Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MorgannNXT7
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,512 Elo+
Party 2
Cupid
Cupid
Mïnho
Cupid
Level 15
God Stats
1W - 3L
1,756 SR
Queue Stats
24W - 26L
1,608 Elo+
Party 2
King Arthur
King Arthur
dyrebar
King Arthur
Level 37
God Stats
9W - 12L
1,429 SR
Queue Stats
95W - 102L
1,491 Elo+
Solo
Hel
Hel
itiias
Hel
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,508 Elo+
Party 2
Team Averages
Level 48
1,537 SR
1,524 Elo+

VS

Team Averages
Level 47
1,612 SR
1,531 Elo+
Chaac
Chaac
BriffanBriff
Chaac
Level 35
God Stats
1W - 2L
1,558 SR
Queue Stats
23W - 26L
1,535 Elo+
Party 1
Fenrir
Fenrir
JuStAdNdVr
Fenrir
Level 25
God Stats
12W - 12L
1,523 SR
Queue Stats
24W - 26L
1,507 Elo+
Party 3
Chernobog
Chernobog
WebKoala88
Chernobog
Level 33
God Stats
9W - 8L
1,646 SR
Queue Stats
38W - 57L
1,491 Elo+
Solo
Cerberus
Cerberus
Z3ynn
Cerberus
Level 43
God Stats
3W - 1L
1,725 SR
Queue Stats
32W - 27L
1,577 Elo+
Party 1
Janus
Janus
alextron124
Janus
Level 101
God Stats
3W - 2L
1,610 SR
Queue Stats
34W - 30L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 6 / 2
8,080
475
9,355
16,152
7,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
MorgannNXT7
Chang'e
13
2 / 5 / 2
8,171
481
8,132
13,688
4,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Mïnho
Cupid
13
2 / 4 / 2
7,731
455
7,482
12,924
4,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
dyrebar
King Arthur
14
1 / 2 / 0
8,419
495
5,960
10,868
6,804
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
itiias
Hel
12
0 / 5 / 3
6,963
410
5,327
12,760
11,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
9,741
573
9,775
11,491
10,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
JuStAdNdVr
Fenrir
16
8 / 1 / 9
10,048
591
8,550
11,951
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
WebKoala88
Chernobog
13
0 / 4 / 10
7,645
450
5,357
7,894
2,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Z3ynn
Cerberus
13
1 / 1 / 10
8,428
496
6,471
17,784
18,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 1 / 9
10,270
604
18,254
9,482
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
7
Kills
22
22
Deaths
7
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
6
2
0.5
W
4
0
4
6
W
Fenrir
JuStAdNdVr
Fenrir
8
1
9
12.5
L
Chang'e
MorgannNXT7
Chang'e
2
5
2
0.6
L
Cupid
Mïnho
Cupid
2
4
2
0.75
W
Chernobog
WebKoala88
Chernobog
0
4
10
1.25
W
Cerberus
Z3ynn
Cerberus
1
1
10
6
W
9
1
9
13.5
L
King Arthur
dyrebar
King Arthur
1
2
0
0.5
L
Hel
itiias
Hel
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,256
Damage
48,407
66,392
Taken
58,602
34,525
Mitigated
40,762
25,939
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,355
3,689
0
4,066
16,152
7,275
0
5,883
9,856
0
50,581
W
9,775
1,344
0
6,573
11,491
10,222
442
804
10,648
9,081
47,832
W
Fenrir
JuStAdNdVr
Fenrir
8,550
952
0
4,513
11,951
5,691
1,340
3,120
8,679
0
62,073
L
Chang'e
MorgannNXT7
Chang'e
8,132
595
1,216
5,753
13,688
4,765
332
5,350
8,098
52,365
0
L
Cupid
Mïnho
Cupid
7,482
4,219
140
3,696
12,924
4,677
1,078
6,385
6,331
0
47,004
W
Chernobog
WebKoala88
Chernobog
5,357
2,942
0
1,240
7,894
2,918
2,671
3,447
4,377
0
41,439
W
Cerberus
Z3ynn
Cerberus
6,471
204
0
3,184
17,784
18,994
594
2,865
14,807
32,502
0
W
18,254
1,515
338
2,621
9,482
2,937
162
2,722
6,566
75,436
0
L
King Arthur
dyrebar
King Arthur
5,960
805
0
3,608
10,868
6,804
114
865
9,224
0
48,383
L
Hel
itiias
Hel
5,327
451
3,462
3,998
12,760
11,004
0
7,127
5,361
29,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,364
Gold Earned
46,132
403
Minions Killed
466
0
Camps Cleared
0
1,631,435
Distance Traveled
1,767,458
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,080
475
72
4
0
327,198
6
W
Chaac
9,741
573
113
7
0
338,206
4
W
Fenrir
10,048
591
85
5
0
377,792
4
L
Chang'e
8,171
481
92
5
0
332,643
4
L
Cupid
7,731
455
103
6
0
313,312
3
W
Chernobog
7,645
450
76
4
0
324,952
3
W
Cerberus
8,428
496
61
4
0
355,003
9
W
Janus
10,270
604
131
8
0
371,505
2
L
King Arthur
8,419
495
102
6
0
365,021
5
L
Hel
6,963
410
34
2
0
293,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role