Player Matchup

Ah Puch
Ah Puch
FuzzySR
Ah Puch
Level 92
God Stats
1W - 2L
1,234 SR
Queue Stats
163W - 154L
1,459 Elo+
Party 2
Nike
Nike
Hagor11
Nike
Level 72
God Stats
3W - 0L
1,500 SR
Queue Stats
225W - 206L
1,561 Elo+
Solo
Zeus
Zeus
Kasforlife
Zeus
Level 125
God Stats
10W - 7L
1,600 SR
Queue Stats
260W - 257L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
TwerkingCookie
Baron Samedi
Level 74
God Stats
2W - 1L
1,525 SR
Queue Stats
247W - 237L
1,529 Elo+
Solo
Merlin
Merlin
Wyndair
Merlin
Level 44
God Stats
8W - 10L
1,548 SR
Queue Stats
378W - 413L
1,498 Elo+
Solo
Team Averages
Level 81
1,482 SR
1,505 Elo+

VS

Team Averages
Level 92
1,453 SR
1,511 Elo+
Tsukuyomi
Tsukuyomi
Mefysto
Tsukuyomi
Level 69
God Stats
1W - 1L
1,541 SR
Queue Stats
60W - 47L
1,611 Elo+
Party 1
Apollo
Apollo
destroyerwins
Apollo
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 41L
1,347 Elo+
Solo
Freya
Freya
maxelshaft
Freya
Level 109
God Stats
1W - 3L
1,385 SR
Queue Stats
267W - 273L
1,544 Elo+
Party 1
Mulan
Mulan
octiphalus
Mulan
Level 109
God Stats
0W - 2L
1,264 SR
Queue Stats
135W - 131L
1,553 Elo+
Party 1
Cupid
Cupid
thorlenoob
Cupid
Level 84
God Stats
1W - 3L
1,575 SR
Queue Stats
20W - 25L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FuzzySR
Ah Puch
16
7 / 5 / 12
9,973
831
9,504
12,248
5,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Hagor11
Nike
17
6 / 3 / 24
10,372
864
8,560
19,594
12,316
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
8 / 2 / 22
11,188
932
23,976
9,019
3,613
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
TwerkingCookie
Baron Samedi
16
4 / 5 / 19
9,914
826
9,265
11,393
8,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Wyndair
Merlin
18
8 / 3 / 18
10,763
897
10,747
9,777
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mefysto
Tsukuyomi
17
5 / 7 / 7
9,557
796
17,016
13,313
6,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 7 / 8
8,064
672
6,618
12,614
4,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
15
3 / 6 / 11
8,761
730
10,400
14,244
4,774
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
17
5 / 6 / 11
10,220
852
11,532
15,640
18,884
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
14
3 / 7 / 5
8,628
719
4,388
11,325
3,884
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
60
33
Kills
18
18
Deaths
33
95
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FuzzySR
Ah Puch
7
5
12
2.6
W
Nike
Hagor11
Nike
6
3
24
6
W
8
2
22
9.5
L
Tsukuyomi
Mefysto
Tsukuyomi
5
7
7
1.21
W
Baron Samedi
TwerkingCookie
Baron Samedi
4
5
19
2.7
W
Merlin
Wyndair
Merlin
8
3
18
5.67
L
2
7
8
0.86
L
Freya
3
6
11
1.42
L
Mulan
5
6
11
1.75
L
Cupid
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,052
Damage
49,954
62,031
Taken
67,136
33,377
Mitigated
37,851
27,002
Healing
15,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FuzzySR
Ah Puch
9,504
610
283
3,040
12,248
5,055
391
1,708
10,320
20,421
0
W
Nike
Hagor11
Nike
8,560
865
1,798
7,400
19,594
12,316
815
3,788
15,126
0
12,910
W
23,976
1,828
0
2,038
9,019
3,613
1,626
1,269
7,618
41,595
0
L
Tsukuyomi
Mefysto
Tsukuyomi
17,016
2,139
485
1,489
13,313
6,023
0
10,713
2,600
0
26,741
W
Baron Samedi
TwerkingCookie
Baron Samedi
9,265
859
3,438
4,022
11,393
8,104
758
2,239
8,922
24,219
0
W
Merlin
Wyndair
Merlin
10,747
363
1,627
3,356
9,777
4,289
1,085
1,396
8,294
28,659
0
L
6,618
2,331
555
1,220
12,614
4,286
0
11,229
1,385
0
19,713
L
Freya
10,400
2,760
869
3,628
14,244
4,774
0
10,802
3,442
18,128
0
L
Mulan
11,532
1,942
448
2,949
15,640
18,884
0
11,522
4,118
0
16,770
L
Cupid
4,388
1,882
2,167
1,415
11,325
3,884
342
9,226
2,099
0
12,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,210
Gold Earned
45,230
127
Minions Killed
107
0
Camps Cleared
0
1,075,366
Distance Traveled
905,359
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,973
831
22
2
0
202,634
1
W
Nike
10,372
864
7
1
0
224,677
0
W
Zeus
11,188
932
31
3
0
220,013
1
L
Tsukuyomi
9,557
796
21
2
0
204,798
0
W
Baron Samedi
9,914
826
30
3
0
201,257
2
W
Merlin
10,763
897
37
3
0
226,785
0
L
Apollo
8,064
672
34
3
0
184,700
0
L
Freya
8,761
730
17
1
0
192,599
0
L
Mulan
10,220
852
8
1
0
163,607
2
L
Cupid
8,628
719
27
2
0
159,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role