Player Matchup

Nu Wa
Nu Wa
Boy-D-Tail
Nu Wa
Level 72
God Stats
16W - 20L
1,230 SR
Queue Stats
476W - 734L
1,323 Elo+
Party 1
Baron Samedi
Baron Samedi
SakonUkon72
Baron Samedi
Level 124
God Stats
6W - 9L
1,480 SR
Queue Stats
301W - 388L
1,424 Elo+
Party 1
Anubis
Anubis
VG Dark7546
Anubis
Level 77
God Stats
14W - 10L
1,601 SR
Queue Stats
44W - 52L
1,431 Elo+
Solo
Team Averages
Level 91
1,437 SR
1,393 Elo+

VS

Team Averages
Level 91
1,419 SR
1,409 Elo+
He Bo
He Bo
BIGDADDYRAT5404
He Bo
Level 62
God Stats
0W - 2L
1,254 SR
Queue Stats
60W - 65L
1,280 Elo+
Party 2
Merlin
Merlin
NosoyGabito
Merlin
Level 91
God Stats
16W - 16L
1,477 SR
Queue Stats
418W - 441L
1,518 Elo+
Solo
Da Ji
Da Ji
Redland11
Da Ji
Level 119
God Stats
1W - 5L
1,526 SR
Queue Stats
69W - 85L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
3 / 4 / 8
8,566
779
7,194
4,987
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SakonUkon72
Baron Samedi
12
4 / 6 / 8
8,543
777
6,033
10,752
5,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
13
7 / 5 / 5
9,325
848
8,462
10,594
4,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 3
7,454
678
5,936
10,625
2,024
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
13
4 / 2 / 9
8,727
793
6,838
6,197
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Redland11
Da Ji
13
8 / 4 / 5
9,088
826
11,655
10,665
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
14
Kills
15
15
Deaths
14
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
Nu Wa
3
4
8
1.75
L
Merlin
4
2
9
4.25
L
Da Ji
Redland11
Da Ji
8
4
5
2.63
W
Baron Samedi
SakonUkon72
Baron Samedi
4
6
8
1.33
W
Anubis
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,689
Damage
24,429
26,333
Taken
27,487
11,985
Mitigated
8,574
5,788
Healing
4,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,936
792
113
1,445
10,625
2,024
0
8,775
1,678
20,813
0
W
Nu Wa
7,194
4,582
251
396
4,987
1,603
0
2,020
2,967
17,557
0
L
Merlin
6,838
218
0
758
6,197
3,298
234
4,636
1,343
50,007
0
L
Da Ji
Redland11
Da Ji
11,655
3,732
0
2,088
10,665
3,252
0
8,198
2,259
0
29,075
W
Baron Samedi
SakonUkon72
Baron Samedi
6,033
633
320
1,672
10,752
5,739
0
5,116
5,636
13,735
0
W
Anubis
8,462
102
0
3,149
10,594
4,643
0
5,792
4,802
32,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,434
Gold Earned
25,269
114
Minions Killed
169
4
Camps Cleared
7
519,131
Distance Traveled
571,316
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,454
678
37
3
1
174,460
0
W
Nu Wa
8,566
779
36
3
2
163,726
0
L
Merlin
8,727
793
93
8
1
200,564
1
L
Da Ji
9,088
826
39
4
5
196,292
2
W
Baron Samedi
8,543
777
24
2
0
169,974
0
W
Anubis
9,325
848
54
5
2
185,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role