Player Matchup

Zeus
Zeus
Lil Fumble
Zeus
Level 119
God Stats
6W - 7L
1,603 SR
Queue Stats
667W - 666L
1,511 Elo+
Party 2
Heimdallr
Heimdallr
WOLFARONIX
Heimdallr
Level 55
God Stats
2W - 16L
1,100 SR
Queue Stats
182W - 282L
1,306 Elo+
Solo
Xing Tian
Xing Tian
ihsan17
Xing Tian
Level 83
God Stats
8W - 6L
1,492 SR
Queue Stats
141W - 178L
1,372 Elo+
Party 2
Team Averages
Level 86
1,398 SR
1,396 Elo+

VS

Team Averages
Level 74
1,449 SR
1,357 Elo+
Danzaburou
Danzaburou
Boy-D-Tail
Danzaburou
Level 72
God Stats
160W - 253L
1,396 SR
Queue Stats
476W - 734L
1,321 Elo+
Party 1
Achilles
Achilles
FatherKuzan
Achilles
Level 26
God Stats
4W - 4L
1,595 SR
Queue Stats
40W - 48L
1,321 Elo+
Solo
Zhong Kui
Zhong Kui
SakonUkon72
Zhong Kui
Level 124
God Stats
3W - 5L
1,358 SR
Queue Stats
301W - 388L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
11,931
702
19,130
11,476
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
WOLFARONIX
Heimdallr
15
3 / 3 / 7
11,409
671
16,017
13,857
5,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
ihsan17
Xing Tian
14
3 / 6 / 3
11,112
654
5,256
14,496
11,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boy-D-Tail
Danzaburou
13
3 / 4 / 6
10,804
636
10,066
10,494
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
FatherKuzan
Achilles
14
4 / 2 / 8
10,984
646
9,899
20,368
19,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
SakonUkon72
Zhong Kui
15
7 / 4 / 5
11,656
686
13,865
17,948
13,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
10
Kills
14
14
Deaths
10
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Boy-D-Tail
Danzaburou
3
4
6
1.5
L
Achilles
FatherKuzan
Achilles
4
2
8
4
W
4
5
6
1.4
L
Zhong Kui
SakonUkon72
Zhong Kui
7
4
5
2.38
W
Heimdallr
WOLFARONIX
Heimdallr
3
3
7
2.17
W
Xing Tian
ihsan17
Xing Tian
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,403
Damage
33,830
39,829
Taken
48,810
20,016
Mitigated
37,697
8,602
Healing
15,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Boy-D-Tail
Danzaburou
10,066
3,324
749
1,675
10,494
4,942
233
4,552
5,942
0
42,288
L
Achilles
FatherKuzan
Achilles
9,899
2,160
330
5,407
20,368
19,445
0
9,582
10,786
0
18,633
W
19,130
1,202
385
2,432
11,476
3,464
929
3,001
8,170
66,768
0
L
Zhong Kui
SakonUkon72
Zhong Kui
13,865
4,151
0
7,789
17,948
13,310
1,386
10,625
7,323
42,731
0
W
Heimdallr
WOLFARONIX
Heimdallr
16,017
6,261
546
1,574
13,857
5,210
1,302
5,640
8,004
0
47,241
W
Xing Tian
ihsan17
Xing Tian
5,256
251
1,066
2,599
14,496
11,342
437
5,696
8,228
20,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
33,444
206
Minions Killed
161
7
Camps Cleared
5
862,709
Distance Traveled
910,688
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,804
636
70
4
1
234,876
0
L
Achilles
10,984
646
17
1
1
369,751
2
W
Zeus
11,931
702
90
5
6
271,585
3
L
Zhong Kui
11,656
686
74
4
3
306,061
0
W
Heimdallr
11,409
671
85
5
0
305,720
1
W
Xing Tian
11,112
654
31
2
1
285,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role