Player Matchup

Awilix
Awilix
Aaron71499
Awilix
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
OperationSystem
Geb
Level 26
God Stats
8W - 6L
1,438 SR
Queue Stats
320W - 314L
1,495 Elo+
Solo
Janus
Janus
TakeTheCarryBro
Janus
Level 26
God Stats
2W - 0L
1,793 SR
Queue Stats
32W - 49L
1,407 Elo+
Solo
Cthulhu
Cthulhu
WelcomeMe2Chilis
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,411 Elo+
Solo
Pele
Pele
boromirmithril
Pele
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 34L
1,193 Elo+
Solo
Team Averages
Level 23
1,546 SR
1,401 Elo+

VS

Team Averages
Level 57
1,434 SR
1,534 Elo+
Zhong Kui
Zhong Kui
HAVOCGOLFWANG
Zhong Kui
Level 26
God Stats
0W - 3L
1,139 SR
Queue Stats
15W - 15L
1,549 Elo+
Solo
Ao Kuang
Ao Kuang
Souls
Ao Kuang
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 243L
1,503 Elo+
Party 1
Poseidon
Poseidon
rhythmous
Poseidon
Level 128
God Stats
6W - 6L
1,510 SR
Queue Stats
376W - 420L
1,498 Elo+
Party 1
Ares
Ares
sebstone123
Ares
Level 28
God Stats
5W - 4L
1,519 SR
Queue Stats
135W - 136L
1,484 Elo+
Party 1
Rama
Rama
zetancio
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aaron71499
Awilix
18
10 / 5 / 12
12,030
752
16,481
13,708
6,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
2 / 2 / 21
11,983
749
8,346
16,599
19,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 2 / 13
11,987
749
15,419
11,167
5,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 2 / 15
13,690
856
25,330
25,118
31,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 3 / 16
9,897
619
10,849
12,088
6,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HAVOCGOLFWANG
Zhong Kui
15
3 / 8 / 5
9,934
621
15,221
16,726
11,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Souls
Ao Kuang
17
3 / 6 / 6
9,636
602
3,872
15,803
9,826
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
rhythmous
Poseidon
18
1 / 6 / 6
9,683
605
12,304
15,471
8,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 5 / 7
9,475
592
8,814
19,754
24,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
16
3 / 6 / 3
9,259
579
6,799
13,186
5,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
39
31
Kills
12
14
Deaths
31
77
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Awilix
Aaron71499
Awilix
10
5
12
3.2
L
Zhong Kui
HAVOCGOLFWANG
Zhong Kui
3
8
5
0.69
W
2
2
21
6.25
L
Ao Kuang
Souls
Ao Kuang
3
6
6
1
W
4
2
13
5.25
W
14
2
15
10.75
W
1
3
16
3
L
Poseidon
rhythmous
Poseidon
1
6
6
0.67
L
2
5
7
1.1
L
Rama
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,425
Damage
47,010
78,680
Taken
80,940
68,926
Mitigated
59,360
35,881
Healing
21,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Aaron71499
Awilix
16,481
5,323
835
552
13,708
6,780
1,220
8,680
5,028
0
22,488
L
Zhong Kui
HAVOCGOLFWANG
Zhong Kui
15,221
989
397
2,229
16,726
11,085
0
9,838
6,482
26,740
0
W
8,346
210
3,876
3,961
16,599
19,756
870
9,158
5,929
14,851
0
L
Ao Kuang
Souls
Ao Kuang
3,872
791
1,188
3,546
15,803
9,826
0
8,140
7,353
6,696
0
W
15,419
1,028
2,359
4,559
11,167
5,093
1,371
4,894
6,273
46,467
0
W
25,330
1,023
5,449
11,710
25,118
31,251
570
10,291
14,827
51,645
0
W
10,849
2,064
931
1,649
12,088
6,046
861
7,188
4,900
0
18,408
L
Poseidon
rhythmous
Poseidon
12,304
1,326
2,344
4,100
15,471
8,183
0
10,559
4,655
38,295
0
L
8,814
181
962
2,425
19,754
24,359
0
10,312
8,708
12,989
0
L
Rama
6,799
3,334
793
3,427
13,186
5,907
0
8,302
4,647
0
19,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,587
Gold Earned
47,987
166
Minions Killed
115
0
Camps Cleared
0
1,503,204
Distance Traveled
1,248,698
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,030
752
3
0
0
312,335
0
L
Zhong Kui
9,934
621
23
1
0
257,207
2
W
Geb
11,983
749
11
1
0
309,005
1
L
Ao Kuang
9,636
602
6
0
0
269,474
3
W
Janus
11,987
749
83
5
0
291,690
0
W
Cthulhu
13,690
856
46
3
0
303,234
3
W
Pele
9,897
619
23
1
0
286,940
1
L
Poseidon
9,683
605
53
3
0
253,130
0
L
Ares
9,475
592
11
1
0
258,445
3
L
Rama
9,259
579
22
1
0
210,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role