Player Matchup

Khepri
Khepri
Fabox-BR
Khepri
Level 81
God Stats
26W - 30L
1,411 SR
Queue Stats
170W - 203L
1,364 Elo+
Solo
Medusa
Medusa
ShinigamiSoul01
Medusa
Level 38
God Stats
2W - 7L
1,446 SR
Queue Stats
100W - 122L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
XxxstanleyxxX
Baron Samedi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,439 Elo+
Solo
Hel
Hel
jill_cadela
Hel
Level 74
God Stats
18W - 21L
1,417 SR
Queue Stats
448W - 542L
1,454 Elo+
Party 1
Ravana
Ravana
jubujaratomas
Ravana
Level 16
God Stats
15W - 11L
1,661 SR
Queue Stats
28W - 27L
1,493 Elo+
Party 1
Team Averages
Level 54
1,487 SR
1,428 Elo+

VS

Team Averages
Level 67
1,501 SR
1,411 Elo+
Fenrir
Fenrir
Hignosz
Fenrir
Level 72
God Stats
1W - 2L
1,516 SR
Queue Stats
178W - 173L
1,496 Elo+
Party 3
Anhur
Anhur
Leviii990
Anhur
Level 67
God Stats
9W - 17L
1,339 SR
Queue Stats
257W - 331L
1,374 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vitorgamershow
Kumbhakarna
Level 69
God Stats
9W - 8L
1,529 SR
Queue Stats
254W - 407L
1,353 Elo+
Party 2
Baron Samedi
Baron Samedi
Zejukao
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,476 Elo+
Party 3
Bellona
Bellona
shadow666nightma
Bellona
Level 103
God Stats
23W - 23L
1,622 SR
Queue Stats
662W - 1,108L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fabox-BR
Khepri
13
1 / 1 / 10
8,568
451
4,108
5,049
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 3 / 6
10,066
530
17,020
9,871
3,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
XxxstanleyxxX
Baron Samedi
16
3 / 1 / 3
9,370
493
7,899
14,410
11,465
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
9 / 5 / 1
10,375
546
13,848
16,555
6,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 1 / 8
10,374
546
11,458
8,397
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hignosz
Fenrir
14
3 / 6 / 3
8,760
461
9,136
14,521
8,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Leviii990
Anhur
14
2 / 5 / 3
8,891
468
5,141
14,019
4,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Vitorgamershow
Kumbhakarna
14
2 / 4 / 5
9,353
492
4,070
22,186
22,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Zejukao
Baron Samedi
15
4 / 6 / 2
9,402
495
15,523
14,192
6,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 1
8,594
452
3,012
12,051
12,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
25
Kills
11
11
Deaths
25
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
Fabox-BR
Khepri
1
1
10
6
L
Fenrir
Hignosz
Fenrir
3
6
3
0.75
L
Anhur
Leviii990
Anhur
2
5
3
0.7
W
7
3
6
3.33
L
Kumbhakarna
Vitorgamershow
Kumbhakarna
2
4
5
1.13
W
Baron Samedi
XxxstanleyxxX
Baron Samedi
3
1
3
4.5
L
Baron Samedi
Zejukao
Baron Samedi
4
6
2
0.83
W
9
5
1
1.9
W
5
1
8
9
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,333
Damage
36,882
54,282
Taken
76,969
32,270
Mitigated
55,005
24,334
Healing
17,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Fabox-BR
Khepri
4,108
108
226
1,314
5,049
5,382
56
2,172
2,877
15,944
0
L
Fenrir
Hignosz
Fenrir
9,136
2,486
0
1,548
14,521
8,823
0
4,747
9,606
0
50,705
L
Anhur
Leviii990
Anhur
5,141
2,356
0
3,506
14,019
4,968
853
2,638
11,343
0
51,355
W
17,020
7,246
0
3,011
9,871
3,133
1,127
2,383
7,488
0
74,878
L
Kumbhakarna
Vitorgamershow
Kumbhakarna
4,070
795
427
5,096
22,186
22,903
27
7,395
14,517
19,013
0
W
Baron Samedi
XxxstanleyxxX
Baron Samedi
7,899
511
666
4,608
14,410
11,465
2,264
3,684
10,726
55,537
0
L
Baron Samedi
Zejukao
Baron Samedi
15,523
1,070
2,161
2,988
14,192
6,284
44
5,842
8,117
53,826
0
W
13,848
573
3,262
7,226
16,555
6,813
0
9,624
6,931
57,671
0
W
11,458
2,805
0
4,021
8,397
5,477
0
1,805
6,592
0
80,118
L
3,012
350
0
1,903
12,051
12,027
699
4,505
7,531
0
45,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,753
Gold Earned
45,000
477
Minions Killed
402
0
Camps Cleared
0
1,786,882
Distance Traveled
1,702,140
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,568
451
22
1
0
354,637
3
L
Fenrir
8,760
461
88
5
0
370,764
9
L
Anhur
8,891
468
101
5
0
330,987
3
W
Medusa
10,066
530
114
6
0
356,187
7
L
Kumbhakarna
9,353
492
29
2
0
324,746
2
W
Baron Samedi
9,370
493
90
5
0
318,384
1
L
Baron Samedi
9,402
495
95
5
0
320,122
2
W
Hel
10,375
546
120
6
0
345,116
1
W
Ravana
10,374
546
131
7
0
412,558
3
L
Bellona
8,594
452
89
5
0
355,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role