Player Matchup

Danzaburou
Danzaburou
Boboboos
Danzaburou
Level 49
God Stats
12W - 23L
1,390 SR
Queue Stats
44W - 55L
1,413 Elo+
Party 2
Thor
Thor
Giddins93
Thor
Level 44
God Stats
9W - 15L
1,359 SR
Queue Stats
27W - 41L
1,344 Elo+
Party 2
Zeus
Zeus
ToXic_Orange666
Zeus
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 88L
1,384 Elo+
Solo
Fafnir
Fafnir
jorge000x
Fafnir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
509W - 604L
1,333 Elo+
Solo
Artio
Artio
o PageRage o
Artio
Level 88
God Stats
36W - 21L
1,605 SR
Queue Stats
86W - 91L
1,424 Elo+
Party 2
Team Averages
Level 66
1,471 SR
1,380 Elo+

VS

Team Averages
Level 40
1,282 SR
1,256 Elo+
Chang'e
Chang'e
 
Chang'e
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
KonaKona1234
Khepri
Level 14
God Stats
19W - 38L
1,148 SR
Queue Stats
33W - 79L
1,051 Elo+
Party 1
Ravana
Ravana
NightPatte
Ravana
Level 46
God Stats
0W - 2L
1,305 SR
Queue Stats
78W - 105L
1,356 Elo+
Solo
Jing Wei
Jing Wei
mindcraftboss04
Jing Wei
Level 43
God Stats
5W - 29L
1,107 SR
Queue Stats
116W - 369L
1,085 Elo+
Party 1
Chaac
Chaac
ocean_bronko
Chaac
Level 44
God Stats
31W - 50L
1,349 SR
Queue Stats
332W - 596L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boboboos
Danzaburou
14
8 / 1 / 2
8,730
582
9,110
6,200
2,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
13
4 / 0 / 3
8,233
549
4,969
7,581
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
10 / 3 / 2
9,238
616
15,146
9,197
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
jorge000x
Fafnir
7
0 / 1 / 3
6,042
403
1,157
5,093
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 0 / 5
8,224
548
8,283
14,794
12,815
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 7 / 0
6,679
445
4,044
12,002
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
10
1 / 2 / 1
6,831
455
2,795
9,156
5,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
NightPatte
Ravana
9
2 / 7 / 2
6,780
452
7,470
10,832
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
9
0 / 5 / 0
5,979
399
1,336
9,474
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
7,040
469
9,914
13,529
8,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
23
Kills
5
5
Deaths
24
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
7
0
0.29
W
Danzaburou
Boboboos
Danzaburou
8
1
2
9
W
Thor
4
0
3
5.5
L
Khepri
1
2
1
0.75
L
Ravana
NightPatte
Ravana
2
7
2
0.43
W
10
3
2
3.67
W
Fafnir
jorge000x
Fafnir
0
1
3
1.5
L
Jing Wei
0
5
0
0
W
1
0
5
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,665
Damage
25,559
42,865
Taken
54,993
24,379
Mitigated
24,828
17,377
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,044
775
144
3,208
12,002
3,878
0
6,709
5,293
28,734
0
W
Danzaburou
Boboboos
Danzaburou
9,110
4,929
0
376
6,200
2,199
4,278
388
5,760
0
52,040
W
Thor
4,969
731
0
3,916
7,581
2,778
1,753
526
7,003
0
45,827
L
Khepri
2,795
0
0
1,272
9,156
5,918
86
4,188
4,968
14,286
0
L
Ravana
NightPatte
Ravana
7,470
2,646
400
2,063
10,832
4,031
0
4,458
6,374
0
32,151
W
15,146
1,597
84
3,291
9,197
3,196
0
3,159
5,785
55,815
0
W
Fafnir
jorge000x
Fafnir
1,157
285
0
1,482
5,093
3,391
253
1,154
3,939
7,234
0
L
Jing Wei
1,336
979
0
2,813
9,474
2,330
805
1,241
8,233
0
27,631
W
8,283
527
612
7,616
14,794
12,815
581
1,388
12,138
40,737
0
L
9,914
1,056
0
5,900
13,529
8,671
296
7,990
5,539
0
40,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
33,309
376
Minions Killed
272
0
Camps Cleared
0
1,271,133
Distance Traveled
1,302,558
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,679
445
54
4
0
247,836
0
W
Danzaburou
8,730
582
95
6
0
276,725
1
W
Thor
8,233
549
102
7
0
309,508
0
L
Khepri
6,831
455
12
1
0
286,778
2
L
Ravana
6,780
452
61
4
0
262,381
0
W
Zeus
9,238
616
87
6
0
248,443
0
W
Fafnir
6,042
403
9
1
0
145,490
3
L
Jing Wei
5,979
399
57
4
0
233,163
0
W
Artio
8,224
548
83
6
0
290,967
1
L
Chaac
7,040
469
88
6
0
272,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role