Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Blotus25
Nemesis
Level 108
God Stats
3W - 2L
1,638 SR
Queue Stats
91W - 65L
1,523 Elo+
Party 2
Horus
Horus
Mokkochino
Horus
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
109W - 109L
1,426 Elo+
Party 1
Fafnir
Fafnir
Redsy
Fafnir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,419 Elo+
Party 1
Da Ji
Da Ji
byALEX05
Da Ji
Level 126
God Stats
1W - 3L
1,344 SR
Queue Stats
84W - 57L
1,563 Elo+
Party 2
Team Averages
Level 98
1,453 SR
1,486 Elo+

VS

Team Averages
Level 82
1,534 SR
1,445 Elo+
Hercules
Hercules
ArtNnk
Hercules
Level 160
God Stats
16W - 17L
1,512 SR
Queue Stats
910W - 945L
1,417 Elo+
Solo
Thanatos
Thanatos
Buckfastbill
Thanatos
Level 127
God Stats
3W - 0L
1,849 SR
Queue Stats
152W - 148L
1,439 Elo+
Solo
Sylvanus
Sylvanus
Nukes_V2
Sylvanus
Level 30
God Stats
1W - 1L
1,214 SR
Queue Stats
106W - 94L
1,488 Elo+
Party 3
Anhur
Anhur
Toxinz_V2
Anhur
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,444 Elo+
Party 3
Zeus
Zeus
falafelfred
Zeus
Level 54
God Stats
6W - 2L
1,594 SR
Queue Stats
223W - 205L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
4 / 3 / 5
8,764
730
13,273
10,247
3,231
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Blotus25
Nemesis
16
4 / 7 / 6
9,515
793
11,144
13,019
4,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
13
0 / 6 / 7
7,377
615
5,299
13,502
13,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
Redsy
Fafnir
13
2 / 8 / 7
7,990
666
6,004
13,830
14,259
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
byALEX05
Da Ji
16
4 / 7 / 5
8,365
697
6,161
11,448
4,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArtNnk
Hercules
16
1 / 1 / 26
9,291
774
5,768
17,365
10,946
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Buckfastbill
Thanatos
14
6 / 5 / 15
9,321
777
9,537
10,256
5,289
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Nukes_V2
Sylvanus
15
2 / 3 / 19
9,568
797
4,232
14,052
14,429
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
Toxinz_V2
Anhur
18
7 / 2 / 17
10,338
862
18,367
13,456
7,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
15 / 4 / 8
11,283
940
18,822
8,337
3,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
116
14
Kills
31
31
Deaths
15
30
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
4
3
5
2.17
W
Hercules
ArtNnk
Hercules
1
1
26
14
L
Nemesis
Blotus25
Nemesis
4
7
6
1
W
Thanatos
Buckfastbill
Thanatos
6
5
15
2.7
L
Horus
0
6
7
0.58
W
Sylvanus
Nukes_V2
Sylvanus
2
3
19
3.83
L
Fafnir
Redsy
Fafnir
2
8
7
0.69
W
Anhur
Toxinz_V2
Anhur
7
2
17
7.75
L
Da Ji
byALEX05
Da Ji
4
7
5
0.93
W
15
4
8
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,881
Damage
56,726
62,046
Taken
63,466
39,931
Mitigated
41,403
14,509
Healing
27,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
13,273
853
341
2,715
10,247
3,231
0
3,201
7,046
30,052
0
W
Hercules
ArtNnk
Hercules
5,768
1,847
915
8,656
17,365
10,946
498
4,514
12,851
0
13,640
L
Nemesis
Blotus25
Nemesis
11,144
4,481
307
3,015
13,019
4,191
0
3,414
9,605
0
14,926
W
Thanatos
Buckfastbill
Thanatos
9,537
1,891
1,112
5,392
10,256
5,289
340
2,288
7,968
0
13,436
L
Horus
5,299
2,983
1,297
3,077
13,502
13,769
0
5,459
8,043
0
10,103
W
Sylvanus
Nukes_V2
Sylvanus
4,232
670
2,078
2,189
14,052
14,429
11
3,151
10,901
9,352
0
L
Fafnir
Redsy
Fafnir
6,004
2,016
112
1,138
13,830
14,259
0
5,706
8,124
7,975
0
W
Anhur
Toxinz_V2
Anhur
18,367
11,926
920
4,283
13,456
7,035
2,870
6,117
7,339
0
41,031
L
Da Ji
byALEX05
Da Ji
6,161
1,337
456
2,051
11,448
4,481
0
5,274
6,174
0
10,015
W
18,822
1,752
1,360
903
8,337
3,704
1,059
3,207
5,130
36,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,011
Gold Earned
49,801
68
Minions Killed
116
0
Camps Cleared
0
991,078
Distance Traveled
1,016,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,764
730
36
3
0
226,343
0
W
Hercules
9,291
774
14
1
0
245,016
0
L
Nemesis
9,515
793
6
1
0
195,722
0
W
Thanatos
9,321
777
5
0
0
214,486
0
L
Horus
7,377
615
8
1
0
193,075
0
W
Sylvanus
9,568
797
7
1
0
192,086
0
L
Fafnir
7,990
666
6
1
0
172,727
0
W
Anhur
10,338
862
44
4
0
181,933
0
L
Da Ji
8,365
697
12
1
0
203,211
0
W
Zeus
11,283
940
46
4
0
182,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role