Player Matchup

Zeus
Zeus
Armebratq15976
Zeus
Level 29
God Stats
55W - 38L
1,643 SR
Queue Stats
132W - 127L
1,428 Elo+
Solo
Ymir
Ymir
Milaine98
Ymir
Level 28
God Stats
68W - 45L
1,502 SR
Queue Stats
70W - 46L
1,400 Elo+
Party 2
Serqet
Serqet
TsukinoKouki
Serqet
Level 24
God Stats
25W - 33L
1,432 SR
Queue Stats
65W - 71L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
WonderMan04
Baron Samedi
Level 29
God Stats
34W - 19L
1,490 SR
Queue Stats
58W - 40L
1,444 Elo+
Party 2
Nemesis
Nemesis
juan_gg1230
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 55L
1,334 Elo+
Solo
Team Averages
Level 24
1,514 SR
1,392 Elo+

VS

Team Averages
Level 15
1,378 SR
1,311 Elo+
Ares
Ares
KILuMINATI_BLUE
Ares
Level 8
God Stats
2W - 2L
1,447 SR
Queue Stats
184W - 198L
1,281 Elo+
Solo
Guan Yu
Guan Yu
OmegaTitanfx200
Guan Yu
Level 8
God Stats
2W - 3L
1,421 SR
Queue Stats
8W - 16L
1,258 Elo+
Party 1
Merlin
Merlin
ScufMeDaddy
Merlin
Level 23
God Stats
1W - 4L
1,327 SR
Queue Stats
14W - 20L
1,281 Elo+
Party 1
Ymir
Ymir
SuperSquad1437
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,309 Elo+
Solo
Loki
Loki
ThisEel1536
Loki
Level 26
God Stats
2W - 4L
1,193 SR
Queue Stats
17W - 14L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 21
14,111
1,176
33,633
5,233
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
20
5 / 1 / 30
12,115
1,010
12,996
12,005
5,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
20
14 / 1 / 22
14,381
1,198
15,870
10,573
4,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
WonderMan04
Baron Samedi
20
10 / 1 / 28
12,805
1,067
21,847
10,651
5,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
juan_gg1230
Nemesis
20
6 / 3 / 22
11,836
986
10,124
13,350
5,726
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 1
9,734
811
4,430
19,228
13,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 13 / 5
10,404
867
4,963
28,140
22,942
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
17
2 / 10 / 4
11,228
936
9,989
17,770
15,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 11 / 3
11,511
959
7,288
22,758
33,594
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 6 / 2
11,713
976
18,195
16,129
5,440
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
22
49
Kills
7
7
Deaths
49
123
Assists
15
Player
Kills
Deaths
Assists
KDA
W
14
1
21
24.5
L
0
9
1
0.06
W
Ymir
5
1
30
20
L
0
13
5
0.19
L
Merlin
2
10
4
0.4
L
2
11
3
0.32
L
3
6
2
0.67
W
Serqet
14
1
22
25
W
Baron Samedi
WonderMan04
Baron Samedi
10
1
28
24
W
Nemesis
juan_gg1230
Nemesis
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,470
Damage
44,865
51,812
Taken
104,025
23,175
Mitigated
90,320
14,170
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,633
3,688
1,244
498
5,233
1,661
0
461
4,772
52,041
0
L
4,430
928
0
961
19,228
13,328
0
11,915
7,100
10,588
1,549
W
Ymir
12,996
2,337
0
993
12,005
5,761
0
5,240
6,765
24,152
0
L
4,963
599
942
2,159
28,140
22,942
0
20,950
6,548
0
9,340
L
Merlin
9,989
1,254
464
904
17,770
15,016
0
10,116
7,089
40,345
0
L
7,288
1,746
0
0
22,758
33,594
0
13,876
8,154
29,943
0
L
18,195
3,663
0
725
16,129
5,440
0
10,148
5,547
0
48,239
W
Serqet
15,870
7,613
0
1,406
10,573
4,303
0
4,583
5,990
0
32,320
W
Baron Samedi
WonderMan04
Baron Samedi
21,847
1,526
4,327
5,170
10,651
5,724
0
4,150
6,501
40,450
0
W
Nemesis
juan_gg1230
Nemesis
10,124
4,936
0
532
13,350
5,726
0
6,970
6,380
0
19,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,248
Gold Earned
54,590
185
Minions Killed
194
7
Camps Cleared
6
1,023,634
Distance Traveled
867,303
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,111
1,176
62
5
3
206,486
0
L
Ares
9,734
811
11
1
1
153,921
1
W
Ymir
12,115
1,010
25
2
0
212,095
0
L
Guan Yu
10,404
867
3
0
0
176,258
4
L
Merlin
11,228
936
64
5
1
167,857
0
L
Ymir
11,511
959
49
4
2
174,000
0
L
Loki
11,713
976
67
6
2
195,267
2
W
Serqet
14,381
1,198
38
3
2
211,276
0
W
Baron Samedi
12,805
1,067
41
3
1
202,078
0
W
Nemesis
11,836
986
19
2
1
191,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role