Player Matchup

Mercury
Mercury
OriginalCADC
Mercury
Level 100
God Stats
5W - 2L
1,569 SR
Queue Stats
335W - 269L
1,639 Elo+
Party 1
Horus
Horus
OriginalTJH
Horus
Level 97
God Stats
4W - 1L
1,727 SR
Queue Stats
342W - 280L
1,611 Elo+
Party 1
Izanami
Izanami
RooooooUxx7
Izanami
Level 89
God Stats
19W - 16L
1,170 SR
Queue Stats
118W - 149L
1,205 Elo+
Party 3
Jormungandr
Jormungandr
SSSSUUUUIIII
Jormungandr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 44L
1,661 Elo+
Party 1
Poseidon
Poseidon
Z3K1
Poseidon
Level 87
God Stats
8W - 7L
1,114 SR
Queue Stats
73W - 117L
1,229 Elo+
Party 3
Team Averages
Level 80
1,416 SR
1,469 Elo+

VS

Team Averages
Level 54
1,407 SR
1,363 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ratatoskr
Ratatoskr
Palicrovol
Ratatoskr
Level 16
God Stats
0W - 2L
1,208 SR
Queue Stats
12W - 15L
1,338 Elo+
Party 4
Ah Puch
Ah Puch
Wikky_98
Ah Puch
Level 82
God Stats
7W - 11L
1,474 SR
Queue Stats
123W - 177L
1,296 Elo+
Party 2
Odin
Odin
ZuperGalle
Odin
Level 48
God Stats
0W - 1L
1,339 SR
Queue Stats
41W - 64L
1,281 Elo+
Party 4
Neith
Neith
oscar_garcia97
Neith
Level 85
God Stats
65W - 57L
1,515 SR
Queue Stats
197W - 228L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
OriginalCADC
Mercury
13
10 / 0 / 1
7,832
712
6,336
6,059
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 1 / 7
6,340
576
3,282
7,808
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
RooooooUxx7
Izanami
9
0 / 2 / 2
5,399
491
3,025
5,555
1,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
SSSSUUUUIIII
Jormungandr
13
4 / 1 / 2
7,273
661
9,379
6,980
6,101
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Z3K1
Poseidon
8
1 / 2 / 2
5,257
478
2,083
4,832
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
2 / 2 / 1
4,829
439
2,945
7,228
3,516
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Palicrovol
Ratatoskr
7
0 / 4 / 1
4,793
436
1,338
6,153
1,773
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Wikky_98
Ah Puch
11
3 / 4 / 1
6,213
565
5,810
7,703
2,750
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
4,658
423
1,253
9,451
3,044
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 2
6,064
551
3,608
5,643
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
6
6
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
1
1.25
W
Mercury
OriginalCADC
Mercury
10
0
1
10.5
W
1
1
7
4.5
L
Ratatoskr
Palicrovol
Ratatoskr
0
4
1
0.13
W
Izanami
RooooooUxx7
Izanami
0
2
2
0.5
W
Jormungandr
SSSSUUUUIIII
Jormungandr
4
1
2
5
L
Ah Puch
Wikky_98
Ah Puch
3
4
1
0.88
W
Poseidon
Z3K1
Poseidon
1
2
2
1
L
0
5
0
0
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,105
Damage
14,954
31,234
Taken
36,178
15,954
Mitigated
12,471
8,164
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,945
257
171
1,438
7,228
3,516
140
1,723
5,505
12,773
0
W
Mercury
OriginalCADC
Mercury
6,336
3,630
0
500
6,059
1,886
45
1,871
4,188
0
52,842
W
3,282
1,271
685
3,093
7,808
5,003
116
1,678
6,130
0
17,468
L
Ratatoskr
Palicrovol
Ratatoskr
1,338
106
0
96
6,153
1,773
0
1,942
4,211
0
14,080
W
Izanami
RooooooUxx7
Izanami
3,025
2,262
144
666
5,555
1,712
135
945
4,610
0
31,205
W
Jormungandr
SSSSUUUUIIII
Jormungandr
9,379
2,087
0
1,609
6,980
6,101
88
1,371
5,609
51,395
0
L
Ah Puch
Wikky_98
Ah Puch
5,810
176
0
2,712
7,703
2,750
0
1,606
6,097
34,326
0
W
Poseidon
Z3K1
Poseidon
2,083
519
224
1,243
4,832
1,252
507
3,111
1,721
23,412
0
L
1,253
742
0
1,034
9,451
3,044
0
6,191
3,260
0
18,959
L
3,608
1,791
0
2,765
5,643
1,388
306
0
5,643
0
40,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,101
Gold Earned
26,557
362
Minions Killed
214
0
Camps Cleared
0
1,003,808
Distance Traveled
1,022,242
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,829
439
16
1
0
207,347
0
W
Mercury
7,832
712
101
9
0
264,286
0
W
Horus
6,340
576
30
3
0
192,631
1
L
Ratatoskr
4,793
436
25
2
0
223,719
0
W
Izanami
5,399
491
65
6
0
169,331
2
W
Jormungandr
7,273
661
114
10
0
188,597
4
L
Ah Puch
6,213
565
55
5
0
201,649
3
W
Poseidon
5,257
478
52
5
0
188,963
0
L
Odin
4,658
423
35
3
0
201,289
4
L
Neith
6,064
551
83
8
0
188,238
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role