Player Matchup

Heimdallr
Heimdallr
Heisse0_0
Heimdallr
Level 52
God Stats
0W - 1L
1,688 SR
Queue Stats
108W - 151L
1,442 Elo+
Party 3
Fafnir
Fafnir
RevengerKO
Fafnir
Level 106
God Stats
7W - 10L
1,652 SR
Queue Stats
343W - 370L
1,538 Elo+
Party 3
Chang'e
Chang'e
SaberKingOFAll
Chang'e
Level 107
God Stats
4W - 3L
1,893 SR
Queue Stats
148W - 137L
1,480 Elo+
Party 2
Agni
Agni
Spacemarine1995
Agni
Level 107
God Stats
7W - 7L
1,669 SR
Queue Stats
156W - 139L
1,484 Elo+
Party 2
Susano
Susano
joseacosta03
Susano
Level 86
God Stats
0W - 1L
1,271 SR
Queue Stats
217W - 238L
1,493 Elo+
Solo
Team Averages
Level 92
1,635 SR
1,488 Elo+

VS

Team Averages
Level 114
1,527 SR
1,453 Elo+
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Clovenbat5660
Nemesis
Level 89
God Stats
5W - 4L
1,395 SR
Queue Stats
283W - 308L
1,339 Elo+
Party 1
Sol
Sol
Drachensaft
Sol
Level 121
God Stats
1W - 0L
1,814 SR
Queue Stats
52W - 64L
1,438 Elo+
Party 1
Aphrodite
Aphrodite
meiko15999
Aphrodite
Level 109
God Stats
3W - 4L
1,427 SR
Queue Stats
116W - 117L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Heisse0_0
Heimdallr
8
0 / 3 / 2
4,851
441
1,664
4,265
1,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
RevengerKO
Fafnir
10
2 / 0 / 1
6,248
568
4,253
7,837
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 0
5,754
523
3,549
4,992
3,649
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
4,556
414
1,897
5,144
1,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
6
0 / 4 / 0
4,361
396
3,249
7,642
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 0 / 0
6,765
615
2,799
5,572
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
 
Cernunnos
9
2 / 1 / 1
5,854
532
3,092
6,456
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
10
0 / 0 / 3
5,745
522
1,370
4,643
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 1 / 4
7,238
658
8,836
8,684
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
meiko15999
Aphrodite
9
1 / 1 / 3
5,897
536
3,065
6,723
2,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
11
12
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
0
3
W
Cernunnos
 
Cernunnos
2
1
1
2.5
W
Nemesis
0
0
3
1.5
W
5
1
4
7
L
Heimdallr
Heisse0_0
Heimdallr
0
3
2
0.33
L
Fafnir
RevengerKO
Fafnir
2
0
1
2.5
L
1
1
0
1
L
0
4
0
0
L
Susano
0
4
0
0
W
Aphrodite
meiko15999
Aphrodite
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,612
Damage
19,162
29,880
Taken
32,078
14,599
Mitigated
13,411
8,286
Healing
17,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,799
705
0
3,534
5,572
4,080
0
2,599
2,973
0
39,796
W
Cernunnos
 
Cernunnos
3,092
1,507
0
1,035
6,456
1,723
1,221
2,104
4,352
0
30,038
W
Nemesis
1,370
575
0
1,519
4,643
1,482
0
497
4,146
0
32,067
W
8,836
3,429
104
4,096
8,684
3,464
1,420
2,456
6,228
38,227
4,553
L
Heimdallr
Heisse0_0
Heimdallr
1,664
384
0
0
4,265
1,046
718
1,298
2,967
0
17,812
L
Fafnir
RevengerKO
Fafnir
4,253
541
144
3,593
7,837
6,192
0
3,127
4,710
21,061
0
L
3,549
638
234
2,292
4,992
3,649
0
759
4,233
23,677
0
L
1,897
208
0
437
5,144
1,587
0
3,664
1,480
14,935
0
L
Susano
3,249
857
0
1,586
7,642
2,125
0
2,287
5,355
0
16,247
W
Aphrodite
meiko15999
Aphrodite
3,065
744
2,997
4,498
6,723
2,662
605
2,101
4,622
26,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,770
Gold Earned
31,499
195
Minions Killed
333
0
Camps Cleared
0
944,736
Distance Traveled
1,057,699
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,765
615
78
7
0
239,102
5
W
Cernunnos
5,854
532
72
7
0
187,330
1
W
Nemesis
5,745
522
63
6
0
237,716
1
W
Sol
7,238
658
86
8
0
200,585
0
L
Heimdallr
4,851
441
39
4
0
153,786
1
L
Fafnir
6,248
568
43
4
0
218,331
1
L
Chang'e
5,754
523
56
5
0
200,938
3
L
Agni
4,556
414
33
3
0
189,886
5
L
Susano
4,361
396
24
2
0
181,795
1
W
Aphrodite
5,897
536
34
3
0
192,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role