Player Matchup

Cthulhu
Cthulhu
CrisJhonson
Cthulhu
Level 33
God Stats
2W - 1L
1,490 SR
Queue Stats
5W - 7L
1,360 Elo+
Party 1
Zeus
Zeus
Dweezythenig
Zeus
Level 145
God Stats
8W - 5L
1,395 SR
Queue Stats
79W - 84L
1,408 Elo+
Solo
Fenrir
Fenrir
fredo1109
Fenrir
Level 85
God Stats
0W - 1L
1,369 SR
Queue Stats
5W - 18L
1,197 Elo+
Party 1
Team Averages
Level 88
1,418 SR
1,321 Elo+

VS

Team Averages
Level 41
1,411 SR
1,362 Elo+
Zeus
Zeus
MagicKirbyy
Zeus
Level 66
God Stats
11W - 6L
1,661 SR
Queue Stats
91W - 111L
1,457 Elo+
Party 2
Jormungandr
Jormungandr
UnrealEgg522814
Jormungandr
Level 27
God Stats
24W - 26L
1,281 SR
Queue Stats
110W - 149L
1,326 Elo+
Party 2
Izanami
Izanami
grimfeenix01
Izanami
Level 29
God Stats
1W - 1L
1,292 SR
Queue Stats
20W - 37L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrisJhonson
Cthulhu
12
0 / 1 / 6
7,399
673
6,310
6,442
4,801
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
5 / 4 / 0
7,765
706
12,547
6,913
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
fredo1109
Fenrir
12
3 / 2 / 1
7,572
688
3,352
8,114
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
8,306
755
10,498
7,803
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
UnrealEgg522814
Jormungandr
11
2 / 3 / 3
7,569
688
4,304
9,131
7,474
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
grimfeenix01
Izanami
10
0 / 4 / 4
7,005
637
2,467
8,873
3,148
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
7
7
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CrisJhonson
Cthulhu
0
1
6
3
L
5
4
0
1.25
W
5
1
2
6
W
Jormungandr
UnrealEgg522814
Jormungandr
2
3
3
1.17
L
Fenrir
fredo1109
Fenrir
3
2
1
1.75
W
Izanami
grimfeenix01
Izanami
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,209
Damage
17,269
21,469
Taken
25,807
10,529
Mitigated
13,183
4,225
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CrisJhonson
Cthulhu
6,310
266
185
1,967
6,442
4,801
0
3,848
2,594
17,378
0
L
12,547
1,022
0
50
6,913
2,477
124
5,608
1,305
35,638
0
W
10,498
821
0
2,400
7,803
2,561
0
5,463
2,340
33,916
0
W
Jormungandr
UnrealEgg522814
Jormungandr
4,304
1,734
14
408
9,131
7,474
0
7,208
1,923
11,856
0
L
Fenrir
fredo1109
Fenrir
3,352
543
0
2,023
8,114
3,251
0
5,692
2,422
0
18,730
W
Izanami
grimfeenix01
Izanami
2,467
1,630
273
1,246
8,873
3,148
200
6,560
2,313
0
17,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,736
Gold Earned
22,880
121
Minions Killed
114
9
Camps Cleared
3
624,692
Distance Traveled
600,626
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,399
673
30
3
0
213,414
2
L
Zeus
7,765
706
54
5
3
178,606
1
W
Zeus
8,306
755
54
5
2
201,546
2
W
Jormungandr
7,569
688
16
1
1
208,788
2
L
Fenrir
7,572
688
37
3
6
232,672
4
W
Izanami
7,005
637
44
4
0
190,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role