Player Matchup

Thanatos
Thanatos
FreaksteinB
Thanatos
Level 16
God Stats
22W - 31L
1,432 SR
Queue Stats
31W - 42L
1,355 Elo+
Party 1
Thor
Thor
Lazy smith4886
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,183 Elo+
Solo
Anhur
Anhur
TIRRUS305
Anhur
Level 18
God Stats
1W - 5L
1,149 SR
Queue Stats
40W - 54L
1,357 Elo+
Party 1
Bellona
Bellona
Toro3466
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 22L
1,246 Elo+
Solo
Thoth
Thoth
apeasantslife3
Thoth
Level 17
God Stats
6W - 4L
1,607 SR
Queue Stats
25W - 25L
1,418 Elo+
Solo
Team Averages
Level 12
1,438 SR
1,312 Elo+

VS

Team Averages
Level 23
1,439 SR
1,363 Elo+
Ra
Ra
HisToricuL
Ra
Level 16
God Stats
13W - 15L
1,432 SR
Queue Stats
18W - 23L
1,391 Elo+
Party 2
Ymir
Ymir
Keenuka
Ymir
Level 2
God Stats
1W - 3L
1,189 SR
Queue Stats
1W - 3L
1,152 Elo+
Party 2
Danzaburou
Danzaburou
celo bean
Danzaburou
Level 67
God Stats
5W - 9L
1,342 SR
Queue Stats
136W - 146L
1,429 Elo+
Party 2
Janus
Janus
chacalaca345
Janus
Level 18
God Stats
6W - 5L
1,552 SR
Queue Stats
44W - 46L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
omartherbear84
Baron Samedi
Level 14
God Stats
4W - 2L
1,681 SR
Queue Stats
34W - 46L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FreaksteinB
Thanatos
16
3 / 6 / 2
10,771
898
6,351
8,549
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 15 / 1
9,518
793
5,303
23,681
7,735
Anhur
TIRRUS305
Anhur
17
4 / 11 / 3
12,236
1,020
14,346
29,978
10,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Toro3466
Bellona
16
0 / 6 / 4
10,078
840
526
10,886
8,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
1 / 2 / 4
10,538
878
10,403
12,304
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 22
13,463
1,122
16,827
9,106
3,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Keenuka
Ymir
20
5 / 4 / 21
13,319
1,110
15,425
21,260
12,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
celo bean
Danzaburou
20
18 / 1 / 15
15,343
1,279
23,589
9,597
3,377
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 0 / 0
7,490
624
0
0
0
Baron Samedi
omartherbear84
Baron Samedi
19
8 / 0 / 15
12,870
1,073
22,271
6,466
3,121
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
113
8
Kills
40
40
Deaths
8
14
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FreaksteinB
Thanatos
3
6
2
0.67
W
9
3
22
6.67
W
Ymir
Keenuka
Ymir
5
4
21
3.88
L
0
15
1
0.03
L
Anhur
TIRRUS305
Anhur
4
11
3
0.5
L
Bellona
Toro3466
Bellona
0
6
4
0.33
L
1
2
4
1.5
W
Danzaburou
celo bean
Danzaburou
18
1
15
25.5
W
0
0
0
0
W
Baron Samedi
omartherbear84
Baron Samedi
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,929
Damage
78,112
85,398
Taken
46,429
34,409
Mitigated
22,564
3,994
Healing
18,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FreaksteinB
Thanatos
6,351
1,365
0
2,450
8,549
3,758
0
5,451
3,098
0
16,410
W
16,827
2,767
2,828
1,821
9,106
3,460
0
1,905
7,201
40,174
0
W
Ymir
Keenuka
Ymir
15,425
3,045
0
4,712
21,260
12,606
0
7,207
14,053
28,142
0
L
5,303
1,430
0
0
23,681
7,735
0
14,322
9,359
0
11,395
L
Anhur
TIRRUS305
Anhur
14,346
7,531
0
1,149
29,978
10,418
0
19,509
10,469
0
49,414
L
Bellona
Toro3466
Bellona
526
221
0
252
10,886
8,501
0
6,678
4,208
0
4,431
L
10,403
1,023
0
143
12,304
3,997
0
8,563
3,741
21,545
0
W
Danzaburou
celo bean
Danzaburou
23,589
11,905
946
3,088
9,597
3,377
0
515
7,105
0
55,171
W
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
omartherbear84
Baron Samedi
22,271
4,600
2,379
2,703
6,466
3,121
0
776
5,690
35,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,141
Gold Earned
62,485
125
Minions Killed
191
3
Camps Cleared
9
791,573
Distance Traveled
852,046
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,771
898
20
2
1
144,643
0
W
Ra
13,463
1,122
70
6
0
216,135
0
W
Ymir
13,319
1,110
22
2
0
186,194
0
L
Thor
9,518
793
5
0
0
157,972
4
L
Anhur
12,236
1,020
64
5
1
177,724
1
L
Bellona
10,078
840
6
1
0
116,274
0
L
Thoth
10,538
878
30
3
1
194,960
0
W
Danzaburou
15,343
1,279
70
6
6
236,576
0
W
Janus
7,490
624
0
0
0
0
0
W
Baron Samedi
12,870
1,073
29
2
3
213,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role