Player Matchup

Baba Yaga
Baba Yaga
Choupinouw
Baba Yaga
Level 39
God Stats
6W - 13L
1,341 SR
Queue Stats
207W - 188L
1,485 Elo+
Solo
Rama
Rama
H3nWay
Rama
Level 86
God Stats
12W - 10L
1,517 SR
Queue Stats
81W - 82L
1,459 Elo+
Party 1
Zeus
Zeus
KaBonD
Zeus
Level 68
God Stats
3W - 3L
1,273 SR
Queue Stats
34W - 28L
1,628 Elo+
Party 3
Achilles
Achilles
VuLKa1N
Achilles
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 50L
1,444 Elo+
Party 1
Thor
Thor
el1te011
Thor
Level 25
God Stats
3W - 1L
1,577 SR
Queue Stats
30W - 28L
1,615 Elo+
Party 3
Team Averages
Level 52
1,442 SR
1,526 Elo+

VS

Team Averages
Level 66
1,524 SR
1,440 Elo+
Eset
Eset
Azzari
Eset
Level 27
God Stats
1W - 2L
1,614 SR
Queue Stats
7W - 10L
1,416 Elo+
Party 2
Zhong Kui
Zhong Kui
Invidente
Zhong Kui
Level 89
God Stats
4W - 6L
1,829 SR
Queue Stats
123W - 137L
1,533 Elo+
Solo
Cthulhu
Cthulhu
Mikshot
Cthulhu
Level 85
God Stats
0W - 1L
1,203 SR
Queue Stats
70W - 75L
1,399 Elo+
Party 2
Anhur
Anhur
Ryba1910
Anhur
Level 89
God Stats
10W - 19L
1,374 SR
Queue Stats
47W - 62L
1,365 Elo+
Party 2
Izanami
Izanami
Yanourss
Izanami
Level 39
God Stats
48W - 36L
1,602 SR
Queue Stats
328W - 323L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Choupinouw
Baba Yaga
20
4 / 0 / 23
14,094
1,007
18,402
7,505
3,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
H3nWay
Rama
20
12 / 3 / 16
15,412
1,101
37,843
21,669
9,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
KaBonD
Zeus
20
14 / 5 / 15
16,221
1,159
45,324
16,460
7,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
VuLKa1N
Achilles
20
5 / 3 / 22
13,983
999
13,168
19,206
33,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
20
4 / 4 / 16
12,664
905
10,937
11,868
6,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Azzari
Eset
19
2 / 7 / 7
12,485
892
6,796
19,373
8,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Invidente
Zhong Kui
19
3 / 10 / 9
12,471
891
18,385
31,339
20,195
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Mikshot
Cthulhu
20
3 / 8 / 10
13,162
940
17,040
30,095
37,025
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Ryba1910
Anhur
19
4 / 9 / 6
13,045
932
7,438
22,265
9,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Yanourss
Izanami
19
3 / 5 / 9
13,178
941
21,916
26,079
12,022
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
56
39
Kills
15
15
Deaths
39
92
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Eset
Azzari
Eset
2
7
7
0.79
W
Baba Yaga
Choupinouw
Baba Yaga
4
0
23
15.5
W
Rama
H3nWay
Rama
12
3
16
6.67
L
Zhong Kui
Invidente
Zhong Kui
3
10
9
0.75
W
Zeus
KaBonD
Zeus
14
5
15
4.3
L
Cthulhu
Mikshot
Cthulhu
3
8
10
1
L
Anhur
Ryba1910
Anhur
4
9
6
0.78
W
Achilles
VuLKa1N
Achilles
5
3
22
5.33
L
Izanami
Yanourss
Izanami
3
5
9
1.5
W
Thor
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,674
Damage
71,575
76,708
Taken
129,151
60,863
Mitigated
86,639
22,816
Healing
11,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Azzari
Eset
6,796
476
1,071
2,743
19,373
8,095
0
13,228
5,898
37,183
0
W
Baba Yaga
Choupinouw
Baba Yaga
18,402
471
0
2,298
7,505
3,654
0
4,927
2,578
44,949
0
W
Rama
H3nWay
Rama
37,843
34,748
0
11,961
21,669
9,724
0
10,118
11,551
0
78,922
L
Zhong Kui
Invidente
Zhong Kui
18,385
249
0
3,041
31,339
20,195
0
15,687
15,275
23,590
0
W
Zeus
KaBonD
Zeus
45,324
4,590
1,678
4,304
16,460
7,288
0
12,233
4,227
79,736
0
L
Cthulhu
Mikshot
Cthulhu
17,040
477
232
0
30,095
37,025
0
10,211
19,267
35,253
0
L
Anhur
Ryba1910
Anhur
7,438
3,719
0
0
22,265
9,302
0
15,346
6,719
0
32,863
W
Achilles
VuLKa1N
Achilles
13,168
2,834
0
2,575
19,206
33,231
0
8,211
10,995
0
26,939
L
Izanami
Yanourss
Izanami
21,916
15,005
0
4,702
26,079
12,022
0
9,310
16,633
0
63,808
W
Thor
10,937
1,670
0
0
11,868
6,966
0
6,732
5,136
56
14,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,374
Gold Earned
64,341
273
Minions Killed
277
10
Camps Cleared
7
1,292,297
Distance Traveled
1,272,777
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,485
892
68
5
0
253,755
0
W
Baba Yaga
14,094
1,007
68
5
1
288,643
0
W
Rama
15,412
1,101
89
6
0
247,297
0
L
Zhong Kui
12,471
891
10
1
1
268,460
0
W
Zeus
16,221
1,159
83
6
8
224,822
2
L
Cthulhu
13,162
940
33
2
0
288,640
0
L
Anhur
13,045
932
51
4
2
212,190
0
W
Achilles
13,983
999
30
2
0
285,816
0
L
Izanami
13,178
941
115
8
4
249,732
4
W
Thor
12,664
905
3
0
1
245,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role