Player Matchup

Gilgamesh
Gilgamesh
Paaperbaag
Gilgamesh
Level 12
God Stats
6W - 5L
1,277 SR
Queue Stats
17W - 19L
1,324 Elo+
Party 1
Anubis
Anubis
iJumbaa
Anubis
Level 11
God Stats
4W - 2L
1,352 SR
Queue Stats
14W - 13L
1,324 Elo+
Party 1
Charybdis
Charybdis
micnmoney14
Charybdis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,596 Elo+
Party 1
Team Averages
Level 42
1,376 SR
1,415 Elo+

VS

Team Averages
Level 25
1,488 SR
1,356 Elo+
Ra
Ra
FBG_BlackRoshi
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,342 Elo+
Party 2
Merlin
Merlin
TheZestyKing
Merlin
Level 48
God Stats
8W - 11L
1,463 SR
Queue Stats
396W - 542L
1,245 Elo+
Party 2
Chaac
Chaac
YokuTheMenace
Chaac
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 56L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Paaperbaag
Gilgamesh
14
3 / 0 / 13
9,385
670
4,406
11,627
6,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
iJumbaa
Anubis
15
10 / 3 / 6
10,714
765
15,177
12,189
5,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
micnmoney14
Charybdis
13
6 / 2 / 10
10,239
731
12,062
9,661
3,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 1
7,925
566
3,297
11,164
2,480
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
13
2 / 3 / 2
8,727
623
9,877
9,169
2,722
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 6 / 3
8,739
624
10,125
15,894
8,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
19
Kills
5
5
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
Gilgamesh
Paaperbaag
Gilgamesh
3
0
13
9.5
L
Merlin
2
3
2
1
L
2
6
3
0.58
W
Anubis
iJumbaa
Anubis
10
3
6
4.33
W
Charybdis
micnmoney14
Charybdis
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,645
Damage
23,299
33,477
Taken
36,227
15,219
Mitigated
13,769
11,705
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,297
1,175
263
1,277
11,164
2,480
0
5,862
5,302
11,972
0
W
Gilgamesh
Paaperbaag
Gilgamesh
4,406
1,102
0
4,777
11,627
6,391
354
4,627
7,000
0
12,068
L
Merlin
9,877
330
0
469
9,169
2,722
0
3,510
5,659
31,970
0
L
10,125
2,430
0
4,306
15,894
8,567
0
6,207
9,687
0
32,310
W
Anubis
iJumbaa
Anubis
15,177
655
132
5,275
12,189
5,739
124
4,874
7,315
55,753
0
W
Charybdis
micnmoney14
Charybdis
12,062
5,484
0
1,521
9,661
3,089
2,196
3,842
5,819
0
29,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
25,391
137
Minions Killed
126
6
Camps Cleared
5
716,324
Distance Traveled
642,980
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,925
566
24
2
0
180,585
0
W
Gilgamesh
9,385
670
10
1
0
263,857
1
L
Merlin
8,727
623
63
5
0
226,714
2
L
Chaac
8,739
624
39
3
5
235,681
5
W
Anubis
10,714
765
86
6
6
226,783
2
W
Charybdis
10,239
731
41
3
0
225,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role