Player Matchup

Kuzenbo
Kuzenbo
DahCause
Kuzenbo
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 115L
1,456 Elo+
Party 1
Janus
Janus
DrAnimeWatcher
Janus
Level 19
God Stats
5W - 6L
1,526 SR
Queue Stats
136W - 150L
1,432 Elo+
Party 1
Neith
Neith
DropKickAngel
Neith
Level 26
God Stats
10W - 2L
1,726 SR
Queue Stats
77W - 54L
1,618 Elo+
Party 2
Nemesis
Nemesis
FateOfArmageddon
Nemesis
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 67L
1,674 Elo+
Party 2
Apollo
Apollo
JAMNGAMER
Apollo
Level 29
God Stats
4W - 1L
1,623 SR
Queue Stats
15W - 11L
1,474 Elo+
Solo
Team Averages
Level 28
1,575 SR
1,531 Elo+

VS

Team Averages
Level 15
1,439 SR
1,458 Elo+
Chaac
Chaac
BigMoneyKyIe
Chaac
Level 18
God Stats
4W - 6L
1,435 SR
Queue Stats
8W - 17L
1,363 Elo+
Party 3
Danzaburou
Danzaburou
DapperKewlab
Danzaburou
Level 27
God Stats
6W - 8L
1,479 SR
Queue Stats
149W - 150L
1,419 Elo+
Solo
Sobek
Sobek
MrMan420
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,549 Elo+
Solo
Agni
Agni
SantaMuerteMx
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,646 Elo+
Solo
Bakasura
Bakasura
stepfatherCraig
Bakasura
Level 9
God Stats
1W - 2L
1,281 SR
Queue Stats
7W - 14L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DahCause
Kuzenbo
10
1 / 2 / 6
6,230
623
2,780
5,894
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 0 / 1
6,173
617
188
2,410
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 4
6,769
677
5,147
4,517
1,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
6 / 0 / 1
6,817
682
5,072
5,015
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
JAMNGAMER
Apollo
11
7 / 1 / 0
6,987
699
6,703
7,701
2,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,861
486
1,923
8,285
2,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
DapperKewlab
Danzaburou
9
3 / 6 / 0
5,637
564
3,995
6,657
1,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
MrMan420
Sobek
8
0 / 2 / 3
5,099
510
2,329
6,785
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 0
6,041
604
1,335
3,984
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
8
0 / 3 / 0
4,826
483
218
6,315
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
3
4
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Kuzenbo
DahCause
Kuzenbo
1
2
6
2
L
Danzaburou
DapperKewlab
Danzaburou
3
6
0
0.5
W
0
0
1
0.5
W
2
1
4
4
W
6
0
1
6.5
W
Apollo
JAMNGAMER
Apollo
7
1
0
7
L
Sobek
MrMan420
Sobek
0
2
3
0.75
L
0
1
0
0
L
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,890
Damage
9,800
25,537
Taken
32,026
11,397
Mitigated
10,763
9,073
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,923
341
0
649
8,285
2,210
0
0
8,285
0
19,691
W
Kuzenbo
DahCause
Kuzenbo
2,780
1,133
0
2,347
5,894
4,723
96
1,732
4,162
12,858
0
L
Danzaburou
DapperKewlab
Danzaburou
3,995
2,151
0
977
6,657
1,637
0
1,387
5,270
0
31,279
W
188
0
0
830
2,410
632
0
295
2,115
36,842
0
W
5,147
3,041
0
1,326
4,517
1,495
522
0
4,517
0
37,466
W
5,072
1,772
0
2,131
5,015
2,247
0
779
4,236
0
36,559
W
Apollo
JAMNGAMER
Apollo
6,703
4,497
0
2,439
7,701
2,300
94
858
6,843
0
45,538
L
Sobek
MrMan420
Sobek
2,329
638
0
1,825
6,785
4,510
0
1,608
5,177
9,221
0
L
1,335
52
0
1,558
3,984
991
0
164
3,796
39,549
0
L
Bakasura
218
0
0
2,274
6,315
1,415
0
0
6,315
0
13,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,976
Gold Earned
26,464
350
Minions Killed
249
0
Camps Cleared
0
1,019,017
Distance Traveled
955,194
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,861
486
38
4
0
195,460
0
W
Kuzenbo
6,230
623
22
2
0
218,186
3
L
Danzaburou
5,637
564
67
7
0
175,394
2
W
Janus
6,173
617
79
8
0
197,222
2
W
Neith
6,769
677
85
9
0
185,044
0
W
Nemesis
6,817
682
80
8
0
236,788
6
W
Apollo
6,987
699
84
8
0
181,777
2
L
Sobek
5,099
510
12
1
0
179,927
2
L
Agni
6,041
604
88
9
0
211,383
0
L
Bakasura
4,826
483
44
4
0
193,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role