Player Matchup

Nemesis
Nemesis
Brilli4nt
Nemesis
Level 29
God Stats
3W - 0L
1,675 SR
Queue Stats
22W - 15L
1,514 Elo+
Party 1
Ymir
Ymir
DisguisedSalt
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,485 Elo+
Party 1
Osiris
Osiris
Flurbon
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Apollo
Apollo
GRnikol85
Apollo
Level 24
God Stats
13W - 17L
1,285 SR
Queue Stats
530W - 551L
1,456 Elo+
Solo
Xbalanque
Xbalanque
Smashie12
Xbalanque
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,506 Elo+
Party 3
Team Averages
Level 36
1,492 SR
1,492 Elo+

VS

Team Averages
Level 50
1,500 SR
1,479 Elo+
Kali
Kali
 
Kali
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Altergrowl
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 87L
1,446 Elo+
Party 2
Chiron
Chiron
Eisenhorn256mb
Chiron
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,512 Elo+
Party 2
Geb
Geb
LuxSephiram
Geb
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 166L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brilli4nt
Nemesis
14
3 / 1 / 18
8,207
912
10,399
10,202
10,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 2 / 17
8,583
954
7,491
13,316
18,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
Flurbon
Osiris
13
4 / 2 / 14
7,937
882
8,728
11,120
14,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
GRnikol85
Apollo
15
8 / 1 / 8
8,823
980
9,703
7,741
5,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
Smashie12
Xbalanque
14
4 / 2 / 17
8,373
930
11,241
9,304
5,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
2 / 6 / 1
6,872
764
7,921
10,907
4,912
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
 
Merlin
12
1 / 3 / 3
6,595
733
9,316
7,721
3,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 3
7,193
799
8,435
9,854
3,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 4
7,364
818
6,731
9,596
4,280
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 4 / 3
6,932
770
3,248
13,714
13,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
21
23
Kills
7
8
Deaths
23
74
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
6
1
0.42
L
Merlin
 
Merlin
1
3
3
0.83
L
2
5
3
0.7
W
Nemesis
Brilli4nt
Nemesis
3
1
18
12
W
4
2
17
6.25
L
1
5
4
0.6
W
Osiris
Flurbon
Osiris
4
2
14
5.5
W
Apollo
GRnikol85
Apollo
8
1
8
12
L
1
4
3
0.63
W
Xbalanque
Smashie12
Xbalanque
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,562
Damage
35,651
51,683
Taken
51,792
53,383
Mitigated
29,979
16,748
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,921
2,267
406
1,146
10,907
4,912
0
1,341
9,258
0
13,885
L
Merlin
 
Merlin
9,316
795
1,975
1,846
7,721
3,204
0
1,629
5,951
19,087
0
L
8,435
676
191
682
9,854
3,984
0
1,010
8,537
16,595
0
W
Nemesis
Brilli4nt
Nemesis
10,399
2,068
1,490
3,374
10,202
10,448
785
3,684
6,518
0
15,313
W
7,491
540
2,079
1,229
13,316
18,069
576
3,788
9,528
14,576
0
L
6,731
3,313
890
844
9,596
4,280
0
845
8,535
0
11,657
W
Osiris
Flurbon
Osiris
8,728
1,281
786
1,307
11,120
14,603
441
5,057
6,063
0
11,404
W
Apollo
GRnikol85
Apollo
9,703
3,911
1,520
2,032
7,741
5,031
1,875
3,438
4,303
0
17,145
L
3,248
569
1,939
1,784
13,714
13,599
0
2,666
10,727
7,835
0
W
Xbalanque
Smashie12
Xbalanque
11,241
4,038
533
2,398
9,304
5,232
1,598
5,032
4,272
0
32,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,923
Gold Earned
34,956
87
Minions Killed
67
0
Camps Cleared
0
874,060
Distance Traveled
776,208
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,872
764
11
1
0
161,828
0
L
Merlin
6,595
733
14
2
0
171,175
1
L
Agni
7,193
799
22
2
0
145,432
0
W
Nemesis
8,207
912
8
1
0
200,614
0
W
Ymir
8,583
954
11
1
0
176,563
3
L
Chiron
7,364
818
17
2
0
157,247
0
W
Osiris
7,937
882
3
0
0
176,158
0
W
Apollo
8,823
980
23
3
0
143,670
0
L
Geb
6,932
770
3
0
0
140,526
1
W
Xbalanque
8,373
930
42
5
0
177,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role