Player Matchup

Da Ji
Da Ji
ISO_ParkWrld
Da Ji
Level 27
God Stats
1W - 1L
1,747 SR
Queue Stats
4W - 14L
1,384 Elo+
Solo
Nu Wa
Nu Wa
MF_DOOM_22
Nu Wa
Level 23
God Stats
4W - 9L
1,500 SR
Queue Stats
122W - 127L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
TheMacDaddy19
Kuzenbo
Level 28
God Stats
1W - 10L
1,440 SR
Queue Stats
117W - 111L
1,519 Elo+
Solo
Cernunnos
Cernunnos
WakingBuddha
Cernunnos
Level 10
God Stats
12W - 10L
1,525 SR
Queue Stats
18W - 16L
1,527 Elo+
Solo
Merlin
Merlin
d_dingus
Merlin
Level 18
God Stats
16W - 19L
1,111 SR
Queue Stats
149W - 161L
1,479 Elo+
Solo
Team Averages
Level 21
1,465 SR
1,485 Elo+

VS

Team Averages
Level 44
1,458 SR
1,525 Elo+
Thoth
Thoth
Diiego618FT
Thoth
Level 15
God Stats
2W - 0L
1,496 SR
Queue Stats
19W - 22L
1,416 Elo+
Solo
Thanatos
Thanatos
ReXx_Zero
Thanatos
Level 29
God Stats
4W - 2L
1,365 SR
Queue Stats
124W - 102L
1,495 Elo+
Solo
Freya
Freya
Spartan8035
Freya
Level 29
God Stats
4W - 3L
1,330 SR
Queue Stats
134W - 144L
1,472 Elo+
Solo
Sylvanus
Sylvanus
WOT_Super_Unicum
Sylvanus
Level 142
God Stats
9W - 5L
1,597 SR
Queue Stats
192W - 156L
1,607 Elo+
Party 1
Ares
Ares
xX22SNAKE22Xx
Ares
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 8L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,720
420
2,485
9,049
2,748
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
13
1 / 3 / 0
7,678
480
6,449
8,788
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
11
1 / 5 / 2
7,211
451
5,577
13,723
13,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
WakingBuddha
Cernunnos
11
0 / 4 / 2
6,441
403
6,388
9,209
2,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
d_dingus
Merlin
10
0 / 7 / 0
6,358
397
4,865
9,125
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
8,658
541
2,888
5,961
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ReXx_Zero
Thanatos
15
3 / 3 / 6
9,189
574
5,704
12,108
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 7
9,176
574
5,415
8,223
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
12 / 0 / 4
10,396
650
9,947
13,019
8,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 0 / 12
9,513
595
10,230
21,873
15,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
4
Kills
24
24
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
2
5
1
0.5
L
Nu Wa
1
3
0
0.33
W
Thanatos
ReXx_Zero
Thanatos
3
3
6
2
W
1
2
7
2.25
L
Kuzenbo
1
5
2
0.4
W
12
0
4
14
L
Cernunnos
WakingBuddha
Cernunnos
0
4
2
0.25
L
Merlin
d_dingus
Merlin
0
7
0
0
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,764
Damage
34,184
49,894
Taken
61,184
24,038
Mitigated
33,672
10,866
Healing
37,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,888
107
0
2,800
5,961
2,050
2,943
2,312
3,649
45,571
0
L
2,485
505
0
181
9,049
2,748
0
3,607
5,442
0
24,993
L
Nu Wa
6,449
760
0
3,587
8,788
2,450
674
1,423
7,365
59,123
0
W
Thanatos
ReXx_Zero
Thanatos
5,704
1,274
0
11,310
12,108
4,726
66
2,951
9,157
0
51,673
W
5,415
1,758
0
3,452
8,223
2,793
1,844
2,408
5,815
59,878
0
L
Kuzenbo
5,577
2,243
131
3,334
13,723
13,559
201
8,999
4,724
29,274
0
W
9,947
2,090
3,220
6,602
13,019
8,741
3,318
4,340
8,679
54,156
10,434
L
Cernunnos
WakingBuddha
Cernunnos
6,388
3,591
0
2,878
9,209
2,633
555
7,210
1,943
0
36,226
L
Merlin
d_dingus
Merlin
4,865
483
0
755
9,125
2,648
0
6,634
2,491
31,401
0
W
10,230
257
2,391
7,393
21,873
15,362
773
4,880
16,993
23,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
46,932
341
Minions Killed
448
0
Camps Cleared
0
1,322,037
Distance Traveled
1,561,936
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,658
541
96
6
0
270,261
0
L
Da Ji
6,720
420
51
3
0
290,161
2
L
Nu Wa
7,678
480
106
7
0
222,962
2
W
Thanatos
9,189
574
96
6
0
354,297
5
W
Freya
9,176
574
121
8
0
304,519
0
L
Kuzenbo
7,211
451
38
2
0
272,262
0
W
Sylvanus
10,396
650
114
7
0
284,745
2
L
Cernunnos
6,441
403
77
5
0
267,792
0
L
Merlin
6,358
397
69
4
0
268,860
4
W
Ares
9,513
595
21
1
0
348,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role