Player Matchup

Chiron
Chiron
CavemanJustice1
Chiron
Level 155
God Stats
64W - 72L
1,550 SR
Queue Stats
787W - 823L
1,476 Elo+
Solo
Horus
Horus
CleanCalf132208
Horus
Level 49
God Stats
52W - 36L
1,656 SR
Queue Stats
95W - 113L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Khiaara
Nu Wa
Level 134
God Stats
94W - 81L
1,587 SR
Queue Stats
310W - 304L
1,467 Elo+
Solo
Loki
Loki
Skyfall41
Loki
Level 116
God Stats
15W - 12L
1,633 SR
Queue Stats
698W - 732L
1,458 Elo+
Solo
Xing Tian
Xing Tian
dspuds
Xing Tian
Level 69
God Stats
9W - 13L
1,456 SR
Queue Stats
265W - 284L
1,495 Elo+
Solo
Team Averages
Level 105
1,576 SR
1,474 Elo+

VS

Team Averages
Level 74
1,488 SR
1,470 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Abyssal Dimi
Cthulhu
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,461 Elo+
Party 1
Hercules
Hercules
Abyssal Sable
Hercules
Level 108
God Stats
1W - 3L
1,674 SR
Queue Stats
30W - 36L
1,473 Elo+
Party 1
Rama
Rama
SneakrJesus
Rama
Level 105
God Stats
0W - 2L
1,222 SR
Queue Stats
13W - 21L
1,425 Elo+
Party 1
Thanatos
Thanatos
TimeKidCross
Thanatos
Level 47
God Stats
26W - 31L
1,545 SR
Queue Stats
150W - 162L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
9,028
903
11,519
6,021
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 0 / 11
9,710
971
5,882
6,815
6,812
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Khiaara
Nu Wa
16
3 / 0 / 10
10,040
1,004
10,597
1,472
498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
17
8 / 0 / 7
11,676
1,168
10,154
6,448
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
dspuds
Xing Tian
16
0 / 0 / 12
9,032
903
7,324
9,849
10,570
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

281

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 4 / 1
8,658
866
11,518
8,306
2,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Abyssal Dimi
Cthulhu
15
1 / 4 / 0
8,421
842
4,488
10,691
4,825
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
Abyssal Sable
Hercules
15
0 / 3 / 0
8,399
840
2,698
13,816
9,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 2 / 1
8,581
858
3,014
7,522
2,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
TimeKidCross
Thanatos
14
0 / 2 / 1
8,243
824
4,436
7,820
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
4
15
Kills
1
1
Deaths
15
50
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
1
0.13
L
Cthulhu
Abyssal Dimi
Cthulhu
1
4
0
0.25
L
Hercules
Abyssal Sable
Hercules
0
3
0
0
W
2
1
10
7
W
2
0
11
7.5
W
Nu Wa
Khiaara
Nu Wa
3
0
10
8
W
Loki
8
0
7
11.5
L
0
2
1
0.25
L
Thanatos
TimeKidCross
Thanatos
0
2
1
0.25
W
Xing Tian
dspuds
Xing Tian
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,476
Damage
26,154
30,605
Taken
48,155
22,366
Mitigated
23,265
10,941
Healing
4,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,518
5,542
35
759
8,306
2,973
0
3,255
5,051
42,004
0
L
Cthulhu
Abyssal Dimi
Cthulhu
4,488
291
0
355
10,691
4,825
0
3,204
7,487
17,786
0
L
Hercules
Abyssal Sable
Hercules
2,698
0
0
1,529
13,816
9,549
0
7,522
6,294
0
15,343
W
11,519
2,821
1,191
1,709
6,021
2,025
0
3,582
2,439
0
40,389
W
5,882
2,144
3,316
3,934
6,815
6,812
0
2,788
4,027
0
13,518
W
Nu Wa
Khiaara
Nu Wa
10,597
2,502
0
0
1,472
498
0
1,005
467
39,945
0
W
Loki
10,154
2,205
0
291
6,448
2,461
0
3,381
3,067
0
36,620
L
3,014
2,431
0
0
7,522
2,669
0
2,103
5,419
0
30,902
L
Thanatos
TimeKidCross
Thanatos
4,436
1,000
0
2,115
7,820
3,249
0
1,837
5,983
0
12,352
W
Xing Tian
dspuds
Xing Tian
7,324
660
0
500
9,849
10,570
0
5,250
4,599
26,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,486
Gold Earned
42,302
236
Minions Killed
222
13
Camps Cleared
4
985,505
Distance Traveled
878,418
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,658
866
55
6
2
159,297
4
L
Cthulhu
8,421
842
38
4
0
162,754
0
L
Hercules
8,399
840
23
2
0
199,580
0
W
Chiron
9,028
903
75
8
0
147,254
2
W
Horus
9,710
971
11
1
1
219,255
1
W
Nu Wa
10,040
1,004
56
6
2
194,795
0
W
Loki
11,676
1,168
47
5
9
221,593
3
L
Rama
8,581
858
84
8
0
158,871
0
L
Thanatos
8,243
824
22
2
2
197,916
0
W
Xing Tian
9,032
903
47
5
1
202,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role