Player Matchup

Bakasura
Bakasura
AV26AV
Bakasura
Level 18
God Stats
3W - 1L
1,586 SR
Queue Stats
4W - 4L
1,575 Elo+
Solo
Heimdallr
Heimdallr
FatedSorrow
Heimdallr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 57L
1,555 Elo+
Solo
Khepri
Khepri
Promortyus
Khepri
Level 20
God Stats
12W - 12L
1,662 SR
Queue Stats
117W - 82L
1,644 Elo+
Party 2
Anubis
Anubis
ShakaZuluBlack
Anubis
Level 30
God Stats
11W - 4L
1,680 SR
Queue Stats
144W - 141L
1,525 Elo+
Solo
Bellona
Bellona
gutss777
Bellona
Level 18
God Stats
57W - 50L
1,419 SR
Queue Stats
369W - 351L
1,548 Elo+
Party 2
Team Averages
Level 18
1,569 SR
1,569 Elo+

VS

Team Averages
Level 23
1,547 SR
1,526 Elo+
Charybdis
Charybdis
 
Charybdis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
M3ntalVib3z
Ymir
Level 27
God Stats
36W - 33L
1,563 SR
Queue Stats
78W - 76L
1,507 Elo+
Solo
Chaac
Chaac
Sevvyn
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 25L
1,557 Elo+
Party 1
Camazotz
Camazotz
Troomoo
Camazotz
Level 20
God Stats
6W - 2L
1,762 SR
Queue Stats
29W - 19L
1,557 Elo+
Party 1
Medusa
Medusa
thommysLab
Medusa
Level 29
God Stats
5W - 8L
1,412 SR
Queue Stats
220W - 237L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AV26AV
Bakasura
10
0 / 9 / 0
6,459
359
3,036
17,387
6,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
FatedSorrow
Heimdallr
13
2 / 5 / 1
8,515
473
8,380
11,890
3,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Promortyus
Khepri
10
2 / 4 / 3
7,355
409
4,473
13,157
14,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 9 / 2
7,991
444
10,238
14,774
6,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
gutss777
Bellona
11
1 / 6 / 0
7,351
408
6,182
15,232
12,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
8 / 1 / 7
11,086
616
17,281
13,373
4,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 1 / 8
10,520
584
6,795
14,649
13,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
Sevvyn
Chaac
18
6 / 0 / 11
11,154
620
16,258
16,124
15,929
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
Troomoo
Camazotz
16
8 / 3 / 6
10,038
558
8,000
17,958
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
thommysLab
Medusa
15
6 / 2 / 3
9,816
545
10,254
8,844
2,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
6
Kills
33
33
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
1
7
11.5
L
Bakasura
AV26AV
Bakasura
0
9
0
0
L
Heimdallr
FatedSorrow
Heimdallr
2
5
1
0.5
W
5
1
8
9
L
Khepri
Promortyus
Khepri
2
4
3
0.88
W
Chaac
Sevvyn
Chaac
6
0
11
11.5
L
1
9
2
0.22
W
Camazotz
Troomoo
Camazotz
8
3
6
3.67
L
Bellona
gutss777
Bellona
1
6
0
0.17
W
Medusa
thommysLab
Medusa
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,309
Damage
58,588
72,440
Taken
70,948
44,210
Mitigated
42,488
11,690
Healing
31,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
17,281
10,074
0
5,002
13,373
4,994
2,489
4,132
9,241
0
79,016
L
Bakasura
AV26AV
Bakasura
3,036
2,875
0
963
17,387
6,706
0
1,448
15,939
0
21,892
L
Heimdallr
FatedSorrow
Heimdallr
8,380
4,929
0
1,715
11,890
3,747
0
2,931
8,959
0
49,401
W
6,795
1,767
0
4,340
14,649
13,268
262
958
13,691
48,218
0
L
Khepri
Promortyus
Khepri
4,473
550
0
1,332
13,157
14,704
0
1,375
11,782
16,307
0
W
Chaac
Sevvyn
Chaac
16,258
2,503
0
8,812
16,124
15,929
883
1,545
14,579
11,871
60,364
L
10,238
697
0
4,168
14,774
6,466
99
2,175
12,599
48,063
0
W
Camazotz
Troomoo
Camazotz
8,000
2,980
0
11,159
17,958
6,221
1,590
4,875
13,083
0
59,607
L
Bellona
gutss777
Bellona
6,182
2,698
0
3,512
15,232
12,587
0
1,550
13,682
0
37,578
W
Medusa
thommysLab
Medusa
10,254
5,313
0
2,370
8,844
2,076
3,328
3,536
5,308
0
71,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,671
Gold Earned
52,614
324
Minions Killed
568
0
Camps Cleared
0
1,506,169
Distance Traveled
1,830,039
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,086
616
133
7
0
323,653
3
L
Bakasura
6,459
359
60
3
0
252,617
0
L
Heimdallr
8,515
473
88
5
0
292,495
1
W
Ymir
10,520
584
70
4
0
380,546
3
L
Khepri
7,355
409
17
1
0
353,200
3
W
Chaac
11,154
620
147
8
0
424,468
5
L
Anubis
7,991
444
78
4
0
281,850
3
W
Camazotz
10,038
558
87
5
0
364,099
6
L
Bellona
7,351
408
81
5
0
326,007
4
W
Medusa
9,816
545
131
7
0
337,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role