Player Matchup

Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DiDidynasty0915
Fenrir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,151 Elo+
Solo
Eset
Eset
IncredOrdinary
Eset
Level 129
God Stats
1W - 6L
1,182 SR
Queue Stats
227W - 262L
1,303 Elo+
Solo
Ra
Ra
SandySantanaS
Ra
Level 83
God Stats
4W - 4L
1,688 SR
Queue Stats
197W - 187L
1,421 Elo+
Solo
Cthulhu
Cthulhu
SgtFajardoUSMC
Cthulhu
Level 121
God Stats
1W - 1L
1,682 SR
Queue Stats
124W - 122L
1,410 Elo+
Solo
Team Averages
Level 98
1,510 SR
1,357 Elo+

VS

Team Averages
Level 75
1,451 SR
1,279 Elo+
Ra
Ra
BugzTheMan
Ra
Level 54
God Stats
3W - 2L
1,455 SR
Queue Stats
124W - 115L
1,343 Elo+
Solo
Bellona
Bellona
KazGriffin
Bellona
Level 56
God Stats
2W - 0L
1,337 SR
Queue Stats
24W - 51L
1,232 Elo+
Party 1
Serqet
Serqet
LuciferKISS1974
Serqet
Level 109
God Stats
2W - 1L
1,324 SR
Queue Stats
130W - 161L
1,207 Elo+
Party 1
Xing Tian
Xing Tian
XGN Requiem4496
Xing Tian
Level 104
God Stats
1W - 0L
1,636 SR
Queue Stats
77W - 76L
1,287 Elo+
Party 1
Awilix
Awilix
alpoxwolf
Awilix
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
2 / 5 / 14
10,042
772
12,119
14,992
6,226
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 9 / 6
9,233
710
5,975
16,247
12,904
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
6 / 5 / 10
11,455
881
21,683
18,383
7,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 7 / 11
10,228
787
11,585
14,678
6,281
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 8 / 5
10,452
804
17,194
19,544
11,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 22
12,152
935
23,055
12,748
5,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
KazGriffin
Bellona
18
4 / 3 / 23
10,760
828
10,030
18,756
20,928
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 5 / 19
11,063
851
12,400
12,872
5,489
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
XGN Requiem4496
Xing Tian
20
13 / 2 / 17
13,097
1,007
22,766
24,261
27,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
alpoxwolf
Awilix
15
3 / 7 / 14
9,682
745
5,357
11,809
4,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
129
19
Kills
34
34
Deaths
19
46
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
5
14
1.8
W
6
2
22
8.5
L
4
9
6
0.78
L
6
5
10
2.2
W
Bellona
KazGriffin
Bellona
4
3
23
5.17
W
8
5
19
3.5
L
2
7
11
1.07
L
5
8
5
0.94
W
Xing Tian
XGN Requiem4496
Xing Tian
13
2
17
10.75
W
Awilix
alpoxwolf
Awilix
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,556
Damage
73,608
83,844
Taken
80,446
45,319
Mitigated
64,377
25,505
Healing
37,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
12,119
9,721
722
2,476
14,992
6,226
1,041
9,154
5,838
0
26,630
W
23,055
2,947
9,677
5,969
12,748
5,590
1,282
9,370
3,212
59,898
0
L
5,975
1,005
519
767
16,247
12,904
270
7,977
8,176
0
10,811
L
21,683
1,313
4,231
5,876
18,383
7,988
93
9,224
8,768
33,909
0
W
Bellona
KazGriffin
Bellona
10,030
2,248
2,374
5,717
18,756
20,928
874
10,793
7,533
1,032
15,074
W
12,400
4,138
2,634
1,391
12,872
5,489
1,113
7,467
5,207
0
21,172
L
11,585
1,740
3,275
3,241
14,678
6,281
504
9,164
4,769
23,568
0
L
17,194
710
834
3,564
19,544
11,920
0
10,734
8,810
30,022
0
W
Xing Tian
XGN Requiem4496
Xing Tian
22,766
1,035
3,013
5,448
24,261
27,742
855
13,030
10,733
39,904
0
W
Awilix
alpoxwolf
Awilix
5,357
1,830
0
895
11,809
4,628
1,308
8,342
3,299
0
9,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,410
Gold Earned
56,754
127
Minions Killed
144
0
Camps Cleared
0
1,025,583
Distance Traveled
1,315,767
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,042
772
30
2
0
206,099
5
W
Ra
12,152
935
80
6
0
267,602
0
L
Fenrir
9,233
710
7
1
0
168,141
4
L
Eset
11,455
881
35
3
0
250,923
1
W
Bellona
10,760
828
8
1
0
285,238
0
W
Serqet
11,063
851
20
2
0
238,531
1
L
Ra
10,228
787
23
2
0
214,955
0
L
Cthulhu
10,452
804
32
2
0
185,465
0
W
Xing Tian
13,097
1,007
27
2
0
285,760
2
W
Awilix
9,682
745
9
1
0
238,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role