Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MrCalraycan
Ymir
Level 43
God Stats
25W - 21L
1,614 SR
Queue Stats
167W - 170L
1,496 Elo+
Solo
Hou Yi
Hou Yi
X Rolfkea X
Hou Yi
Level 39
God Stats
0W - 2L
1,435 SR
Queue Stats
3W - 13L
1,172 Elo+
Party 1
Ra
Ra
joshcolee12345
Ra
Level 3
God Stats
0W - 3L
1,325 SR
Queue Stats
0W - 4L
1,267 Elo+
Party 1
Sun Wukong
Sun Wukong
oo Januus oo
Sun Wukong
Level 68
God Stats
0W - 2L
1,560 SR
Queue Stats
12W - 20L
1,422 Elo+
Party 1
Team Averages
Level 50
1,487 SR
1,371 Elo+

VS

Team Averages
Level 135
1,519 SR
1,632 Elo+
Charybdis
Charybdis
Zeqiahh
Charybdis
Level 160
God Stats
40W - 16L
1,706 SR
Queue Stats
1,168W - 449L
1,783 Elo+
Party 2
Poseidon
Poseidon
celtistamikel
Poseidon
Level 68
God Stats
34W - 71L
1,315 SR
Queue Stats
48W - 111L
1,342 Elo+
Party 3
Hel
Hel
ju201an
Hel
Level 129
God Stats
162W - 198L
1,474 SR
Queue Stats
317W - 428L
1,442 Elo+
Party 3
Gilgamesh
Gilgamesh
Кabuki
Gilgamesh
Level 160
God Stats
9W - 4L
1,620 SR
Queue Stats
781W - 238L
1,754 Elo+
Party 2
Artio
Artio
Кefla
Artio
Level 160
God Stats
3W - 3L
1,478 SR
Queue Stats
1,075W - 326L
1,838 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
12 / 12 / 4
13,269
1,206
21,493
25,254
7,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 3 / 6
10,198
927
11,045
25,596
28,897
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
16
1 / 9 / 6
9,674
879
9,456
18,094
5,086
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 12 / 11
10,496
954
10,177
17,269
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
oo Januus oo
Sun Wukong
17
3 / 2 / 9
11,670
1,061
13,055
25,171
18,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Zeqiahh
Charybdis
19
10 / 3 / 15
12,893
1,172
34,217
16,811
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
celtistamikel
Poseidon
18
5 / 3 / 10
11,491
1,045
15,118
6,096
2,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
17
0 / 3 / 10
10,147
922
8,714
7,457
2,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Кabuki
Gilgamesh
18
11 / 4 / 13
13,041
1,186
23,910
20,984
13,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
Кefla
Artio
20
12 / 4 / 15
13,719
1,247
24,131
22,547
28,058
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
101
17
Kills
38
38
Deaths
17
36
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
12
12
4
1.17
L
1
3
6
1.33
L
Hou Yi
1
9
6
0.44
W
Charybdis
Zeqiahh
Charybdis
10
3
15
5.83
W
Poseidon
celtistamikel
Poseidon
5
3
10
3.33
L
0
12
11
0.46
W
Hel
0
3
10
1.67
L
Sun Wukong
oo Januus oo
Sun Wukong
3
2
9
3.75
W
Gilgamesh
Кabuki
Gilgamesh
11
4
13
4.38
W
Artio
Кefla
Artio
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,226
Damage
106,090
111,384
Taken
73,895
64,980
Mitigated
50,327
14,792
Healing
21,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
21,493
8,403
0
8,179
25,254
7,502
0
7,570
17,684
0
36,412
L
11,045
2,021
0
0
25,596
28,897
0
11,566
14,030
21,604
0
L
Hou Yi
9,456
7,226
122
1,689
18,094
5,086
0
7,230
10,864
0
20,820
W
Charybdis
Zeqiahh
Charybdis
34,217
17,324
0
5,222
16,811
4,959
0
5,350
11,461
0
52,732
W
Poseidon
celtistamikel
Poseidon
15,118
2,528
0
82
6,096
2,014
0
2,968
3,128
37,070
0
L
10,177
2,497
1,963
2,433
17,269
5,469
0
7,714
9,555
23,947
0
W
Hel
8,714
952
2,161
2,156
7,457
2,019
0
1,414
6,043
32,279
0
L
Sun Wukong
oo Januus oo
Sun Wukong
13,055
2,931
0
406
25,171
18,026
0
13,883
11,288
7,714
26,987
W
Gilgamesh
Кabuki
Gilgamesh
23,910
11,772
1,111
935
20,984
13,277
0
7,544
13,440
0
33,222
W
Artio
Кefla
Artio
24,131
3,611
3,471
6,807
22,547
28,058
0
7,083
15,464
42,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,307
Gold Earned
61,291
146
Minions Killed
211
3
Camps Cleared
7
920,968
Distance Traveled
932,015
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,269
1,206
24
2
1
199,769
1
L
Ymir
10,198
927
22
2
0
194,198
1
L
Hou Yi
9,674
879
25
2
0
176,288
0
W
Charybdis
12,893
1,172
43
4
0
184,580
0
W
Poseidon
11,491
1,045
65
6
1
175,234
0
L
Ra
10,496
954
31
3
0
143,098
1
W
Hel
10,147
922
61
6
3
173,656
0
L
Sun Wukong
11,670
1,061
44
4
2
207,615
0
W
Gilgamesh
13,041
1,186
16
1
3
193,831
3
W
Artio
13,719
1,247
26
2
0
204,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role