Player Matchup

Bastet
Bastet
 
Bastet
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Bombastic4886
Loki
Level 16
God Stats
60W - 67L
1,552 SR
Queue Stats
286W - 312L
1,505 Elo+
Solo
Tiamat
Tiamat
Midir-2
Tiamat
Level 7
God Stats
5W - 4L
1,449 SR
Queue Stats
11W - 14L
1,369 Elo+
Solo
Fenrir
Fenrir
RCOLMENEROABAD
Fenrir
Level 15
God Stats
54W - 58L
1,348 SR
Queue Stats
65W - 80L
1,297 Elo+
Party 1
Medusa
Medusa
rubioo_20
Medusa
Level 7
God Stats
11W - 14L
1,279 SR
Queue Stats
17W - 25L
1,279 Elo+
Party 1
Team Averages
Level 12
1,425 SR
1,390 Elo+

VS

Team Averages
Level 17
1,526 SR
1,415 Elo+
Sun Wukong
Sun Wukong
Bhismadev
Sun Wukong
Level 29
God Stats
2W - 1L
1,625 SR
Queue Stats
19W - 36L
1,384 Elo+
Solo
Kukulkan
Kukulkan
FrankLiinEJ
Kukulkan
Level 18
God Stats
14W - 20L
1,436 SR
Queue Stats
25W - 34L
1,374 Elo+
Solo
Thanatos
Thanatos
PaKoBNHa4615
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,243 Elo+
Solo
Neith
Neith
Su13stances
Neith
Level 28
God Stats
33W - 25L
1,568 SR
Queue Stats
687W - 771L
1,438 Elo+
Solo
Yemoja
Yemoja
fiorenzalaura54
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
4 / 2 / 11
13,418
958
11,685
11,186
7,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
22 / 5 / 8
17,742
1,267
34,347
16,367
6,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Midir-2
Tiamat
20
3 / 2 / 23
14,995
1,071
38,145
12,526
9,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 3 / 10
14,548
1,039
16,317
14,758
6,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
rubioo_20
Medusa
20
0 / 2 / 8
12,679
906
10,202
9,275
3,592
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bhismadev
Sun Wukong
19
3 / 7 / 7
13,114
937
6,211
21,443
9,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
FrankLiinEJ
Kukulkan
19
4 / 7 / 6
13,672
977
12,066
20,433
5,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
PaKoBNHa4615
Thanatos
19
2 / 12 / 8
12,459
890
7,436
17,197
5,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 4 / 7
13,706
979
17,581
19,203
5,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 10 / 9
13,388
956
11,631
37,860
16,368
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
51
40
Kills
14
14
Deaths
40
60
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
11
4.75
L
Sun Wukong
Bhismadev
Sun Wukong
3
7
7
0.93
W
22
5
8
5.2
L
Kukulkan
FrankLiinEJ
Kukulkan
4
7
6
1
W
Tiamat
Midir-2
Tiamat
3
2
23
7.25
L
Thanatos
PaKoBNHa4615
Thanatos
2
12
8
0.5
W
11
3
10
5.33
L
3
4
7
1.63
L
2
10
9
0.65
W
Medusa
rubioo_20
Medusa
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,696
Damage
54,925
64,112
Taken
116,136
33,395
Mitigated
42,325
6,469
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,685
2,548
0
526
11,186
7,034
0
3,702
7,484
0
28,848
L
Sun Wukong
Bhismadev
Sun Wukong
6,211
1,473
0
1,408
21,443
9,635
0
9,975
11,289
8
13,575
W
34,347
5,732
0
0
16,367
6,783
0
4,367
12,000
0
54,460
L
Kukulkan
FrankLiinEJ
Kukulkan
12,066
2,173
0
600
20,433
5,754
0
3,991
16,393
39,910
0
W
Tiamat
Midir-2
Tiamat
38,145
841
0
3,214
12,526
9,067
0
5,008
7,518
59,181
0
L
Thanatos
PaKoBNHa4615
Thanatos
7,436
1,525
0
2,402
17,197
5,127
0
4,150
12,957
0
12,707
W
16,317
1,759
0
1,866
14,758
6,919
0
5,139
9,169
0
27,971
L
17,581
8,129
0
883
19,203
5,441
0
4,313
14,745
0
45,627
L
11,631
3,808
2,104
1,630
37,860
16,368
0
15,716
21,798
40,969
0
W
Medusa
rubioo_20
Medusa
10,202
4,428
0
863
9,275
3,592
0
5,489
3,786
0
38,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,382
Gold Earned
66,339
223
Minions Killed
233
12
Camps Cleared
5
1,438,096
Distance Traveled
1,267,032
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,418
958
52
4
3
305,899
0
L
Sun Wukong
13,114
937
29
2
4
295,092
3
W
Loki
17,742
1,267
39
3
5
272,522
1
L
Kukulkan
13,672
977
80
6
0
256,979
1
W
Tiamat
14,995
1,071
33
2
2
290,507
0
L
Thanatos
12,459
890
15
1
0
220,229
0
W
Fenrir
14,548
1,039
18
1
2
320,276
0
L
Neith
13,706
979
49
4
1
241,784
0
L
Yemoja
13,388
956
60
4
0
252,948
0
W
Medusa
12,679
906
81
6
0
248,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role