Player Matchup

Achilles
Achilles
Dark Knight DC1
Achilles
Level 26
God Stats
2W - 1L
1,562 SR
Queue Stats
8W - 6L
1,535 Elo+
Party 1
Apollo
Apollo
DevilMayCry5348
Apollo
Level 154
God Stats
4W - 2L
1,451 SR
Queue Stats
145W - 139L
1,524 Elo+
Party 1
Athena
Athena
HekiSentinel
Athena
Level 107
God Stats
6W - 7L
1,582 SR
Queue Stats
75W - 82L
1,485 Elo+
Party 1
Aphrodite
Aphrodite
UnHeardxStepz
Aphrodite
Level 129
God Stats
4W - 2L
1,709 SR
Queue Stats
67W - 57L
1,546 Elo+
Party 1
Fenrir
Fenrir
XEliteExileX
Fenrir
Level 18
God Stats
1W - 0L
1,237 SR
Queue Stats
5W - 4L
1,511 Elo+
Party 1
Team Averages
Level 87
1,508 SR
1,520 Elo+

VS

Team Averages
Level 65
1,501 SR
1,520 Elo+
Mercury
Mercury
 
Mercury
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Antsirabe
Sylvanus
Level 28
God Stats
57W - 47L
1,645 SR
Queue Stats
198W - 197L
1,540 Elo+
Party 2
Chronos
Chronos
OneTapIGuess
Chronos
Level 37
God Stats
1W - 3L
1,380 SR
Queue Stats
276W - 264L
1,465 Elo+
Solo
Fenrir
Fenrir
laloo646
Fenrir
Level 128
God Stats
5W - 4L
1,485 SR
Queue Stats
84W - 93L
1,534 Elo+
Party 3
Chernobog
Chernobog
shvqiri
Chernobog
Level 95
God Stats
2W - 7L
1,496 SR
Queue Stats
359W - 324L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 5 / 2
9,137
435
5,825
11,127
8,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
7 / 3 / 5
10,276
489
14,166
18,698
6,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
14
3 / 5 / 13
10,470
499
9,538
19,275
20,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
UnHeardxStepz
Aphrodite
17
8 / 2 / 9
11,405
543
22,255
15,838
7,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
6 / 6 / 4
10,132
482
6,851
18,320
9,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
12 / 6 / 2
11,314
539
20,306
15,049
5,863
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Antsirabe
Sylvanus
12
0 / 6 / 8
8,137
387
4,294
18,360
15,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
OneTapIGuess
Chronos
14
3 / 4 / 2
9,230
440
6,970
14,621
5,169
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
laloo646
Fenrir
12
3 / 4 / 1
8,504
405
5,581
12,945
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
shvqiri
Chernobog
16
3 / 5 / 6
9,839
469
15,616
15,832
6,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
25
Kills
21
21
Deaths
25
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
12
6
2
2.17
L
Sylvanus
Antsirabe
Sylvanus
0
6
8
0.67
W
Achilles
1
5
2
0.4
W
7
3
5
3.17
W
Athena
3
5
13
1.9
L
Chronos
OneTapIGuess
Chronos
3
4
2
1
W
Aphrodite
UnHeardxStepz
Aphrodite
8
2
9
6.25
W
Fenrir
6
6
4
1.33
L
Fenrir
laloo646
Fenrir
3
4
1
0.88
L
Chernobog
shvqiri
Chernobog
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,635
Damage
52,767
83,258
Taken
76,807
53,049
Mitigated
36,981
31,415
Healing
20,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
20,306
11,677
0
2,467
15,049
5,863
62
6,240
8,257
0
75,515
L
Sylvanus
Antsirabe
Sylvanus
4,294
1,643
2,560
4,505
18,360
15,675
25
8,913
8,907
16,369
0
W
Achilles
5,825
1,248
0
698
11,127
8,288
1,008
28
11,099
0
38,281
W
14,166
9,301
0
4,755
18,698
6,562
666
2,486
16,212
0
72,698
W
Athena
9,538
2,112
1,630
1,859
19,275
20,870
341
3,402
15,873
29,596
0
L
Chronos
OneTapIGuess
Chronos
6,970
2,855
0
1,987
14,621
5,169
705
7,072
7,233
44,913
0
W
Aphrodite
UnHeardxStepz
Aphrodite
22,255
2,961
7,225
11,158
15,838
7,409
1,793
3,422
12,416
78,312
0
W
Fenrir
6,851
1,675
0
4,090
18,320
9,920
604
1,926
16,394
0
54,974
L
Fenrir
laloo646
Fenrir
5,581
618
0
3,921
12,945
4,166
0
3,558
9,169
0
33,054
L
Chernobog
shvqiri
Chernobog
15,616
10,346
0
4,665
15,832
6,108
861
4,842
10,678
0
79,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,420
Gold Earned
47,024
479
Minions Killed
435
0
Camps Cleared
0
1,979,364
Distance Traveled
1,727,377
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,314
539
128
6
0
407,413
3
L
Sylvanus
8,137
387
18
1
0
365,362
6
W
Achilles
9,137
435
74
4
0
405,282
0
W
Apollo
10,276
489
118
6
0
392,374
0
W
Athena
10,470
499
48
2
0
426,819
0
L
Chronos
9,230
440
87
4
0
311,623
3
W
Aphrodite
11,405
543
152
7
0
370,403
2
W
Fenrir
10,132
482
87
4
0
384,486
0
L
Fenrir
8,504
405
65
3
0
283,126
0
L
Chernobog
9,839
469
137
7
0
359,853
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role