Player Matchup

Kali
Kali
DesertSorceress
Kali
Level 3
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
FumeSorcerer
Izanami
Level 12
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Neitiznot
Cthulhu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 34L
1,441 Elo+
Party 1
Team Averages
Level 14
1,497 SR
1,480 Elo+

VS

Team Averages
Level 23
1,528 SR
1,460 Elo+
Ah Puch
Ah Puch
ChewedGummieBear
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Raijin
Raijin
M4XNER
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
SadistickSmile
Set
Level 25
God Stats
4W - 6L
1,584 SR
Queue Stats
50W - 64L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
7,164
597
1,094
4,543
1,435
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
FumeSorcerer
Izanami
12
4 / 7 / 2
8,618
718
7,132
11,625
4,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Neitiznot
Cthulhu
12
3 / 8 / 3
9,042
754
7,686
16,658
15,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 12
8,679
723
4,205
2,282
680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
M4XNER
Raijin
12
5 / 3 / 10
9,183
765
8,525
6,884
2,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
11 / 4 / 6
10,818
902
15,158
14,069
10,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
17
17
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
L
0
2
4
1
L
Izanami
FumeSorcerer
Izanami
4
7
2
0.71
W
Raijin
M4XNER
Raijin
5
3
10
3.33
L
Cthulhu
Neitiznot
Cthulhu
3
8
3
0.56
W
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,912
Damage
27,888
32,826
Taken
23,235
20,664
Mitigated
13,915
3,760
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,205
266
612
800
2,282
680
471
930
1,309
20,953
0
L
1,094
531
0
456
4,543
1,435
0
2,374
2,169
0
4,304
L
Izanami
FumeSorcerer
Izanami
7,132
3,793
0
1,179
11,625
4,227
0
4,328
7,297
0
33,250
W
Raijin
M4XNER
Raijin
8,525
1,614
0
1,049
6,884
2,271
1,068
1,944
4,689
22,157
0
L
Cthulhu
Neitiznot
Cthulhu
7,686
1,067
380
1,745
16,658
15,002
0
6,197
10,461
17,208
0
W
15,158
6,415
131
3,284
14,069
10,964
468
4,997
8,435
0
37,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,824
Gold Earned
28,680
106
Minions Killed
126
2
Camps Cleared
4
527,772
Distance Traveled
585,353
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,679
723
48
4
2
204,481
4
L
Kali
7,164
597
9
1
1
118,217
0
L
Izanami
8,618
718
70
6
1
199,325
0
W
Raijin
9,183
765
33
3
2
173,352
0
L
Cthulhu
9,042
754
27
2
0
210,230
1
W
Set
10,818
902
45
4
0
207,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role