Player Matchup

Morgan Le Fay
Morgan Le Fay
Loofuwu
Morgan Le Fay
Level 59
God Stats
5W - 1L
1,587 SR
Queue Stats
142W - 74L
1,663 Elo+
Party 1
Bellona
Bellona
SSbapo
Bellona
Level 61
God Stats
9W - 7L
1,644 SR
Queue Stats
331W - 143L
1,725 Elo+
Party 1
Ymir
Ymir
Slarpo
Ymir
Level 144
God Stats
5W - 1L
1,753 SR
Queue Stats
270W - 92L
1,784 Elo+
Party 1
Team Averages
Level 88
1,661 SR
1,724 Elo+

VS

Team Averages
Level 90
1,708 SR
1,616 Elo+
Ra
Ra
Aiazu
Ra
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 64L
1,479 Elo+
Solo
Tiamat
Tiamat
MrDudeBroGuy
Tiamat
Level 128
God Stats
1W - 1L
1,909 SR
Queue Stats
45W - 19L
1,740 Elo+
Party 2
Artio
Artio
Skippy260
Artio
Level 105
God Stats
4W - 4L
1,715 SR
Queue Stats
52W - 40L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Loofuwu
Morgan Le Fay
13
4 / 1 / 7
9,095
700
12,623
7,851
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SSbapo
Bellona
13
7 / 1 / 5
9,345
719
8,727
11,216
13,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
Slarpo
Ymir
12
2 / 0 / 10
9,072
698
7,294
13,068
18,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
1 / 8 / 0
7,878
606
9,218
10,436
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
12
1 / 4 / 1
8,181
629
10,256
9,899
7,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Skippy260
Artio
11
0 / 1 / 2
7,564
582
5,239
13,133
9,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
1
8
0
0.13
W
Morgan Le Fay
Loofuwu
Morgan Le Fay
4
1
7
7.5
L
Tiamat
1
4
1
0.38
W
Bellona
SSbapo
Bellona
7
1
5
9.5
L
Artio
Skippy260
Artio
0
1
2
1
W
Ymir
Slarpo
Ymir
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,644
Damage
24,713
32,135
Taken
33,468
36,002
Mitigated
20,688
10,880
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
9,218
660
567
1,980
10,436
3,967
0
6,432
4,004
35,639
0
W
Morgan Le Fay
Loofuwu
Morgan Le Fay
12,623
535
0
3,305
7,851
4,296
0
5,733
1,980
49,392
0
L
Tiamat
10,256
1,160
0
1,916
9,899
7,408
0
5,918
3,981
31,154
0
W
Bellona
SSbapo
Bellona
8,727
1,235
819
4,508
11,216
13,498
0
8,174
2,651
0
25,565
L
Artio
Skippy260
Artio
5,239
287
1,190
4,139
13,133
9,313
0
7,962
5,171
12,729
0
W
Ymir
Slarpo
Ymir
7,294
806
639
1,609
13,068
18,208
0
10,022
2,575
13,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,512
Gold Earned
23,623
142
Minions Killed
139
7
Camps Cleared
4
729,423
Distance Traveled
692,179
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,878
606
68
5
1
218,357
6
W
Morgan Le Fay
9,095
700
90
7
3
241,234
5
L
Tiamat
8,181
629
57
4
3
232,979
2
W
Bellona
9,345
719
38
3
4
249,102
1
L
Artio
7,564
582
14
1
0
240,843
0
W
Ymir
9,072
698
14
1
0
239,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role