Player Matchup

Hou Yi
Hou Yi
Cherkk
Hou Yi
Level 128
God Stats
2W - 1L
1,693 SR
Queue Stats
68W - 47L
1,639 Elo+
Party 1
Chang'e
Chang'e
FluffySnow7405
Chang'e
Level 121
God Stats
4W - 3L
1,558 SR
Queue Stats
96W - 85L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
MasterBeni
Baron Samedi
Level 58
God Stats
112W - 84L
1,672 SR
Queue Stats
184W - 187L
1,648 Elo+
Solo
Team Averages
Level 102
1,641 SR
1,601 Elo+

VS

Team Averages
Level 75
1,592 SR
1,583 Elo+
Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Cheespup
Sylvanus
Level 108
God Stats
11W - 7L
1,725 SR
Queue Stats
313W - 264L
1,613 Elo+
Party 2
Hun Batz
Hun Batz
rumunicorn
Hun Batz
Level 68
God Stats
3W - 6L
1,551 SR
Queue Stats
165W - 145L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cherkk
Hou Yi
12
4 / 0 / 7
7,347
735
9,100
5,986
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

12
5 / 0 / 4
7,446
745
6,161
5,771
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Baron Samedi
MasterBeni
Baron Samedi
11
2 / 0 / 8
7,930
793
7,722
5,755
3,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 2 / 0
5,887
589
5,048
6,970
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Cheespup
Sylvanus
9
0 / 4 / 0
6,225
623
3,362
11,588
8,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
rumunicorn
Hun Batz
8
0 / 5 / 0
5,573
557
4,659
7,768
2,771
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
L
Sylvanus
Cheespup
Sylvanus
0
4
0
0
W
Hou Yi
Cherkk
Hou Yi
4
0
7
7.5
W
5
0
4
7
W
Baron Samedi
MasterBeni
Baron Samedi
2
0
8
6
L
Hun Batz
rumunicorn
Hun Batz
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,983
Damage
13,069
17,512
Taken
26,326
7,157
Mitigated
15,045
10,726
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,048
277
0
1,642
6,970
3,480
0
3,972
2,952
26,570
0
L
Sylvanus
Cheespup
Sylvanus
3,362
585
1,843
3,573
11,588
8,794
0
6,384
4,736
10,128
0
W
Hou Yi
Cherkk
Hou Yi
9,100
5,518
0
456
5,986
2,272
999
2,125
3,861
0
27,217
W
6,161
272
2,389
2,976
5,771
1,465
392
3,140
2,631
14,470
0
W
Baron Samedi
MasterBeni
Baron Samedi
7,722
490
1,374
3,531
5,755
3,420
121
3,306
2,449
27,780
0
L
Hun Batz
rumunicorn
Hun Batz
4,659
424
0
0
7,768
2,771
0
2,995
4,577
0
12,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,723
Gold Earned
17,685
126
Minions Killed
89
7
Camps Cleared
2
577,903
Distance Traveled
492,449
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,887
589
47
5
1
157,338
1
L
Sylvanus
6,225
623
24
2
1
162,395
2
W
Hou Yi
7,347
735
60
6
5
171,931
2
W
Chang'e
7,446
745
30
3
1
206,960
0
W
Baron Samedi
7,930
793
36
4
1
199,012
3
L
Hun Batz
5,573
557
18
2
0
172,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role