Player Matchup

Bastet
Bastet
Silver II
Sogndal4ever
Bastet
Silver II
Level 68
God Stats
13W - 7L
1,504 SR
Queue Stats
108W - 110L
952 MMR
Party 2
Chaac
Chaac
Silver III
Stephen-Live2606
Chaac
Silver III
Level 67
God Stats
4W - 2L
1,479 SR
Queue Stats
135W - 136L
885 MMR
Party 2
Neith
Neith
Silver IV
Ulquiorra290_
Neith
Silver IV
Level 69
God Stats
6W - 3L
1,440 SR
Queue Stats
136W - 159L
789 MMR
Party 3
Raijin
Raijin
Silver I
Wayzzerdi
Raijin
Silver I
Level 58
God Stats
2W - 1L
1,814 SR
Queue Stats
43W - 44L
1,220 MMR
Party 3
Ra
Ra
Bronze I
XDani_Ka_PanikaX
Ra
Bronze I
Level 107
God Stats
5W - 8L
1,478 SR
Queue Stats
400W - 454L
-125 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 74
1,543 SR
744 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,511 SR
715 MMR
Camazotz
Camazotz
Silver IV
CaptainPring
Camazotz
Silver IV
Level 104
God Stats
1W - 3L
1,792 SR
Queue Stats
146W - 162L
768 MMR
Party 1
Apollo
Apollo
Gold V
DoctorGroges
Apollo
Gold V
Level 106
God Stats
7W - 7L
1,519 SR
Queue Stats
212W - 219L
1,250 MMR
Party 1
Ares
Ares
Bronze II
King-plear
Ares
Bronze II
Level 122
God Stats
47W - 32L
1,578 SR
Queue Stats
171W - 208L
241 MMR
Solo
Hel
Hel
Silver I
SharzRo
Hel
Silver I
Level 68
God Stats
0W - 1L
1,294 SR
Queue Stats
136W - 145L
1,023 MMR
Solo
Loki
Loki
Bronze II
ahmet-2524
Loki
Bronze II
Level 43
God Stats
5W - 10L
1,370 SR
Queue Stats
21W - 45L
295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
10 / 1 / 4
9,409
627
9,547
6,663
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 1 / 6
8,790
586
5,322
7,859
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 5
8,279
552
5,632
7,120
2,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Raijin
Wayzzerdi
Raijin
15
9 / 1 / 1
9,816
654
9,016
7,468
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 7
7,785
519
5,143
11,101
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
AthenaTiamatArachneMorgan Le FayArtemis

VS

Bans
GilgameshYmirDanzaburouIzanamiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CaptainPring
Camazotz
12
0 / 6 / 2
6,942
463
2,212
11,929
13,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
12
3 / 6 / 1
7,904
527
7,129
10,588
3,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 5 / 3
5,882
392
3,645
13,536
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
12
0 / 6 / 0
6,669
445
3,417
11,075
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 2 / 2
6,834
456
1,843
5,429
2,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
25
Kills
4
5
Deaths
25
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Camazotz
CaptainPring
Camazotz
0
6
2
0.17
L
Apollo
3
6
1
0.58
L
0
5
3
0.3
L
Hel
0
6
0
0
W
Bastet
10
1
4
12
W
2
1
6
5
W
2
1
5
4.5
W
Raijin
Wayzzerdi
Raijin
9
1
1
9.5
W
2
1
7
5.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,660
Damage
18,246
40,211
Taken
52,557
18,504
Mitigated
31,043
17,732
Healing
12,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
CaptainPring
Camazotz
2,212
159
0
3,532
11,929
13,211
0
925
10,976
0
32,619
L
Apollo
7,129
3,730
0
1,693
10,588
3,109
1,257
1,518
9,010
0
46,521
L
3,645
78
208
2,235
13,536
8,563
0
4,680
8,722
10,692
0
L
Hel
3,417
436
233
3,395
11,075
4,057
0
5,879
4,850
45,363
0
W
Bastet
9,547
3,541
0
2,604
6,663
2,250
324
632
5,991
0
53,249
W
5,322
1,413
0
3,937
7,859
4,553
486
0
7,460
0
51,035
W
5,632
1,939
0
3,630
7,120
2,370
208
611
6,509
0
56,387
W
Raijin
Wayzzerdi
Raijin
9,016
1,280
0
1,093
7,468
2,680
1,405
2,368
5,016
62,253
0
W
5,143
479
1,033
5,435
11,101
6,651
113
3,451
7,608
27,390
0
L
1,843
237
0
1,036
5,429
2,103
0
561
4,840
0
30,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,079
Gold Earned
34,231
489
Minions Killed
327
0
Camps Cleared
0
1,494,100
Distance Traveled
1,170,439
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,942
463
69
5
0
203,532
2
L
Apollo
7,904
527
97
6
0
276,579
5
L
Ares
5,882
392
8
1
0
216,334
3
L
Hel
6,669
445
94
6
0
271,715
5
W
Bastet
9,409
627
91
6
0
351,356
1
W
Chaac
8,790
586
118
8
0
292,579
0
W
Neith
8,279
552
103
7
0
278,109
2
W
Raijin
9,816
654
128
9
0
276,561
4
W
Ra
7,785
519
49
3
0
295,495
6
L
Loki
6,834
456
59
4
0
202,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role