Player Matchup

Gilgamesh
Gilgamesh
A Sneaky Tr0ll
Gilgamesh
Level 160
God Stats
66W - 9L
2,235 SR
Queue Stats
876W - 184L
1,994 Elo+
Party 2
Anhur
Anhur
The Worsst
Anhur
Level 25
God Stats
6W - 2L
1,551 SR
Queue Stats
229W - 26L
1,945 Elo+
Party 2
Cabrakan
Cabrakan
vamprye killer
Cabrakan
Level 130
God Stats
24W - 4L
1,881 SR
Queue Stats
463W - 94L
1,975 Elo+
Party 2
Team Averages
Level 105
1,889 SR
1,971 Elo+

VS

Team Averages
Level 66
1,657 SR
1,720 Elo+
Gilgamesh
Gilgamesh
KakiiSevilla
Gilgamesh
Level 156
God Stats
65W - 7L
1,951 SR
Queue Stats
1,672W - 171L
1,912 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MitxuvichiPajero
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 8L
1,778 Elo+
Party 1
Baron Samedi
Baron Samedi
SMUGMISH2
Baron Samedi
Level 27
God Stats
9W - 8L
1,521 SR
Queue Stats
47W - 56L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A Sneaky Tr0ll
Gilgamesh
15
4 / 4 / 11
11,245
703
8,739
18,448
23,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
16
7 / 2 / 5
11,641
728
8,172
10,521
3,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
15
5 / 5 / 11
11,646
728
13,609
15,668
9,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KakiiSevilla
Gilgamesh
14
6 / 6 / 3
10,907
682
11,302
18,058
14,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
MitxuvichiPajero
Ah Muzen Cab
14
2 / 6 / 4
10,446
653
10,185
9,915
2,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SMUGMISH2
Baron Samedi
14
3 / 4 / 8
10,451
653
10,151
10,135
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
16
Kills
11
11
Deaths
16
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A Sneaky Tr0ll
Gilgamesh
4
4
11
2.38
L
Gilgamesh
KakiiSevilla
Gilgamesh
6
6
3
1.25
L
Ah Muzen Cab
MitxuvichiPajero
Ah Muzen Cab
2
6
4
0.67
L
Baron Samedi
SMUGMISH2
Baron Samedi
3
4
8
1.75
W
Anhur
7
2
5
4.75
W
Cabrakan
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,520
Damage
31,638
44,637
Taken
38,108
36,782
Mitigated
21,834
11,340
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A Sneaky Tr0ll
Gilgamesh
8,739
1,855
0
5,159
18,448
23,305
357
4,197
14,251
0
28,886
L
Gilgamesh
KakiiSevilla
Gilgamesh
11,302
3,535
0
498
18,058
14,504
240
6,262
11,796
0
31,482
L
Ah Muzen Cab
MitxuvichiPajero
Ah Muzen Cab
10,185
2,462
0
1,096
9,915
2,819
167
5,293
4,622
0
48,139
L
Baron Samedi
SMUGMISH2
Baron Samedi
10,151
673
1,158
3,280
10,135
4,511
265
2,927
7,208
41,048
0
W
Anhur
8,172
4,187
0
2,580
10,521
3,681
2,580
3,324
7,197
0
50,557
W
Cabrakan
13,609
1,560
0
3,601
15,668
9,796
248
2,833
12,835
30,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,532
Gold Earned
31,804
184
Minions Killed
193
6
Camps Cleared
9
905,924
Distance Traveled
793,822
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,245
703
39
2
1
311,242
2
L
Gilgamesh
10,907
682
33
2
2
299,132
4
L
Ah Muzen Cab
10,446
653
83
5
4
277,221
2
L
Baron Samedi
10,451
653
77
5
3
217,469
3
W
Anhur
11,641
728
102
6
1
286,526
2
W
Cabrakan
11,646
728
43
3
4
308,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role