Player Matchup

Ra
Ra
Gold IV
 
Ra
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
BengTiger
Sun Wukong
Gold IV
Level 122
God Stats
14W - 13L
1,448 SR
Queue Stats
563W - 582L
1,383 MMR
Solo
Da Ji
Da Ji
Gold II
Opbigfuge
Da Ji
Gold II
Level 67
God Stats
1W - 0L
1,285 SR
Queue Stats
153W - 148L
1,637 MMR
Party 2
Athena
Athena
Gold III
fonso999
Athena
Gold III
Level 85
God Stats
14W - 13L
1,472 SR
Queue Stats
428W - 445L
1,439 MMR
Solo
Medusa
Medusa
Silver I
tornadoteddy95
Medusa
Silver I
Level 127
God Stats
4W - 1L
1,683 SR
Queue Stats
159W - 158L
1,196 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,477 SR
1,431 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,558 SR
1,408 MMR
Danzaburou
Danzaburou
Bronze III
NassassinX
Danzaburou
Bronze III
Level 66
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Awilix
Awilix
Silver IV
ProdiVIP
Awilix
Silver IV
Level 66
God Stats
10W - 10L
1,606 SR
Queue Stats
104W - 97L
1,433 MMR
Solo
Cerberus
Cerberus
Bronze III
TodayNeptune6
Cerberus
Bronze III
Level 43
God Stats
0W - 1L
1,702 SR
Queue Stats
3W - 6L
1,459 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Virgil_Instinct
Cthulhu
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,400 MMR
Party 1
Anubis
Anubis
Silver I
mstr-rico56
Anubis
Silver I
Level 136
God Stats
8W - 5L
1,532 SR
Queue Stats
27W - 40L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 0 / 3
10,849
542
10,096
9,763
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
BengTiger
Sun Wukong
16
0 / 4 / 5
10,334
517
10,638
19,237
21,158
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Opbigfuge
Da Ji
16
5 / 4 / 9
10,701
535
9,881
14,136
6,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
fonso999
Athena
16
6 / 1 / 12
10,824
541
7,628
18,992
17,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 0 / 9
11,191
560
13,230
8,982
3,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ao KuangArtioPersephoneIzanamiMorgan Le Fay

VS

Bans
HadesThe MorriganGilgameshCu ChulainnZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NassassinX
Danzaburou
12
0 / 10 / 0
7,956
398
5,556
13,233
2,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
ProdiVIP
Awilix
17
3 / 2 / 3
10,126
506
8,490
8,649
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
TodayNeptune6
Cerberus
15
3 / 3 / 2
9,781
489
10,088
15,472
18,261
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 6 / 0
7,338
367
3,949
16,672
9,696
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
15
2 / 4 / 1
9,194
460
8,734
13,612
6,214
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
25
Kills
9
9
Deaths
25
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
3
7.5
W
Sun Wukong
BengTiger
Sun Wukong
0
4
5
0.63
L
Danzaburou
NassassinX
Danzaburou
0
10
0
0
W
Da Ji
Opbigfuge
Da Ji
5
4
9
2.38
L
Awilix
ProdiVIP
Awilix
3
2
3
2.25
L
Cerberus
TodayNeptune6
Cerberus
3
3
2
1.33
L
1
6
0
0.17
W
Athena
fonso999
Athena
6
1
12
12
L
Anubis
2
4
1
0.63
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,473
Damage
36,817
71,110
Taken
67,638
51,426
Mitigated
40,001
25,097
Healing
19,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,096
875
3,087
4,389
9,763
3,706
2,109
3,489
6,274
79,979
0
W
Sun Wukong
BengTiger
Sun Wukong
10,638
2,766
0
6,401
19,237
21,158
566
10,098
9,139
0
65,673
L
Danzaburou
NassassinX
Danzaburou
5,556
1,568
0
2,515
13,233
2,087
1,108
1,429
11,796
0
48,424
W
Da Ji
Opbigfuge
Da Ji
9,881
1,875
0
3,162
14,136
6,198
400
4,792
9,344
0
64,037
L
Awilix
ProdiVIP
Awilix
8,490
2,123
0
1,785
8,649
3,743
1,169
1,567
7,016
0
76,984
L
Cerberus
TodayNeptune6
Cerberus
10,088
1,409
0
3,636
15,472
18,261
0
1,823
13,605
57,144
0
L
3,949
542
496
4,709
16,672
9,696
0
6,961
9,541
23,276
0
W
Athena
fonso999
Athena
7,628
1,624
312
4,753
18,992
17,173
24
5,892
12,763
34,821
0
L
Anubis
8,734
416
553
6,119
13,612
6,214
0
5,308
7,956
67,779
0
W
13,230
5,980
0
2,993
8,982
3,191
3,880
982
8,000
0
80,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,899
Gold Earned
44,395
520
Minions Killed
514
0
Camps Cleared
0
2,000,370
Distance Traveled
1,837,166
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,849
542
147
7
0
421,254
8
W
Sun Wukong
10,334
517
118
6
0
372,207
2
L
Danzaburou
7,956
398
90
5
0
348,532
5
W
Da Ji
10,701
535
75
4
0
432,090
5
L
Awilix
10,126
506
131
7
0
436,917
3
L
Cerberus
9,781
489
130
7
0
352,139
4
L
Cthulhu
7,338
367
33
2
0
370,118
5
W
Athena
10,824
541
46
2
0
386,550
3
L
Anubis
9,194
460
130
7
0
329,460
0
W
Medusa
11,191
560
134
7
0
388,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role