Player Matchup

Awilix
Awilix
Gold III
Jomost
Awilix
Gold III
Level 84
God Stats
20W - 15L
1,575 SR
Queue Stats
102W - 104L
1,562 MMR
Party 2
Scylla
Scylla
Bronze III
Louis54312
Scylla
Bronze III
Level 124
God Stats
0W - 1L
1,136 SR
Queue Stats
9W - 3L
1,540 MMR
Solo
Odin
Odin
Gold III
ProjectJuvenile
Odin
Gold III
Level 140
God Stats
5W - 5L
1,601 SR
Queue Stats
367W - 374L
1,568 MMR
Solo
Bacchus
Bacchus
Gold IV
tasooso
Bacchus
Gold IV
Level 112
God Stats
0W - 1L
1,251 SR
Queue Stats
34W - 39L
1,511 MMR
Party 2
Ullr
Ullr
Gold III
ziehlneelsen
Ullr
Gold III
Level 66
God Stats
7W - 3L
1,673 SR
Queue Stats
147W - 155L
1,563 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,447 SR
1,549 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,659 SR
1,547 MMR
Sol
Sol
Gold IV
BjornPanda
Sol
Gold IV
Level 128
God Stats
3W - 4L
1,648 SR
Queue Stats
117W - 112L
1,514 MMR
Solo
Cerberus
Cerberus
Silver III
Edgarchouille
Cerberus
Silver III
Level 135
God Stats
1W - 0L
1,597 SR
Queue Stats
7W - 5L
1,453 MMR
Party 3
Hou Yi
Hou Yi
Gold III
FWaters
Hou Yi
Gold III
Level 119
God Stats
5W - 3L
1,934 SR
Queue Stats
63W - 52L
1,556 MMR
Party 1
Susano
Susano
Gold I
Nycodemus
Susano
Gold I
Level 128
God Stats
16W - 13L
1,634 SR
Queue Stats
587W - 556L
1,689 MMR
Party 3
Xing Tian
Xing Tian
Gold IV
Schtonk
Xing Tian
Gold IV
Level 124
God Stats
7W - 4L
1,483 SR
Queue Stats
79W - 66L
1,522 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Jomost
Awilix
18
8 / 5 / 6
11,883
495
14,492
18,753
7,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Louis54312
Scylla
17
2 / 7 / 7
11,072
461
14,023
13,649
4,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 5 / 5
10,516
438
12,397
23,468
24,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
tasooso
Bacchus
15
3 / 4 / 10
10,528
439
9,104
22,212
34,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 4 / 4
11,571
482
13,229
16,850
6,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatPersephoneAthenaGilgameshMorgan Le Fay

VS

Bans
TsukuyomiGebThanatosArtioJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 8
14,262
594
13,601
17,187
7,294
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Edgarchouille
Cerberus
17
2 / 4 / 16
12,976
541
9,002
19,808
23,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
FWaters
Hou Yi
20
9 / 3 / 6
15,412
642
19,491
21,584
8,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
Nycodemus
Susano
20
6 / 4 / 9
14,893
621
18,324
19,684
9,304
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
Schtonk
Xing Tian
18
4 / 3 / 3
13,162
548
12,448
22,341
23,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
67
17
Kills
25
25
Deaths
17
32
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
Cerberus
Edgarchouille
Cerberus
2
4
16
2.5
W
Hou Yi
FWaters
Hou Yi
9
3
6
4
L
Awilix
Jomost
Awilix
8
5
6
2.2
L
Scylla
Louis54312
Scylla
2
7
7
0.79
W
Susano
Nycodemus
Susano
6
4
9
2.63
L
1
5
5
0.7
W
Xing Tian
Schtonk
Xing Tian
4
3
3
1.83
L
Bacchus
tasooso
Bacchus
3
4
10
2
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,245
Damage
72,866
94,932
Taken
100,604
77,757
Mitigated
71,871
15,499
Healing
37,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,601
4,655
0
8,356
17,187
7,294
8,639
6,631
10,228
123,932
10,570
W
Cerberus
Edgarchouille
Cerberus
9,002
555
0
4,036
19,808
23,121
844
6,431
13,215
21,459
0
W
Hou Yi
FWaters
Hou Yi
19,491
11,531
0
11,505
21,584
8,264
6,236
3,503
18,047
0
125,675
L
Awilix
Jomost
Awilix
14,492
5,470
0
3,650
18,753
7,668
207
6,792
11,961
0
80,232
L
Scylla
Louis54312
Scylla
14,023
1,787
0
647
13,649
4,869
0
5,576
8,073
88,038
0
W
Susano
Nycodemus
Susano
18,324
4,130
0
7,226
19,684
9,304
1,767
5,445
14,135
0
119,542
L
12,397
2,056
0
3,952
23,468
24,258
624
10,361
13,107
13,937
64,406
W
Xing Tian
Schtonk
Xing Tian
12,448
1,614
0
6,365
22,341
23,888
272
4,974
16,928
62,927
0
L
Bacchus
tasooso
Bacchus
9,104
715
0
4,852
22,212
34,799
36
7,851
14,361
21,507
0
L
13,229
5,114
0
2,398
16,850
6,163
1,272
3,617
13,233
0
108,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,570
Gold Earned
70,705
613
Minions Killed
673
0
Camps Cleared
0
2,286,537
Distance Traveled
2,308,821
35
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,262
594
187
8
0
442,853
4
W
Cerberus
12,976
541
21
1
0
465,255
14
W
Hou Yi
15,412
642
186
8
0
432,726
5
L
Awilix
11,883
495
120
5
0
512,499
9
L
Scylla
11,072
461
173
7
0
420,377
2
W
Susano
14,893
621
175
7
0
511,756
9
L
Odin
10,516
438
118
5
0
439,123
8
W
Xing Tian
13,162
548
104
4
0
456,231
2
L
Bacchus
10,528
439
17
1
0
497,669
14
L
Ullr
11,571
482
185
8
0
416,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role