Player Matchup

Cerberus
Cerberus
KamDaMan00
Cerberus
Level 69
God Stats
10W - 21L
1,412 SR
Queue Stats
144W - 169L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
T-E-L-L-E-Z
Gilgamesh
Level 96
God Stats
71W - 87L
1,412 SR
Queue Stats
298W - 348L
1,426 Elo+
Solo
Ao Kuang
Ao Kuang
Zeth213
Ao Kuang
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
127W - 99L
1,426 Elo+
Solo
Team Averages
Level 61
1,441 SR
1,432 Elo+

VS

Team Averages
Level 82
1,495 SR
1,392 Elo+
Ah Puch
Ah Puch
FrunkyJunky
Ah Puch
Level 105
God Stats
1W - 3L
1,485 SR
Queue Stats
47W - 53L
1,412 Elo+
Solo
Achilles
Achilles
Luvluss
Achilles
Level 49
God Stats
10W - 12L
1,500 SR
Queue Stats
399W - 419L
1,374 Elo+
Solo
Medusa
Medusa
NoxiousSolok
Medusa
Level 91
God Stats
10W - 15L
1,500 SR
Queue Stats
316W - 398L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KamDaMan00
Cerberus
13
7 / 0 / 8
9,491
791
9,034
14,935
10,258
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
T-E-L-L-E-Z
Gilgamesh
13
3 / 1 / 14
8,995
750
10,902
12,182
8,564
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
Zeth213
Ao Kuang
13
7 / 3 / 8
9,327
777
7,703
12,333
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FrunkyJunky
Ah Puch
10
0 / 6 / 3
7,429
619
15,267
8,831
2,345
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Luvluss
Achilles
10
2 / 5 / 1
7,572
631
5,644
14,881
14,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
10
1 / 6 / 2
7,337
611
6,118
10,040
3,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
3
4
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
FrunkyJunky
Ah Puch
0
6
3
0.25
W
Cerberus
KamDaMan00
Cerberus
7
0
8
11
L
Achilles
Luvluss
Achilles
2
5
1
0.5
L
Medusa
1
6
2
0.33
W
Gilgamesh
T-E-L-L-E-Z
Gilgamesh
3
1
14
10
W
Ao Kuang
Zeth213
Ao Kuang
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,639
Damage
27,029
39,450
Taken
33,752
22,630
Mitigated
20,097
13,460
Healing
4,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
FrunkyJunky
Ah Puch
15,267
868
0
471
8,831
2,345
0
3,940
4,891
38,334
0
W
Cerberus
KamDaMan00
Cerberus
9,034
458
510
3,611
14,935
10,258
406
5,986
8,534
28,674
0
L
Achilles
Luvluss
Achilles
5,644
1,314
667
2,311
14,881
14,675
34
8,150
6,731
0
11,680
L
Medusa
6,118
1,877
0
902
10,040
3,077
192
5,232
4,808
0
21,287
W
Gilgamesh
T-E-L-L-E-Z
Gilgamesh
10,902
3,086
0
4,998
12,182
8,564
596
4,872
6,895
0
27,420
W
Ao Kuang
Zeth213
Ao Kuang
7,703
2,566
0
4,341
12,333
3,808
1,389
4,783
7,341
27,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,813
Gold Earned
22,338
113
Minions Killed
101
4
Camps Cleared
5
741,069
Distance Traveled
604,019
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,429
619
52
4
2
184,789
5
W
Cerberus
9,491
791
49
4
2
261,958
4
L
Achilles
7,572
631
9
1
0
226,535
1
L
Medusa
7,337
611
40
3
3
192,695
3
W
Gilgamesh
8,995
750
31
3
0
252,852
2
W
Ao Kuang
9,327
777
33
3
2
226,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role