Player Matchup

Chronos
Chronos
ChupNotChop
Chronos
Level 157
God Stats
6W - 5L
1,339 SR
Queue Stats
465W - 431L
1,576 Elo+
Party 1
Tyr
Tyr
Durakk
Tyr
Level 135
God Stats
7W - 3L
1,742 SR
Queue Stats
247W - 233L
1,523 Elo+
Party 2
Loki
Loki
Nikos85
Loki
Level 127
God Stats
13W - 8L
1,596 SR
Queue Stats
140W - 156L
1,596 Elo+
Solo
Hercules
Hercules
SwoleUnic0rn
Hercules
Level 151
God Stats
2W - 5L
1,163 SR
Queue Stats
445W - 408L
1,531 Elo+
Party 2
Raijin
Raijin
Xithomas
Raijin
Level 158
God Stats
6W - 1L
1,732 SR
Queue Stats
458W - 424L
1,586 Elo+
Party 1
Team Averages
Level 146
1,514 SR
1,562 Elo+

VS

Team Averages
Level 138
1,588 SR
1,556 Elo+
Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Inphinity05
Bakasura
Level 103
God Stats
6W - 3L
1,752 SR
Queue Stats
108W - 113L
1,552 Elo+
Solo
Anhur
Anhur
TheAnu5Rupturer
Anhur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,590 Elo+
Party 3
Cerberus
Cerberus
iGm7
Cerberus
Level 158
God Stats
0W - 2L
1,647 SR
Queue Stats
117W - 115L
1,591 Elo+
Party 3
Thor
Thor
myistro
Thor
Level 160
God Stats
85W - 96L
1,541 SR
Queue Stats
710W - 745L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChupNotChop
Chronos
14
3 / 3 / 7
8,484
566
9,326
12,754
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
Durakk
Tyr
15
3 / 0 / 2
9,203
614
8,797
13,353
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Nikos85
Loki
16
2 / 0 / 6
9,170
611
6,754
6,265
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
SwoleUnic0rn
Hercules
13
4 / 2 / 5
8,003
534
3,053
6,013
5,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
Xithomas
Raijin
15
8 / 1 / 3
9,484
632
8,122
8,249
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
3 / 4 / 0
7,726
515
4,027
9,961
3,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Inphinity05
Bakasura
13
0 / 5 / 0
7,539
503
10,550
12,811
8,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 1
7,693
513
2,160
8,027
2,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
iGm7
Cerberus
10
0 / 3 / 5
6,702
447
6,242
12,047
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
myistro
Thor
10
1 / 4 / 2
6,415
428
1,312
9,634
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
20
Kills
6
6
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
4
0
0.75
W
Chronos
ChupNotChop
Chronos
3
3
7
2.17
W
Tyr
Durakk
Tyr
3
0
2
4
L
Bakasura
Inphinity05
Bakasura
0
5
0
0
W
Loki
Nikos85
Loki
2
0
6
5
W
Hercules
SwoleUnic0rn
Hercules
4
2
5
3.25
L
2
4
1
0.63
W
Raijin
Xithomas
Raijin
8
1
3
9.5
L
Cerberus
iGm7
Cerberus
0
3
5
0.83
L
Thor
myistro
Thor
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,052
Damage
24,291
46,634
Taken
52,480
21,020
Mitigated
25,883
20,359
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,027
1,028
0
1,700
9,961
3,132
0
4,013
5,746
0
53,552
W
Chronos
ChupNotChop
Chronos
9,326
3,268
0
5,459
12,754
3,506
2,981
1,591
10,673
46,688
0
W
Tyr
Durakk
Tyr
8,797
1,724
0
8,192
13,353
7,195
0
713
10,895
0
65,875
L
Bakasura
Inphinity05
Bakasura
10,550
7,083
0
4,591
12,811
8,672
0
1,781
10,910
0
37,665
W
Loki
Nikos85
Loki
6,754
1,489
0
3,923
6,265
2,051
0
989
5,276
0
65,914
W
Hercules
SwoleUnic0rn
Hercules
3,053
677
123
959
6,013
5,342
268
1,187
4,826
0
14,162
L
2,160
893
0
470
8,027
2,722
0
2,911
4,872
0
53,334
W
Raijin
Xithomas
Raijin
8,122
521
0
1,703
8,249
2,926
1,390
1,762
6,417
66,515
0
L
Cerberus
iGm7
Cerberus
6,242
636
0
2,790
12,047
8,130
0
5,155
6,435
20,792
0
L
Thor
myistro
Thor
1,312
0
0
2,381
9,634
3,227
79
2,693
6,733
0
27,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,344
Gold Earned
36,075
513
Minions Killed
433
0
Camps Cleared
0
1,536,261
Distance Traveled
1,278,676
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,726
515
100
7
0
246,729
5
W
Chronos
8,484
566
83
6
0
287,468
1
W
Tyr
9,203
614
132
9
0
298,881
3
L
Bakasura
7,539
503
111
7
0
275,981
2
W
Loki
9,170
611
130
9
0
359,947
4
W
Hercules
8,003
534
33
2
0
303,509
6
L
Anhur
7,693
513
121
8
0
250,240
7
W
Raijin
9,484
632
135
9
0
286,456
6
L
Cerberus
6,702
447
37
2
0
262,235
4
L
Thor
6,415
428
64
4
0
243,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role