Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FZxKRAKEN
Skadi
Level 89
God Stats
0W - 4L
1,583 SR
Queue Stats
140W - 95L
1,575 Elo+
Solo
Nemesis
Nemesis
Kawasiwo
Nemesis
Level 135
God Stats
0W - 1L
1,599 SR
Queue Stats
94W - 73L
1,574 Elo+
Solo
Aphrodite
Aphrodite
Kjaz
Aphrodite
Level 158
God Stats
2W - 4L
1,602 SR
Queue Stats
314W - 286L
1,632 Elo+
Solo
Team Averages
Level 129
1,557 SR
1,556 Elo+

VS

Team Averages
Level 151
1,454 SR
1,520 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
KUDEPLASTICO
Yemoja
Level 160
God Stats
1W - 0L
1,382 SR
Queue Stats
15W - 11L
1,646 Elo+
Party 1
Rama
Rama
RudyWolf
Rama
Level 155
God Stats
2W - 2L
1,388 SR
Queue Stats
212W - 208L
1,516 Elo+
Solo
Cabrakan
Cabrakan
nicoovelez
Cabrakan
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 107L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
2 / 3 / 4
9,805
754
12,938
6,632
2,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
 
Artemis
15
2 / 5 / 3
8,705
670
11,373
10,907
4,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
FZxKRAKEN
Skadi
16
3 / 3 / 3
9,032
695
10,622
10,899
4,312
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Kawasiwo
Nemesis
16
1 / 3 / 4
8,953
689
7,944
18,775
20,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Kjaz
Aphrodite
13
0 / 7 / 5
7,814
601
10,638
12,698
7,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
7 / 2 / 10
10,508
808
12,674
13,820
9,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
17
4 / 3 / 13
10,293
792
18,912
12,588
6,481
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
16
3 / 0 / 9
9,496
730
3,311
12,679
11,120
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rama
17
1 / 1 / 13
9,761
751
10,469
11,703
7,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
nicoovelez
Cabrakan
18
6 / 2 / 13
10,700
823
11,084
17,387
30,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
8
Kills
21
21
Deaths
8
19
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
4
1.33
L
Artemis
 
Artemis
2
5
3
0.7
W
Thor
 
Thor
7
2
10
6
W
Kukulkan
 
Kukulkan
4
3
13
3.5
L
Skadi
FZxKRAKEN
Skadi
3
3
3
1.5
W
Yemoja
3
0
9
7.5
L
Nemesis
Kawasiwo
Nemesis
1
3
4
1
L
Aphrodite
Kjaz
Aphrodite
0
7
5
0.36
W
Rama
1
1
13
7.5
W
Cabrakan
nicoovelez
Cabrakan
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,515
Damage
56,450
59,911
Taken
68,177
38,579
Mitigated
64,273
23,541
Healing
28,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,938
82
457
621
6,632
2,538
0
3,994
2,539
38,211
0
L
Artemis
 
Artemis
11,373
3,252
316
1,016
10,907
4,075
0
6,611
4,153
0
21,383
W
Thor
 
Thor
12,674
1,885
577
858
13,820
9,489
122
3,339
10,481
0
22,138
W
Kukulkan
 
Kukulkan
18,912
531
1,073
889
12,588
6,481
688
4,281
8,307
42,424
0
L
Skadi
FZxKRAKEN
Skadi
10,622
4,349
960
1,459
10,899
4,312
61
6,508
4,247
0
30,807
W
Yemoja
3,311
1,057
15,912
5,380
12,679
11,120
894
6,932
5,747
9,360
0
L
Nemesis
Kawasiwo
Nemesis
7,944
2,136
3,041
6,915
18,775
20,615
0
8,085
10,275
2,597
9,257
L
Aphrodite
Kjaz
Aphrodite
10,638
172
5,342
3,414
12,698
7,039
0
6,971
5,390
18,119
0
W
Rama
10,469
5,029
1,454
1,457
11,703
7,156
3,401
3,853
7,850
0
35,070
W
Cabrakan
nicoovelez
Cabrakan
11,084
937
0
1,185
17,387
30,027
0
6,425
10,962
20,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,309
Gold Earned
50,758
160
Minions Killed
150
0
Camps Cleared
0
1,130,306
Distance Traveled
1,127,511
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,805
754
70
5
0
255,123
0
L
Artemis
8,705
670
26
2
0
202,374
1
W
Thor
10,508
808
20
2
0
206,348
1
W
Kukulkan
10,293
792
59
5
0
255,959
1
L
Skadi
9,032
695
41
3
0
227,043
4
W
Yemoja
9,496
730
11
1
0
222,595
1
L
Nemesis
8,953
689
8
1
0
257,947
5
L
Aphrodite
7,814
601
15
1
0
187,819
5
W
Rama
9,761
751
46
4
0
213,435
4
W
Cabrakan
10,700
823
14
1
0
229,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role