Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cfireemt
Ymir
Level 4
God Stats
0W - 6L
1,253 SR
Queue Stats
0W - 6L
1,203 Elo+
Solo
Chang'e
Chang'e
IIMsGorgeousII
Chang'e
Level 27
God Stats
59W - 39L
1,599 SR
Queue Stats
106W - 109L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lodocile
Morgan Le Fay
Level 17
God Stats
17W - 26L
1,422 SR
Queue Stats
69W - 80L
1,386 Elo+
Party 1
Loki
Loki
gangus1234
Loki
Level 6
God Stats
20W - 17L
1,807 SR
Queue Stats
115W - 103L
1,528 Elo+
Solo
Team Averages
Level 15
1,516 SR
1,414 Elo+

VS

Team Averages
Level 28
1,559 SR
1,457 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BreakingKankles
Ah Puch
Level 29
God Stats
8W - 3L
1,595 SR
Queue Stats
31W - 17L
1,495 Elo+
Solo
Skadi
Skadi
LadyGalaxy6
Skadi
Level 29
God Stats
7W - 5L
1,455 SR
Queue Stats
15W - 17L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
Swanson3281
Baron Samedi
Level 28
God Stats
6W - 1L
1,624 SR
Queue Stats
88W - 86L
1,435 Elo+
Solo
Geb
Geb
damoaust
Geb
Level 25
God Stats
8W - 4L
1,619 SR
Queue Stats
334W - 374L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 3 / 2
7,183
1,197
2,910
12,611
14,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
11
0 / 6 / 0
5,884
981
916
6,300
4,477
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 2 / 1
6,547
1,091
1,630
6,334
2,210
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Lodocile
Morgan Le Fay
12
2 / 7 / 0
6,905
1,151
12,192
10,323
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 3 / 1
6,864
1,144
6,233
8,147
2,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

216

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
8 / 1 / 8
8,694
1,449
9,844
7,756
3,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 15
7,500
1,250
8,576
4,564
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 12
7,686
1,281
6,044
4,944
1,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Swanson3281
Baron Samedi
14
6 / 1 / 8
8,088
1,348
9,470
4,878
2,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 1 / 16
8,005
1,334
4,836
5,522
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
80
3
Kills
21
21
Deaths
3
4
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
2
0.33
W
Danzaburou
 
Danzaburou
8
1
8
12
W
2
0
15
9.5
L
Ymir
0
6
0
0
L
0
2
1
0.25
W
4
0
12
10
L
Morgan Le Fay
Lodocile
Morgan Le Fay
2
7
0
0.29
W
Baron Samedi
Swanson3281
Baron Samedi
6
1
8
10
W
1
1
16
9
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,881
Damage
38,770
43,715
Taken
27,664
28,066
Mitigated
13,223
2,570
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,910
858
0
940
12,611
14,261
0
6,081
6,530
6,924
0
W
Danzaburou
 
Danzaburou
9,844
4,692
0
2,818
7,756
3,154
0
5,607
2,149
0
20,234
W
8,576
966
0
862
4,564
1,713
0
2,661
1,903
13,590
0
L
Ymir
916
248
0
0
6,300
4,477
0
2,461
3,839
6,004
0
L
1,630
170
468
850
6,334
2,210
0
3,239
3,095
9,255
0
W
6,044
3,586
0
602
4,944
1,748
0
2,788
2,156
0
20,756
L
Morgan Le Fay
Lodocile
Morgan Le Fay
12,192
1,558
0
312
10,323
4,170
0
6,035
4,288
28,109
0
W
Baron Samedi
Swanson3281
Baron Samedi
9,470
1,147
2,806
1,709
4,878
2,115
0
2,636
2,242
20,337
0
W
4,836
643
0
985
5,522
4,493
0
3,956
1,566
13,731
0
L
6,233
1,524
0
0
8,147
2,948
0
5,066
3,081
0
21,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,383
Gold Earned
39,973
109
Minions Killed
120
5
Camps Cleared
4
485,515
Distance Traveled
650,331
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,183
1,197
12
2
1
117,988
0
W
Danzaburou
8,694
1,449
23
4
2
142,948
0
W
Ah Puch
7,500
1,250
15
3
0
121,279
0
L
Ymir
5,884
981
16
3
0
44,875
0
L
Chang'e
6,547
1,091
19
3
1
89,730
0
W
Skadi
7,686
1,281
41
7
2
121,519
0
L
Morgan Le Fay
6,905
1,151
36
6
1
101,894
0
W
Baron Samedi
8,088
1,348
27
5
0
126,900
0
W
Geb
8,005
1,334
14
2
0
137,685
1
L
Loki
6,864
1,144
26
4
2
131,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role