Player Matchup

Chaac
Chaac
Dashue123
Chaac
Level 112
God Stats
1W - 0L
1,771 SR
Queue Stats
14W - 9L
1,640 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TomahawkWarrior
Morgan Le Fay
Level 160
God Stats
2W - 0L
1,457 SR
Queue Stats
58W - 65L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
ugunabadger
Sun Wukong
Level 117
God Stats
1W - 0L
1,635 SR
Queue Stats
53W - 43L
1,679 Elo+
Party 1
Team Averages
Level 130
1,621 SR
1,635 Elo+

VS

Team Averages
Level 41
1,588 SR
1,513 Elo+
Cu Chulainn
Cu Chulainn
InfiniteChaos27
Cu Chulainn
Level 29
God Stats
1W - 2L
1,618 SR
Queue Stats
43W - 29L
1,648 Elo+
Party 2
Merlin
Merlin
Kingkeem97
Merlin
Level 87
God Stats
23W - 19L
1,862 SR
Queue Stats
363W - 340L
1,647 Elo+
Party 2
Loki
Loki
MentalNido
Loki
Level 7
God Stats
24W - 26L
1,283 SR
Queue Stats
60W - 74L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dashue123
Chaac
13
4 / 6 / 9
10,816
676
11,079
25,580
20,812
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
TomahawkWarrior
Morgan Le Fay
14
2 / 3 / 13
10,358
647
17,825
13,378
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
ugunabadger
Sun Wukong
16
10 / 2 / 6
12,063
754
14,509
23,232
18,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
InfiniteChaos27
Cu Chulainn
13
2 / 7 / 8
9,660
604
16,436
22,213
21,321
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Kingkeem97
Merlin
15
8 / 5 / 1
11,101
694
20,297
15,479
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 5
9,045
565
5,846
9,827
3,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
16
Kills
11
11
Deaths
16
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dashue123
Chaac
4
6
9
1.42
L
Cu Chulainn
InfiniteChaos27
Cu Chulainn
2
7
8
0.86
L
Merlin
Kingkeem97
Merlin
8
5
1
1.7
L
1
4
5
0.88
W
Morgan Le Fay
TomahawkWarrior
Morgan Le Fay
2
3
13
2.83
W
Sun Wukong
ugunabadger
Sun Wukong
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,413
Damage
42,579
62,190
Taken
47,519
43,912
Mitigated
29,948
18,757
Healing
6,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dashue123
Chaac
11,079
2,792
628
7,144
25,580
20,812
238
9,253
15,628
924
30,785
L
Cu Chulainn
InfiniteChaos27
Cu Chulainn
16,436
1,964
0
4,103
22,213
21,321
0
9,957
12,256
9,017
23,291
L
Merlin
Kingkeem97
Merlin
20,297
2,265
303
1,774
15,479
5,240
77
4,933
10,546
45,131
0
L
5,846
1,023
0
410
9,827
3,387
0
4,147
5,680
0
17,188
W
Morgan Le Fay
TomahawkWarrior
Morgan Le Fay
17,825
2,558
210
4,186
13,378
4,881
1,262
5,942
6,913
45,730
0
W
Sun Wukong
ugunabadger
Sun Wukong
14,509
3,513
0
6,589
23,232
18,219
408
10,343
12,274
0
47,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,237
Gold Earned
29,806
165
Minions Killed
129
5
Camps Cleared
7
898,706
Distance Traveled
779,986
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,816
676
46
3
1
310,605
2
L
Cu Chulainn
9,660
604
41
3
2
265,245
1
L
Merlin
11,101
694
58
4
4
283,042
1
L
Loki
9,045
565
30
2
1
231,699
3
W
Morgan Le Fay
10,358
647
46
3
1
288,391
4
W
Sun Wukong
12,063
754
73
5
3
299,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role