Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
EraLIAo
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 111L
1,445 Elo+
Solo
Fafnir
Fafnir
FlorJuy
Fafnir
Level 29
God Stats
3W - 1L
1,268 SR
Queue Stats
104W - 110L
1,469 Elo+
Solo
Mulan
Mulan
Schoolar
Mulan
Level 5
God Stats
2W - 1L
1,737 SR
Queue Stats
7W - 4L
1,591 Elo+
Solo
The Morrigan
The Morrigan
ZzzMrDarksideZzz
The Morrigan
Level 29
God Stats
2W - 8L
1,324 SR
Queue Stats
159W - 227L
1,349 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,471 Elo+

VS

Team Averages
Level 19
1,571 SR
1,484 Elo+
Ullr
Ullr
DeftCashew85374
Ullr
Level 25
God Stats
10W - 7L
1,483 SR
Queue Stats
84W - 62L
1,506 Elo+
Solo
Ymir
Ymir
INachxI
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,136 Elo+
Solo
Bastet
Bastet
Josefh-Joestar-X
Bastet
Level 5
God Stats
3W - 2L
1,805 SR
Queue Stats
29W - 21L
1,822 Elo+
Solo
Gilgamesh
Gilgamesh
NegrosoFTW
Gilgamesh
Level 27
God Stats
2W - 3L
1,542 SR
Queue Stats
57W - 41L
1,524 Elo+
Solo
Vulcan
Vulcan
valentinopelotu
Vulcan
Level 29
God Stats
4W - 4L
1,526 SR
Queue Stats
95W - 102L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
7 / 6 / 8
9,304
517
12,749
10,676
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
EraLIAo
Nemesis
14
3 / 6 / 8
9,041
502
6,017
13,571
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
FlorJuy
Fafnir
11
0 / 4 / 8
8,296
461
2,327
11,308
14,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Schoolar
Mulan
18
13 / 1 / 5
11,670
648
18,044
19,228
23,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
ZzzMrDarksideZzz
The Morrigan
14
2 / 6 / 8
8,555
475
6,949
8,070
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 5 / 3
10,048
558
14,180
14,264
6,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
INachxI
Ymir
11
1 / 8 / 4
7,469
415
3,935
14,956
12,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
9 / 3 / 4
10,743
597
14,716
16,311
6,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
NegrosoFTW
Gilgamesh
6
0 / 3 / 0
5,635
313
1,343
5,198
1,461
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
2 / 6 / 4
7,350
408
6,301
10,672
3,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
25
Kills
23
23
Deaths
25
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
6
8
1.83
L
11
5
3
2.5
W
Nemesis
EraLIAo
Nemesis
3
6
8
1.17
W
Fafnir
FlorJuy
Fafnir
0
4
8
1
L
Ymir
INachxI
Ymir
1
8
4
0.38
L
9
3
4
3.67
L
Gilgamesh
NegrosoFTW
Gilgamesh
0
3
0
0
W
Mulan
Schoolar
Mulan
13
1
5
15.5
W
The Morrigan
ZzzMrDarksideZzz
The Morrigan
2
6
8
1
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,086
Damage
40,475
62,853
Taken
61,401
49,889
Mitigated
31,089
12,622
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,749
1,167
0
562
10,676
3,122
783
2,101
8,575
50,773
0
L
14,180
5,903
0
814
14,264
6,240
0
6,376
7,702
0
69,274
W
Nemesis
EraLIAo
Nemesis
6,017
2,559
0
2,488
13,571
5,782
314
1,983
11,588
0
52,713
W
Fafnir
FlorJuy
Fafnir
2,327
424
0
1,935
11,308
14,334
194
2,404
8,904
15,399
0
L
Ymir
INachxI
Ymir
3,935
608
0
621
14,956
12,761
377
6,535
8,201
19,616
0
L
14,716
4,004
0
3,692
16,311
6,723
44
2,798
13,391
0
71,162
L
Gilgamesh
NegrosoFTW
Gilgamesh
1,343
226
0
950
5,198
1,461
0
0
5,198
0
8,644
W
Mulan
Schoolar
Mulan
18,044
2,706
0
6,506
19,228
23,789
402
3,113
16,115
0
82,853
W
The Morrigan
ZzzMrDarksideZzz
The Morrigan
6,949
1,228
0
1,131
8,070
2,862
74
635
7,435
38,225
4,957
L
6,301
1,711
0
1,040
10,672
3,904
567
5,253
5,221
31,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,866
Gold Earned
41,245
421
Minions Killed
339
0
Camps Cleared
0
1,713,835
Distance Traveled
1,474,189
29
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,304
517
93
5
0
330,777
4
L
Ullr
10,048
558
122
7
0
303,390
4
W
Nemesis
9,041
502
83
5
0
360,056
4
W
Fafnir
8,296
461
31
2
0
355,241
16
L
Ymir
7,469
415
29
2
0
318,414
0
L
Bastet
10,743
597
118
7
0
413,064
4
L
Gilgamesh
5,635
313
18
1
0
138,131
0
W
Mulan
11,670
648
146
8
0
347,202
4
W
The Morrigan
8,555
475
68
4
0
320,559
1
L
Vulcan
7,350
408
52
3
0
301,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role