Player Matchup

Bastet
Bastet
Cohema
Bastet
Level 6
God Stats
1W - 1L
1,274 SR
Queue Stats
11W - 8L
1,469 Elo+
Solo
Neith
Neith
LIBxHaas
Neith
Level 5
God Stats
24W - 14L
1,200 SR
Queue Stats
26W - 21L
1,500 Elo+
Solo
Bakasura
Bakasura
TopTrouble
Bakasura
Level 17
God Stats
3W - 2L
1,572 SR
Queue Stats
37W - 31L
1,466 Elo+
Solo
Anhur
Anhur
ploxso
Anhur
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 33L
1,329 Elo+
Solo
Kukulkan
Kukulkan
ray1325
Kukulkan
Level 26
God Stats
41W - 42L
1,551 SR
Queue Stats
136W - 134L
1,511 Elo+
Solo
Team Averages
Level 12
1,419 SR
1,455 Elo+

VS

Team Averages
Level 23
1,575 SR
1,490 Elo+
Hera
Hera
 
Hera
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Phillybrat
Heimdallr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 82L
1,489 Elo+
Party 1
Hel
Hel
Rain223
Hel
Level 25
God Stats
3W - 4L
1,722 SR
Queue Stats
138W - 197L
1,444 Elo+
Solo
Cthulhu
Cthulhu
RussleTussle
Cthulhu
Level 17
God Stats
10W - 7L
1,652 SR
Queue Stats
51W - 38L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cohema
Bastet
19
9 / 1 / 13
12,746
1,062
15,921
9,021
3,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
LIBxHaas
Neith
19
7 / 2 / 15
12,652
1,054
13,570
9,544
3,712
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
TopTrouble
Bakasura
19
12 / 2 / 11
13,873
1,156
16,172
14,438
6,834
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
ploxso
Anhur
17
1 / 4 / 9
9,970
831
3,096
12,802
5,142
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ray1325
Kukulkan
20
6 / 0 / 18
13,261
1,105
30,738
6,965
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

216

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
1 / 4 / 4
10,865
905
12,310
11,994
4,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
 
Thor
17
1 / 10 / 4
10,315
860
6,128
19,251
7,111
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Phillybrat
Heimdallr
17
0 / 8 / 6
10,163
847
7,189
18,298
6,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
17
3 / 4 / 3
10,912
909
7,495
13,376
5,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
RussleTussle
Cthulhu
17
4 / 9 / 4
11,411
951
14,779
23,144
23,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
30
35
Kills
9
9
Deaths
35
66
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
4
0.75
L
Thor
 
Thor
1
10
4
0.3
W
Bastet
Cohema
Bastet
9
1
13
15.5
W
Neith
LIBxHaas
Neith
7
2
15
7.25
L
Heimdallr
Phillybrat
Heimdallr
0
8
6
0.38
L
Hel
3
4
3
1.13
L
Cthulhu
RussleTussle
Cthulhu
4
9
4
0.67
W
Bakasura
TopTrouble
Bakasura
12
2
11
8.75
W
Anhur
ploxso
Anhur
1
4
9
1.38
W
Kukulkan
ray1325
Kukulkan
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,497
Damage
47,901
52,770
Taken
86,063
22,022
Mitigated
47,390
6,036
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
12,310
2,816
0
0
11,994
4,584
0
4,141
7,573
51,047
0
L
Thor
 
Thor
6,128
1,038
0
0
19,251
7,111
0
7,467
11,659
0
23,671
W
Bastet
Cohema
Bastet
15,921
4,291
0
0
9,021
3,441
0
5,931
3,090
0
26,767
W
Neith
LIBxHaas
Neith
13,570
8,116
46
1,448
9,544
3,712
0
5,921
3,623
0
43,259
L
Heimdallr
Phillybrat
Heimdallr
7,189
2,703
0
400
18,298
6,505
0
6,470
11,083
0
22,475
L
Hel
7,495
1,914
4,332
4,279
13,376
5,438
0
7,380
5,840
19,927
0
L
Cthulhu
RussleTussle
Cthulhu
14,779
1,393
643
0
23,144
23,752
0
5,280
16,717
35,082
0
W
Bakasura
TopTrouble
Bakasura
16,172
10,990
0
1,347
14,438
6,834
0
7,473
6,965
0
32,349
W
Anhur
ploxso
Anhur
3,096
1,289
29
2,309
12,802
5,142
0
10,160
2,642
0
5,985
W
Kukulkan
ray1325
Kukulkan
30,738
793
0
857
6,965
2,893
0
5,099
1,866
71,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,502
Gold Earned
53,666
230
Minions Killed
231
12
Camps Cleared
3
1,226,262
Distance Traveled
1,093,734
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,865
905
101
8
0
230,199
0
L
Thor
10,315
860
35
3
1
195,107
0
W
Bastet
12,746
1,062
19
2
0
286,032
1
W
Neith
12,652
1,054
58
5
0
219,864
0
L
Heimdallr
10,163
847
31
3
0
213,855
0
L
Hel
10,912
909
18
2
2
218,685
0
L
Cthulhu
11,411
951
46
4
0
235,888
0
W
Bakasura
13,873
1,156
43
4
11
252,696
0
W
Anhur
9,970
831
7
1
0
205,779
0
W
Kukulkan
13,261
1,105
103
9
1
261,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role