Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Epiph0ne
Athena
Level 5
God Stats
1W - 4L
1,270 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 1
Ra
Ra
Veje125
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
bruhdisgamesmite
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,371 Elo+
Party 1
Tyr
Tyr
eMIN420
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,317 Elo+
Party 1
Team Averages
Level 10
1,454 SR
1,398 Elo+

VS

Team Averages
Level 18
1,571 SR
1,431 Elo+
Baron Samedi
Baron Samedi
Bigaj997
Baron Samedi
Level 18
God Stats
13W - 8L
1,598 SR
Queue Stats
137W - 140L
1,412 Elo+
Solo
Mercury
Mercury
Esceanor
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 148L
1,428 Elo+
Solo
Neith
Neith
JinFrost7
Neith
Level 15
God Stats
31W - 32L
1,532 SR
Queue Stats
136W - 149L
1,367 Elo+
Solo
Odin
Odin
KhaolinES
Odin
Level 17
God Stats
4W - 0L
1,724 SR
Queue Stats
62W - 51L
1,447 Elo+
Solo
Ares
Ares
samurajdzek
Ares
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 3 / 0
6,471
404
4,599
7,667
2,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Epiph0ne
Athena
11
0 / 2 / 0
6,624
414
3,597
10,324
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 10 / 1
6,893
431
5,090
11,299
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 4 / 1
9,010
563
11,428
16,417
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Tyr
11
1 / 8 / 0
6,334
396
1,134
11,003
8,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bigaj997
Baron Samedi
15
10 / 3 / 4
9,280
580
12,352
10,156
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Esceanor
Mercury
14
3 / 4 / 6
8,383
524
4,235
12,047
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
JinFrost7
Neith
12
2 / 1 / 2
7,431
464
7,218
6,271
2,285
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
16
10 / 0 / 3
10,436
652
13,480
9,803
9,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 0 / 1
7,631
477
2,712
7,706
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
8
Kills
27
27
Deaths
8
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
Baron Samedi
Bigaj997
Baron Samedi
10
3
4
4
L
Athena
Epiph0ne
Athena
0
2
0
0
W
Mercury
Esceanor
Mercury
3
4
6
1.5
W
Neith
JinFrost7
Neith
2
1
2
3
W
Odin
10
0
3
11.5
L
1
10
1
0.15
L
6
4
1
1.63
L
Tyr
1
8
0
0.13
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,848
Damage
39,997
56,710
Taken
45,983
29,636
Mitigated
26,130
22,472
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,599
1,339
156
2,477
7,667
2,333
0
1,111
6,556
0
48,995
W
Baron Samedi
Bigaj997
Baron Samedi
12,352
1,793
331
3,850
10,156
3,551
2,357
2,955
6,975
48,708
0
L
Athena
Epiph0ne
Athena
3,597
1,011
0
2,546
10,324
8,782
0
3,493
6,692
9,577
0
W
Mercury
Esceanor
Mercury
4,235
2,144
0
5,461
12,047
3,915
59
1,057
10,942
0
48,968
W
Neith
JinFrost7
Neith
7,218
2,415
456
1,749
6,271
2,285
1,631
482
5,789
0
50,222
W
Odin
13,480
1,966
0
2,887
9,803
9,174
180
2,508
7,193
16,075
34,948
L
5,090
1,820
0
1,767
11,299
4,024
123
7,877
3,325
31,314
0
L
11,428
4,596
0
15,008
16,417
6,348
0
4,061
12,123
0
68,539
L
Tyr
1,134
596
0
518
11,003
8,149
314
2,276
8,042
0
17,237
W
2,712
294
0
1,334
7,706
7,205
648
1,309
6,397
10,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
43,161
308
Minions Killed
385
0
Camps Cleared
0
1,402,127
Distance Traveled
1,435,022
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,471
404
94
6
0
246,686
1
W
Baron Samedi
9,280
580
80
5
0
295,428
0
L
Athena
6,624
414
21
1
0
317,982
4
W
Mercury
8,383
524
85
5
0
310,708
2
W
Neith
7,431
464
94
6
0
265,570
5
W
Odin
10,436
652
107
7
0
279,510
1
L
Ra
6,893
431
53
3
0
257,673
0
L
Thanatos
9,010
563
112
7
0
316,776
0
L
Tyr
6,334
396
28
2
0
263,010
0
W
Ares
7,631
477
19
1
0
283,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role