Player Matchup

Artio
Artio
Coldkilr123
Artio
Level 27
God Stats
5W - 4L
1,548 SR
Queue Stats
138W - 138L
1,398 Elo+
Solo
Artemis
Artemis
Fox66522
Artemis
Level 17
God Stats
1W - 0L
1,309 SR
Queue Stats
6W - 6L
1,340 Elo+
Party 2
Kukulkan
Kukulkan
JairGonzalez21
Kukulkan
Level 15
God Stats
3W - 0L
1,656 SR
Queue Stats
6W - 8L
1,307 Elo+
Party 2
Thanatos
Thanatos
Temmp
Thanatos
Level 16
God Stats
5W - 12L
1,202 SR
Queue Stats
37W - 52L
1,321 Elo+
Solo
Sobek
Sobek
dilann
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,537 Elo+
Party 2
Team Averages
Level 19
1,443 SR
1,381 Elo+

VS

Team Averages
Level 21
1,367 SR
1,415 Elo+
Ymir
Ymir
FireyBirb
Ymir
Level 28
God Stats
5W - 7L
1,227 SR
Queue Stats
103W - 103L
1,417 Elo+
Solo
Nox
Nox
IBeast0626
Nox
Level 29
God Stats
14W - 12L
1,299 SR
Queue Stats
95W - 83L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
ImSoadmImSmrt
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,354 Elo+
Party 1
Danzaburou
Danzaburou
RiftDelta8
Danzaburou
Level 6
God Stats
6W - 5L
1,309 SR
Queue Stats
10W - 9L
1,344 Elo+
Party 1
Tyr
Tyr
johanpro41
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 1
9,521
501
4,567
9,453
6,339
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Fox66522
Artemis
14
7 / 2 / 8
8,912
469
16,079
13,692
4,251
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
15
2 / 1 / 7
9,679
509
8,031
6,930
2,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Temmp
Thanatos
16
15 / 1 / 1
10,234
539
11,659
14,848
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sobek
dilann
Sobek
14
2 / 0 / 12
9,541
502
6,255
17,899
17,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 6 / 2
7,985
420
11,031
16,304
15,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 0
8,560
451
9,848
8,334
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
ImSoadmImSmrt
Baron Samedi
11
0 / 7 / 0
6,877
362
5,237
12,753
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
RiftDelta8
Danzaburou
11
1 / 9 / 0
7,037
370
10,149
13,747
4,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 0
8,253
434
5,192
14,024
12,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
28
Kills
5
5
Deaths
29
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Ymir
0
6
2
0.17
W
Artemis
Fox66522
Artemis
7
2
8
5.5
L
2
2
0
1
L
Baron Samedi
ImSoadmImSmrt
Baron Samedi
0
7
0
0
W
Kukulkan
2
1
7
5.5
L
Danzaburou
RiftDelta8
Danzaburou
1
9
0
0.11
W
Thanatos
Temmp
Thanatos
15
1
1
15.5
W
Sobek
dilann
Sobek
2
0
12
8
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,591
Damage
41,457
62,822
Taken
65,162
36,368
Mitigated
40,793
28,725
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,567
292
22
3,470
9,453
6,339
446
476
8,977
59,658
0
L
Ymir
11,031
1,842
0
642
16,304
15,783
0
3,934
12,370
41,469
0
W
Artemis
Fox66522
Artemis
16,079
11,525
830
6,224
13,692
4,251
300
7,482
6,210
0
46,765
L
9,848
1,510
392
2,484
8,334
3,777
0
1,681
6,653
52,338
5,983
L
Baron Samedi
ImSoadmImSmrt
Baron Samedi
5,237
779
319
3,463
12,753
4,488
0
4,390
8,363
35,204
0
W
Kukulkan
8,031
663
0
337
6,930
2,671
869
3,697
3,233
59,406
0
L
Danzaburou
RiftDelta8
Danzaburou
10,149
6,167
0
2,197
13,747
4,357
0
3,625
10,122
0
39,683
W
Thanatos
Temmp
Thanatos
11,659
2,795
0
14,580
14,848
5,498
0
4,973
9,875
0
40,487
W
Sobek
dilann
Sobek
6,255
629
0
3,262
17,899
17,609
496
9,091
8,808
22,011
0
L
5,192
908
0
2,956
14,024
12,388
727
5,223
8,801
0
34,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,887
Gold Earned
38,712
406
Minions Killed
333
0
Camps Cleared
0
1,834,828
Distance Traveled
1,629,638
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,521
501
108
6
0
382,990
2
L
Ymir
7,985
420
50
3
0
333,494
1
W
Artemis
8,912
469
80
4
0
325,375
2
L
Nox
8,560
451
91
5
0
359,914
4
L
Baron Samedi
6,877
362
60
3
0
330,274
0
W
Kukulkan
9,679
509
119
6
0
362,168
2
L
Danzaburou
7,037
370
61
3
0
317,502
3
W
Thanatos
10,234
539
59
3
0
382,003
1
W
Sobek
9,541
502
40
2
0
382,292
5
L
Tyr
8,253
434
71
4
0
288,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role