Player Matchup

He Bo
He Bo
 
He Bo
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DaddyMacky
Tyr
Level 25
God Stats
4W - 4L
1,259 SR
Queue Stats
116W - 74L
1,635 Elo+
Solo
Loki
Loki
DjoDog
Loki
Level 5
God Stats
9W - 11L
1,500 SR
Queue Stats
11W - 17L
1,665 Elo+
Party 1
Cupid
Cupid
Tyosensya
Cupid
Level 18
God Stats
3W - 2L
1,537 SR
Queue Stats
3W - 4L
1,665 Elo+
Party 1
Sun Wukong
Sun Wukong
Xiko87
Sun Wukong
Level 18
God Stats
2W - 0L
1,290 SR
Queue Stats
11W - 15L
1,392 Elo+
Solo
Team Averages
Level 14
1,417 SR
1,571 Elo+

VS

Team Averages
Level 20
1,532 SR
1,427 Elo+
Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LittleМisfortune
Jormungandr
Level 26
God Stats
1W - 2L
1,497 SR
Queue Stats
122W - 87L
1,648 Elo+
Solo
Ra
Ra
PrisonerHell
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 2
Janus
Janus
Riidle
Janus
Level 26
God Stats
15W - 13L
1,662 SR
Queue Stats
86W - 87L
1,499 Elo+
Solo
Medusa
Medusa
Sonice11
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
5 / 0 / 2
8,890
684
7,651
7,582
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 0
7,827
602
3,386
9,574
4,158
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
DjoDog
Loki
11
4 / 2 / 3
6,814
524
1,814
6,847
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Tyosensya
Cupid
12
4 / 3 / 2
6,927
533
5,186
6,469
2,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Xiko87
Sun Wukong
9
1 / 2 / 3
6,069
467
2,723
6,937
5,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 1 / 1
5,626
433
718
5,634
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
LittleМisfortune
Jormungandr
8
0 / 1 / 1
5,378
414
2,903
5,106
2,718
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 5
5,811
447
3,157
5,478
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Riidle
Janus
12
4 / 4 / 0
7,080
545
5,290
5,908
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Sonice11
Medusa
8
3 / 5 / 2
5,478
421
5,549
8,346
2,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
15
Kills
7
8
Deaths
15
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
0
2
6
L
Ymir
 
Ymir
0
1
1
0.5
W
1
1
0
1
W
Loki
DjoDog
Loki
4
2
3
2.75
L
Jormungandr
LittleМisfortune
Jormungandr
0
1
1
0.5
L
0
4
5
0.63
L
Janus
Riidle
Janus
4
4
0
1
L
Medusa
Sonice11
Medusa
3
5
2
0.8
W
Cupid
Tyosensya
Cupid
4
3
2
1.67
W
Sun Wukong
Xiko87
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,760
Damage
17,617
37,409
Taken
30,472
16,409
Mitigated
9,933
15,199
Healing
6,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,651
572
0
5,323
7,582
2,627
58
1,657
5,829
73,928
0
L
Ymir
 
Ymir
718
253
0
1,830
5,634
1,767
0
2,336
3,298
27,582
0
W
3,386
863
0
5,133
9,574
4,158
0
2,992
5,912
0
54,470
W
Loki
DjoDog
Loki
1,814
243
0
781
6,847
2,473
0
1,422
5,333
0
26,883
L
Jormungandr
LittleМisfortune
Jormungandr
2,903
1,240
0
2,174
5,106
2,718
0
0
5,106
22,245
0
L
3,157
203
168
723
5,478
1,530
418
997
4,481
21,734
0
L
Janus
Riidle
Janus
5,290
190
0
500
5,908
1,685
0
2,852
2,783
34,839
0
L
Medusa
Sonice11
Medusa
5,549
2,453
0
896
8,346
2,233
288
1,466
6,750
0
18,646
W
Cupid
Tyosensya
Cupid
5,186
2,798
118
1,699
6,469
2,027
836
2,893
3,338
0
32,042
W
Sun Wukong
Xiko87
Sun Wukong
2,723
302
0
2,145
6,937
5,124
182
2,344
4,259
0
17,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,527
Gold Earned
29,373
394
Minions Killed
265
0
Camps Cleared
0
1,268,308
Distance Traveled
1,006,508
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,890
684
145
11
0
259,113
3
L
Ymir
5,626
433
63
5
0
180,217
1
W
Tyr
7,827
602
134
10
0
301,838
3
W
Loki
6,814
524
41
3
0
248,526
3
L
Jormungandr
5,378
414
52
4
0
125,567
0
L
Ra
5,811
447
48
4
0
215,556
0
L
Janus
7,080
545
74
6
0
245,509
5
L
Medusa
5,478
421
28
2
0
239,659
5
W
Cupid
6,927
533
52
4
0
215,332
1
W
Sun Wukong
6,069
467
22
2
0
243,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role