Player Matchup

Sol
Sol
Gold I
 
Sol
Gold I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,500 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,576 SR
1,433 MMR
Freya
Freya
Gold IV
entrepeis
Freya
Gold IV
Level 111
God Stats
4W - 4L
1,576 SR
Queue Stats
34W - 36L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 0 / 0
8,371
1,046
8,665
7,402
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
UllrHadesSkadiAnubisIzanami

VS

Bans
PoseidonAh Muzen CabKaliChronosGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
entrepeis
Freya
10
0 / 5 / 0
5,478
685
5,239
9,888
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
0
5
L
Freya
entrepeis
Freya
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,665
Damage
5,239
7,402
Taken
9,888
2,872
Mitigated
3,905
4,608
Healing
1,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,665
4,601
0
4,608
7,402
2,872
2,176
5,617
1,785
47,802
6,827
L
Freya
entrepeis
Freya
5,239
1,699
0
1,862
9,888
3,905
0
7,381
2,507
19,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,371
Gold Earned
5,478
100
Minions Killed
32
6
Camps Cleared
0
138,752
Distance Traveled
133,190
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,371
1,046
100
13
6
138,752
2
L
Freya
5,478
685
32
4
0
133,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role