Player Matchup

Chaac
Chaac
Idiopathik
Chaac
Level 89
God Stats
26W - 28L
1,459 SR
Queue Stats
677W - 769L
1,410 Elo+
Solo
Erlang Shen
Erlang Shen
NocteRuinam
Erlang Shen
Level 65
God Stats
11W - 13L
1,456 SR
Queue Stats
224W - 256L
1,458 Elo+
Solo
Janus
Janus
RBall
Janus
Level 120
God Stats
14W - 14L
1,476 SR
Queue Stats
185W - 234L
1,377 Elo+
Solo
Apollo
Apollo
black246
Apollo
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 99L
1,554 Elo+
Party 1
Ymir
Ymir
oilcandy
Ymir
Level 123
God Stats
1W - 2L
1,734 SR
Queue Stats
128W - 121L
1,526 Elo+
Party 1
Team Averages
Level 91
1,525 SR
1,465 Elo+

VS

Team Averages
Level 88
1,469 SR
1,450 Elo+
Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CAL99
Ah Puch
Level 84
God Stats
5W - 7L
1,257 SR
Queue Stats
15W - 22L
1,357 Elo+
Solo
Fenrir
Fenrir
Liacan
Fenrir
Level 68
God Stats
7W - 8L
1,425 SR
Queue Stats
354W - 448L
1,402 Elo+
Solo
Hachiman
Hachiman
RyukGremory
Hachiman
Level 107
God Stats
12W - 10L
1,591 SR
Queue Stats
606W - 563L
1,564 Elo+
Solo
Kumbhakarna
Kumbhakarna
zarabanda6
Kumbhakarna
Level 62
God Stats
14W - 11L
1,573 SR
Queue Stats
227W - 278L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
5
0 / 1 / 0
2,968
594
586
2,166
1,118
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erlang Shen
NocteRuinam
Erlang Shen
4
0 / 1 / 0
3,129
626
734
2,132
689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
RBall
Janus
1
0 / 0 / 0
2,487
497
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
black246
Apollo
6
1 / 0 / 1
3,386
677
1,383
866
156
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
6
1 / 0 / 1
3,496
699
1,125
2,910
1,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 0 / 1
4,335
867
1,214
1,515
680
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
CAL99
Ah Puch
7
1 / 0 / 0
3,844
769
275
1,179
322
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Liacan
Fenrir
4
0 / 1 / 0
3,298
660
912
2,938
804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
RyukGremory
Hachiman
6
0 / 0 / 0
3,779
756
1,274
2,052
389
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
zarabanda6
Kumbhakarna
2
0 / 1 / 0
2,837
567
0
1,448
372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
1
1.5
W
Ah Puch
CAL99
Ah Puch
1
0
0
1
L
Chaac
0
1
0
0
W
Fenrir
Liacan
Fenrir
0
1
0
0
L
Erlang Shen
NocteRuinam
Erlang Shen
0
1
0
0
L
Janus
RBall
Janus
0
0
0
0
W
Hachiman
RyukGremory
Hachiman
0
0
0
0
L
Apollo
black246
Apollo
1
0
1
1.5
L
Ymir
1
0
1
1.5
W
Kumbhakarna
zarabanda6
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,828
Damage
3,675
8,074
Taken
9,132
3,211
Mitigated
2,567
2,249
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,214
136
0
1,201
1,515
680
250
0
1,515
18,684
0
W
Ah Puch
CAL99
Ah Puch
275
41
0
904
1,179
322
891
272
907
15,306
0
L
Chaac
586
238
0
234
2,166
1,118
0
1,046
1,120
0
6,682
W
Fenrir
Liacan
Fenrir
912
48
0
1,349
2,938
804
0
417
2,521
0
12,044
L
Erlang Shen
NocteRuinam
Erlang Shen
734
274
0
421
2,132
689
0
443
1,689
0
10,015
L
Janus
RBall
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
RyukGremory
Hachiman
1,274
819
0
1,340
2,052
389
0
298
1,754
0
16,065
L
Apollo
black246
Apollo
1,383
1,246
0
475
866
156
0
0
866
0
12,983
L
Ymir
1,125
230
224
895
2,910
1,248
0
0
2,910
9,884
0
W
Kumbhakarna
zarabanda6
Kumbhakarna
0
0
0
181
1,448
372
0
138
1,310
1,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,466
Gold Earned
18,093
81
Minions Killed
140
0
Camps Cleared
0
394,840
Distance Traveled
400,300
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,335
867
43
9
0
90,918
2
W
Ah Puch
3,844
769
28
6
0
94,808
0
L
Chaac
2,968
594
15
3
0
89,309
0
W
Fenrir
3,298
660
27
5
0
107,887
1
L
Erlang Shen
3,129
626
24
5
0
112,955
1
L
Janus
2,487
497
0
0
0
0
0
W
Hachiman
3,779
756
40
8
0
85,908
1
L
Apollo
3,386
677
29
6
0
93,514
1
L
Ymir
3,496
699
13
3
0
99,062
1
W
Kumbhakarna
2,837
567
2
0
0
20,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role