Player Matchup

Guan Yu
Guan Yu
D1nkel_Berg96
Guan Yu
Level 84
God Stats
24W - 27L
1,548 SR
Queue Stats
359W - 288L
1,498 Elo+
Party 2
Anubis
Anubis
Oje_Delux
Anubis
Level 68
God Stats
13W - 24L
1,241 SR
Queue Stats
296W - 248L
1,422 Elo+
Party 2
Da Ji
Da Ji
thushithan2001
Da Ji
Level 141
God Stats
0W - 1L
1,722 SR
Queue Stats
355W - 268L
1,545 Elo+
Party 2
Team Averages
Level 98
1,504 SR
1,488 Elo+

VS

Team Averages
Level 70
1,534 SR
1,470 Elo+
Kukulkan
Kukulkan
Deadpoolio_87
Kukulkan
Level 16
God Stats
3W - 1L
1,630 SR
Queue Stats
3W - 7L
1,472 Elo+
Solo
Sol
Sol
HollowIchigo1015
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 233L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
Royal_Payne37
Gilgamesh
Level 107
God Stats
21W - 26L
1,471 SR
Queue Stats
166W - 196L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
4 / 3 / 13
12,661
633
10,786
38,094
39,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Oje_Delux
Anubis
15
1 / 9 / 13
12,175
609
3,141
17,247
7,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
15 / 4 / 4
14,926
746
26,726
19,022
8,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deadpoolio_87
Kukulkan
13
1 / 12 / 7
11,582
579
7,528
15,846
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 6 / 8
13,393
670
26,710
16,111
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Royal_Payne37
Gilgamesh
18
9 / 2 / 4
15,304
765
25,696
19,149
18,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
20
Kills
16
16
Deaths
20
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
4
3
13
3.5
W
Kukulkan
Deadpoolio_87
Kukulkan
1
12
7
0.38
W
6
6
8
1.67
L
Anubis
Oje_Delux
Anubis
1
9
13
0.83
W
Gilgamesh
Royal_Payne37
Gilgamesh
9
2
4
5.5
L
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,653
Damage
59,934
74,363
Taken
51,106
56,392
Mitigated
26,223
26,246
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
10,786
2,434
3,461
17,325
38,094
39,795
720
17,003
21,091
0
32,994
W
Kukulkan
Deadpoolio_87
Kukulkan
7,528
376
88
966
15,846
3,442
80
770
15,076
29,247
0
W
26,710
9,444
0
4,934
16,111
4,634
2,278
944
15,167
69,681
6,696
L
Anubis
Oje_Delux
Anubis
3,141
519
0
3,358
17,247
7,797
0
8,712
8,535
31,712
0
W
Gilgamesh
Royal_Payne37
Gilgamesh
25,696
4,947
0
4,279
19,149
18,147
589
1,782
17,367
0
53,580
L
26,726
6,949
0
2,102
19,022
8,800
1,918
6,737
12,285
0
76,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,762
Gold Earned
40,279
210
Minions Killed
198
10
Camps Cleared
7
1,073,706
Distance Traveled
1,000,689
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,661
633
38
2
0
432,115
2
W
Kukulkan
11,582
579
52
3
1
293,328
0
W
Sol
13,393
670
95
5
5
318,185
3
L
Anubis
12,175
609
84
4
1
270,637
0
W
Gilgamesh
15,304
765
51
3
1
389,176
3
L
Da Ji
14,926
746
88
4
9
370,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role