Player Matchup

Ao Kuang
Ao Kuang
Bchorz03
Ao Kuang
Level 140
God Stats
2W - 1L
1,864 SR
Queue Stats
74W - 106L
1,403 Elo+
Party 1
Cerberus
Cerberus
Galazus
Cerberus
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 16L
1,175 Elo+
Solo
Neith
Neith
Ruitine
Neith
Level 27
God Stats
4W - 6L
1,356 SR
Queue Stats
62W - 66L
1,430 Elo+
Solo
Bellona
Bellona
ZorLegacy8142
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nike
Nike
sarahsuz
Nike
Level 29
God Stats
0W - 1L
1,175 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 40
1,479 SR
1,402 Elo+

VS

Team Averages
Level 18
1,465 SR
1,365 Elo+
Ymir
Ymir
FireyBirb
Ymir
Level 28
God Stats
5W - 7L
1,152 SR
Queue Stats
103W - 103L
1,405 Elo+
Solo
Medusa
Medusa
Forte58
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,263 Elo+
Solo
Hades
Hades
JVT1007
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,295 Elo+
Solo
Awilix
Awilix
Resultive
Awilix
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,506 Elo+
Solo
Anubis
Anubis
dasix69
Anubis
Level 26
God Stats
13W - 5L
1,674 SR
Queue Stats
92W - 113L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bchorz03
Ao Kuang
16
7 / 6 / 1
10,214
538
10,862
18,881
6,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Galazus
Cerberus
8
0 / 7 / 1
6,224
328
1,796
11,932
8,351
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Ruitine
Neith
12
2 / 8 / 0
8,027
422
8,762
11,136
2,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
11
0 / 10 / 1
7,200
379
4,016
16,671
12,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
14
1 / 8 / 2
9,384
494
6,330
13,260
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
6 / 2 / 14
10,531
554
4,943
8,885
10,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Forte58
Medusa
16
10 / 0 / 12
10,561
556
17,238
11,250
4,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
JVT1007
Hades
16
10 / 2 / 12
10,725
564
13,516
14,059
8,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
Resultive
Awilix
16
3 / 3 / 7
9,584
504
6,910
15,788
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
dasix69
Anubis
15
9 / 3 / 6
10,048
529
11,026
11,538
5,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
89
10
Kills
38
39
Deaths
10
5
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bchorz03
Ao Kuang
7
6
1
1.25
W
Ymir
6
2
14
6.5
W
Medusa
Forte58
Medusa
10
0
12
16
L
Cerberus
Galazus
Cerberus
0
7
1
0.07
W
Hades
JVT1007
Hades
10
2
12
8
W
Awilix
Resultive
Awilix
3
3
7
2.17
L
Neith
Ruitine
Neith
2
8
0
0.25
L
Bellona
0
10
1
0.05
W
Anubis
dasix69
Anubis
9
3
6
4
L
Nike
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,766
Damage
53,633
71,880
Taken
61,520
34,984
Mitigated
34,867
9,156
Healing
22,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bchorz03
Ao Kuang
10,862
2,671
0
5,738
18,881
6,416
0
7,467
11,414
61,103
11,608
W
Ymir
4,943
710
0
1,037
8,885
10,646
572
1,091
7,794
34,308
0
W
Medusa
Forte58
Medusa
17,238
8,789
0
4,363
11,250
4,289
3,880
2,302
8,948
0
67,580
L
Cerberus
Galazus
Cerberus
1,796
113
0
970
11,932
8,351
0
4,990
6,942
10,161
0
W
Hades
JVT1007
Hades
13,516
1,188
280
8,362
14,059
8,999
1,397
2,177
11,882
60,533
0
W
Awilix
Resultive
Awilix
6,910
1,881
0
3,925
15,788
5,729
304
2,862
12,926
0
65,625
L
Neith
Ruitine
Neith
8,762
4,411
0
2,135
11,136
2,951
1,089
3,854
7,282
0
36,121
L
Bellona
4,016
732
0
313
16,671
12,549
259
5,579
11,092
7,414
24,625
W
Anubis
dasix69
Anubis
11,026
363
0
4,139
11,538
5,204
1,880
4,921
6,617
40,159
0
L
Nike
6,330
1,375
0
0
13,260
4,717
1,400
7,595
5,665
1,413
51,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,049
Gold Earned
51,449
336
Minions Killed
454
0
Camps Cleared
0
1,466,405
Distance Traveled
1,722,581
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,214
538
99
5
0
300,568
3
W
Ymir
10,531
554
54
3
0
356,518
0
W
Medusa
10,561
556
100
5
0
354,820
1
L
Cerberus
6,224
328
20
1
0
199,228
3
W
Hades
10,725
564
120
6
0
288,639
2
W
Awilix
9,584
504
104
5
0
420,697
0
L
Neith
8,027
422
49
3
0
301,981
1
L
Bellona
7,200
379
69
4
0
324,844
4
W
Anubis
10,048
529
76
4
0
301,907
4
L
Nike
9,384
494
99
5
0
339,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role