Player Matchup

Artemis
Artemis
GRM Unseen
Artemis
Level 16
God Stats
2W - 2L
2,035 SR
Queue Stats
16W - 20L
1,570 Elo+
Party 4
Osiris
Osiris
Martex_84
Osiris
Level 42
God Stats
3W - 7L
1,435 SR
Queue Stats
21W - 33L
1,356 Elo+
Party 2
Kuzenbo
Kuzenbo
SOFTVXR
Kuzenbo
Level 109
God Stats
0W - 4L
1,328 SR
Queue Stats
362W - 363L
1,491 Elo+
Party 4
Pele
Pele
agel_of_death999
Pele
Level 29
God Stats
1W - 1L
1,756 SR
Queue Stats
13W - 21L
1,333 Elo+
Party 2
Kukulkan
Kukulkan
airheadbites432
Kukulkan
Level 104
God Stats
2W - 3L
1,576 SR
Queue Stats
140W - 139L
1,488 Elo+
Party 4
Team Averages
Level 60
1,626 SR
1,448 Elo+

VS

Team Averages
Level 49
1,376 SR
1,397 Elo+
Tiamat
Tiamat
All_Pro_Legendz
Tiamat
Level 48
God Stats
6W - 6L
1,234 SR
Queue Stats
95W - 98L
1,395 Elo+
Party 3
Ymir
Ymir
Bex12
Ymir
Level 60
God Stats
6W - 7L
1,481 SR
Queue Stats
51W - 85L
1,355 Elo+
Party 1
Chernobog
Chernobog
G_A_L_E_
Chernobog
Level 69
God Stats
4W - 8L
1,149 SR
Queue Stats
114W - 113L
1,430 Elo+
Party 3
Cthulhu
Cthulhu
TacosDeAsada545
Cthulhu
Level 41
God Stats
2W - 2L
1,628 SR
Queue Stats
77W - 77L
1,406 Elo+
Solo
Fenrir
Fenrir
Zhaid609
Fenrir
Level 27
God Stats
2W - 3L
1,389 SR
Queue Stats
8W - 13L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GRM Unseen
Artemis
6
0 / 5 / 0
3,990
399
3,675
5,458
1,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Martex_84
Osiris
10
1 / 4 / 0
5,649
565
2,876
7,321
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
SOFTVXR
Kuzenbo
8
2 / 3 / 1
5,211
521
3,357
6,742
3,697
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 5 / 1
4,688
469
3,073
7,272
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
9
0 / 2 / 0
5,285
529
3,449
4,031
1,219
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,616
562
2,763
3,855
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Bex12
Ymir
8
1 / 2 / 6
5,532
553
1,994
8,351
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
G_A_L_E_
Chernobog
10
9 / 0 / 1
6,444
644
6,929
5,672
1,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 1 / 3
6,915
692
6,065
7,899
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Zhaid609
Fenrir
10
6 / 1 / 1
6,319
632
3,952
5,955
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
19
19
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Ymir
Bex12
Ymir
1
2
6
2
L
Artemis
GRM Unseen
Artemis
0
5
0
0
W
Chernobog
G_A_L_E_
Chernobog
9
0
1
9.5
L
Osiris
Martex_84
Osiris
1
4
0
0.25
L
Kuzenbo
SOFTVXR
Kuzenbo
2
3
1
0.83
W
3
1
3
4.5
W
Fenrir
Zhaid609
Fenrir
6
1
1
6.5
L
1
5
1
0.3
L
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,430
Damage
21,703
30,824
Taken
31,732
11,748
Mitigated
15,090
4,930
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,763
292
0
2,166
3,855
1,882
272
2,322
1,533
29,283
0
W
Ymir
Bex12
Ymir
1,994
415
0
2,368
8,351
5,991
396
2,266
6,085
10,980
0
L
Artemis
GRM Unseen
Artemis
3,675
2,170
0
520
5,458
1,115
125
1,082
4,376
0
13,859
W
Chernobog
G_A_L_E_
Chernobog
6,929
4,952
0
2,268
5,672
1,834
268
1,361
4,311
0
33,332
L
Osiris
Martex_84
Osiris
2,876
1,054
0
1,174
7,321
3,529
246
4,564
2,364
0
28,571
L
Kuzenbo
SOFTVXR
Kuzenbo
3,357
1,058
365
1,391
6,742
3,697
0
1,589
5,135
15,603
0
W
6,065
890
52
3,566
7,899
3,057
301
0
7,899
32,500
0
W
Fenrir
Zhaid609
Fenrir
3,952
801
0
1,172
5,955
2,326
0
958
4,997
0
27,994
L
3,073
913
0
641
7,272
2,188
112
1,006
6,164
0
19,521
L
Kukulkan
3,449
899
0
839
4,031
1,219
45
1,840
1,963
33,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,823
Gold Earned
30,826
230
Minions Killed
279
0
Camps Cleared
0
925,058
Distance Traveled
1,010,092
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,616
562
56
6
0
206,063
1
W
Ymir
5,532
553
15
2
0
178,861
0
L
Artemis
3,990
399
18
2
0
172,076
0
W
Chernobog
6,444
644
66
7
0
190,890
1
L
Osiris
5,649
565
68
7
0
191,720
1
L
Kuzenbo
5,211
521
31
3
0
183,402
0
W
Cthulhu
6,915
692
89
9
0
208,783
3
W
Fenrir
6,319
632
53
5
0
225,495
0
L
Pele
4,688
469
35
4
0
213,845
2
L
Kukulkan
5,285
529
78
8
0
164,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role