Player Matchup

Raijin
Raijin
Bishybiggod
Raijin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
DotheFandango72
Gilgamesh
Level 15
God Stats
3W - 8L
1,324 SR
Queue Stats
12W - 24L
1,304 Elo+
Party 3
Cthulhu
Cthulhu
IngaMewa
Cthulhu
Level 3
God Stats
1W - 1L
1,735 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Ullr
Ullr
NIKWARVICK
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Loki
Loki
nene7999
Loki
Level 18
God Stats
4W - 4L
1,548 SR
Queue Stats
12W - 15L
1,395 Elo+
Solo
Team Averages
Level 11
1,521 SR
1,440 Elo+

VS

Team Averages
Level 26
1,410 SR
1,370 Elo+
Ares
Ares
ADERERROR
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,361 Elo+
Solo
Bellona
Bellona
Kingyassen
Bellona
Level 29
God Stats
14W - 24L
1,442 SR
Queue Stats
108W - 140L
1,373 Elo+
Party 1
Janus
Janus
PogCemp
Janus
Level 43
God Stats
3W - 6L
1,200 SR
Queue Stats
154W - 175L
1,385 Elo+
Party 1
Izanami
Izanami
RA_M_ULTRAFUSION
Izanami
Level 16
God Stats
11W - 18L
1,149 SR
Queue Stats
34W - 53L
1,300 Elo+
Party 1
Pele
Pele
Shumaa
Pele
Level 29
God Stats
2W - 0L
1,761 SR
Queue Stats
115W - 116L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
0 / 5 / 5
6,012
501
5,806
8,929
2,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DotheFandango72
Gilgamesh
9
1 / 5 / 0
5,624
469
2,489
7,354
4,227
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
IngaMewa
Cthulhu
8
0 / 7 / 2
5,180
432
4,007
10,214
5,325
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
6 / 6 / 0
6,751
563
6,575
8,322
2,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Loki
11
5 / 3 / 2
6,885
574
5,257
9,149
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
6 / 3 / 6
7,179
598
5,883
8,726
5,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Kingyassen
Bellona
11
4 / 1 / 4
7,344
612
4,794
8,321
6,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
PogCemp
Janus
10
2 / 5 / 2
6,672
556
5,540
7,367
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 3
6,436
536
2,481
6,215
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
Shumaa
Pele
14
10 / 2 / 4
8,610
718
8,087
6,728
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
12
Kills
25
26
Deaths
12
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
6
3
6
3
L
Raijin
0
5
5
0.5
L
Gilgamesh
DotheFandango72
Gilgamesh
1
5
0
0.2
L
Cthulhu
IngaMewa
Cthulhu
0
7
2
0.14
W
Bellona
Kingyassen
Bellona
4
1
4
6
L
6
6
0
1
W
Janus
PogCemp
Janus
2
5
2
0.6
W
3
1
3
4.5
W
Pele
Shumaa
Pele
10
2
4
6
L
Loki
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,134
Damage
26,785
43,968
Taken
37,357
17,264
Mitigated
20,115
8,114
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,883
982
0
1,308
8,726
5,858
83
3,680
5,046
17,276
0
L
Raijin
5,806
658
0
2,460
8,929
2,488
0
3,812
4,819
27,906
0
L
Gilgamesh
DotheFandango72
Gilgamesh
2,489
733
0
626
7,354
4,227
0
230
7,124
0
17,572
L
Cthulhu
IngaMewa
Cthulhu
4,007
912
49
836
10,214
5,325
26
4,176
6,038
21,545
0
W
Bellona
Kingyassen
Bellona
4,794
636
414
684
8,321
6,590
793
754
7,567
2,451
21,330
L
6,575
3,047
0
335
8,322
2,465
104
3,010
5,266
0
16,893
W
Janus
PogCemp
Janus
5,540
838
0
1,245
7,367
2,189
288
3,325
4,042
36,296
0
W
2,481
1,921
0
1,901
6,215
1,990
644
1,352
4,863
0
32,104
W
Pele
Shumaa
Pele
8,087
2,394
0
2,324
6,728
3,488
1,071
1,088
5,640
0
52,070
L
Loki
5,257
1,256
0
3,808
9,149
2,759
0
1,021
8,078
0
27,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,452
Gold Earned
36,241
191
Minions Killed
285
0
Camps Cleared
0
1,037,656
Distance Traveled
1,202,519
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,179
598
23
2
0
216,571
0
L
Raijin
6,012
501
57
5
0
201,411
0
L
Gilgamesh
5,624
469
32
3
0
227,174
0
L
Cthulhu
5,180
432
26
2
0
188,698
3
W
Bellona
7,344
612
42
4
0
258,893
0
L
Ullr
6,751
563
25
2
0
194,392
1
W
Janus
6,672
556
65
5
0
214,843
4
W
Izanami
6,436
536
54
5
0
233,631
0
W
Pele
8,610
718
101
8
0
278,581
2
L
Loki
6,885
574
51
4
0
225,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role