Player Matchup

Bacchus
Bacchus
Gamma-Gandalph
Bacchus
Level 114
God Stats
49W - 54L
1,579 SR
Queue Stats
240W - 261L
1,472 Elo+
Party 1
Chaac
Chaac
trollo666328
Chaac
Level 66
God Stats
11W - 11L
1,512 SR
Queue Stats
51W - 44L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
xPlayBoyBunny
Nu Wa
Level 129
God Stats
3W - 4L
1,627 SR
Queue Stats
20W - 26L
1,545 Elo+
Solo
Team Averages
Level 103
1,572 SR
1,516 Elo+

VS

Team Averages
Level 131
1,673 SR
1,637 Elo+
Nox
Nox
ArcticCoffee392
Nox
Level 128
God Stats
14W - 9L
1,756 SR
Queue Stats
718W - 620L
1,580 Elo+
Party 2
Chiron
Chiron
Jupexr
Chiron
Level 154
God Stats
1W - 1L
1,572 SR
Queue Stats
257W - 144L
1,761 Elo+
Solo
Achilles
Achilles
xXHowChaoticXx
Achilles
Level 112
God Stats
17W - 10L
1,692 SR
Queue Stats
704W - 582L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,914
591
4,974
12,116
10,103
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 5 / 2
6,126
613
5,206
11,582
7,384
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 5 / 0
6,574
657
5,128
6,948
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
7,836
784
5,661
4,837
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Jupexr
Chiron
13
9 / 0 / 4
8,483
848
13,610
5,943
1,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
9
2 / 4 / 8
6,925
693
7,894
10,152
3,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
14
14
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
0
4
3
0.38
W
Chiron
Jupexr
Chiron
9
0
4
11
L
1
5
2
0.4
L
4
5
0
0.8
W
Achilles
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,308
Damage
27,165
30,646
Taken
20,932
18,616
Mitigated
7,324
5,776
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,661
425
0
1,825
4,837
1,600
276
3,012
1,657
22,797
0
L
4,974
196
381
945
12,116
10,103
0
1,901
10,045
12,672
0
W
Chiron
Jupexr
Chiron
13,610
5,851
346
2,112
5,943
1,984
295
2,943
2,872
0
37,007
L
5,206
855
430
3,027
11,582
7,384
0
2,430
8,946
3,272
10,977
L
5,128
961
0
993
6,948
1,129
60
969
5,893
17,094
0
W
Achilles
7,894
2,666
0
2,805
10,152
3,740
0
5,558
4,338
0
18,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,614
Gold Earned
23,244
79
Minions Killed
114
3
Camps Cleared
6
533,615
Distance Traveled
568,871
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,836
784
40
4
1
188,705
1
L
Bacchus
5,914
591
21
2
0
199,370
4
W
Chiron
8,483
848
55
6
2
188,606
1
L
Chaac
6,126
613
27
3
0
175,803
3
L
Nu Wa
6,574
657
31
3
3
158,442
2
W
Achilles
6,925
693
19
2
3
191,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role