Player Matchup

Zeus
Zeus
BucketsOfBooty
Zeus
Level 122
God Stats
31W - 14L
1,694 SR
Queue Stats
169W - 183L
1,395 Elo+
Solo
Amaterasu
Amaterasu
Kevurt
Amaterasu
Level 57
God Stats
1W - 0L
1,799 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hel
Hel
SauceyFab
Hel
Level 83
God Stats
1W - 0L
1,708 SR
Queue Stats
16W - 16L
1,401 Elo+
Party 2
Set
Set
Zimakordn
Set
Level 68
God Stats
8W - 1L
1,645 SR
Queue Stats
25W - 24L
1,542 Elo+
Party 3
Terra
Terra
baramelito_
Terra
Level 73
God Stats
3W - 3L
1,526 SR
Queue Stats
16W - 16L
1,390 Elo+
Party 2
Team Averages
Level 81
1,674 SR
1,446 Elo+

VS

Team Averages
Level 91
1,509 SR
1,338 Elo+
Hou Yi
Hou Yi
CaptainRawlo
Hou Yi
Level 74
God Stats
0W - 2L
1,337 SR
Queue Stats
18W - 37L
1,294 Elo+
Party 1
Merlin
Merlin
EmkaySupra
Merlin
Level 68
God Stats
1W - 3L
1,440 SR
Queue Stats
42W - 76L
1,267 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mavos Kazarian
Kumbhakarna
Level 108
God Stats
6W - 8L
1,570 SR
Queue Stats
91W - 105L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
Myth Subway
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,379 Elo+
Solo
Ne Zha
Ne Zha
Overlord8709
Ne Zha
Level 76
God Stats
0W - 1L
1,696 SR
Queue Stats
11W - 16L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 13
11,949
703
14,998
10,226
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Kevurt
Amaterasu
19
6 / 2 / 15
13,865
816
10,402
24,774
22,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 1 / 22
12,351
727
5,176
10,659
4,605
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
22 / 2 / 8
17,383
1,023
47,366
24,489
14,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 2 / 12
12,933
761
6,451
27,469
25,578
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
0 / 7 / 7
9,890
582
13,059
16,186
7,102
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
EmkaySupra
Merlin
20
3 / 3 / 6
12,546
738
21,944
12,645
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Mavos Kazarian
Kumbhakarna
18
5 / 8 / 4
11,845
697
12,699
28,290
32,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Myth Subway
Sun Wukong
15
0 / 6 / 7
9,431
555
9,789
22,142
25,184
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
18
3 / 11 / 7
11,590
682
13,523
18,619
9,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
42
35
Kills
11
11
Deaths
35
70
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
4
13
2.13
L
Hou Yi
0
7
7
0.5
L
Merlin
EmkaySupra
Merlin
3
3
6
2
W
Amaterasu
Kevurt
Amaterasu
6
2
15
6.75
L
Kumbhakarna
Mavos Kazarian
Kumbhakarna
5
8
4
0.88
L
Sun Wukong
Myth Subway
Sun Wukong
0
6
7
0.58
L
Ne Zha
3
11
7
0.59
W
1
1
22
12
W
22
2
8
13
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,393
Damage
71,014
97,617
Taken
97,882
70,600
Mitigated
80,632
55,762
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,998
1,461
243
1,041
10,226
3,582
670
5,135
4,979
59,233
0
L
Hou Yi
13,059
5,043
0
2,565
16,186
7,102
180
3,587
12,536
0
41,251
L
Merlin
EmkaySupra
Merlin
21,944
1,003
278
2,088
12,645
6,208
1
4,014
8,521
74,158
0
W
Amaterasu
Kevurt
Amaterasu
10,402
3,943
3,439
7,723
24,774
22,749
2,147
7,553
16,653
0
21,060
L
Kumbhakarna
Mavos Kazarian
Kumbhakarna
12,699
1,700
0
3,623
28,290
32,212
0
7,752
20,426
31,662
0
L
Sun Wukong
Myth Subway
Sun Wukong
9,789
2,645
485
2,103
22,142
25,184
1
7,704
14,408
0
29,081
L
Ne Zha
13,523
3,465
0
1,252
18,619
9,926
0
3,835
14,757
0
27,443
W
5,176
1,045
16,486
6,407
10,659
4,605
670
4,554
5,979
19,963
0
W
47,366
29,158
0
4,627
24,489
14,086
3,254
7,408
16,851
0
114,019
W
6,451
1,003
7,746
8,050
27,469
25,578
259
8,644
18,277
23,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,481
Gold Earned
55,302
344
Minions Killed
327
9
Camps Cleared
5
1,612,069
Distance Traveled
1,426,342
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,949
703
90
5
1
298,392
1
L
Hou Yi
9,890
582
48
3
0
274,738
1
L
Merlin
12,546
738
136
8
3
313,565
0
W
Amaterasu
13,865
816
32
2
0
350,685
2
L
Kumbhakarna
11,845
697
35
2
0
288,035
4
L
Sun Wukong
9,431
555
64
4
1
260,570
0
L
Ne Zha
11,590
682
44
3
1
289,434
1
W
Hel
12,351
727
41
2
0
319,321
0
W
Set
17,383
1,023
150
9
7
338,259
3
W
Terra
12,933
761
31
2
1
305,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role