Player Matchup

Bakasura
Bakasura
Mossbäck
Bakasura
Level 4
God Stats
7W - 10L
1,360 SR
Queue Stats
32W - 38L
1,144 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NatsuRs16
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 80L
1,300 Elo+
Solo
Heimdallr
Heimdallr
Rubk
Heimdallr
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,210 Elo+
Party 2
Terra
Terra
SmuggestBoi
Terra
Level 15
God Stats
9W - 17L
1,473 SR
Queue Stats
32W - 41L
1,300 Elo+
Party 2
Fenrir
Fenrir
TheDoubleChamp
Fenrir
Level 8
God Stats
5W - 4L
1,684 SR
Queue Stats
41W - 24L
1,787 Elo+
Solo
Team Averages
Level 11
1,503 SR
1,348 Elo+

VS

Team Averages
Level 31
1,573 SR
1,407 Elo+
Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Crazyfrut00
Erlang Shen
Level 26
God Stats
4W - 8L
1,652 SR
Queue Stats
94W - 162L
1,264 Elo+
Party 1
Thor
Thor
Original35
Thor
Level 26
God Stats
5W - 4L
1,713 SR
Queue Stats
101W - 186L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Mossbäck
Bakasura
8
1 / 2 / 2
5,262
526
3,865
6,139
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
NatsuRs16
Morgan Le Fay
8
0 / 8 / 1
4,833
483
686
7,260
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Rubk
Heimdallr
7
1 / 3 / 1
4,885
489
2,428
6,248
1,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 4 / 1
4,625
463
1,165
7,594
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
3 / 5 / 1
5,485
549
3,151
6,800
2,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
13 / 0 / 1
7,687
769
9,080
3,874
1,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
 
Cthulhu
9
3 / 2 / 2
6,104
610
3,932
7,464
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
 
Charybdis
9
0 / 1 / 5
5,534
553
5,191
4,710
1,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
Crazyfrut00
Erlang Shen
10
4 / 4 / 2
6,064
606
4,973
7,756
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 4
6,023
602
2,501
4,977
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
22
22
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
0
1
13.5
W
Cthulhu
 
Cthulhu
3
2
2
2
W
Charybdis
 
Charybdis
0
1
5
2.5
W
Erlang Shen
Crazyfrut00
Erlang Shen
4
4
2
1.25
L
Bakasura
Mossbäck
Bakasura
1
2
2
1
L
Morgan Le Fay
NatsuRs16
Morgan Le Fay
0
8
1
0.06
W
2
0
4
4
L
Heimdallr
Rubk
Heimdallr
1
3
1
0.5
L
1
4
1
0.38
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,295
Damage
25,677
34,041
Taken
28,781
11,767
Mitigated
12,314
5,805
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,080
609
0
3,255
3,874
1,599
714
479
3,345
41,847
0
W
Cthulhu
 
Cthulhu
3,932
579
262
1,142
7,464
4,340
365
744
6,714
15,146
0
W
Charybdis
 
Charybdis
5,191
3,828
0
872
4,710
1,241
2,013
233
4,477
0
30,761
W
Erlang Shen
Crazyfrut00
Erlang Shen
4,973
2,268
0
1,922
7,756
3,712
0
178
7,503
0
25,255
L
Bakasura
Mossbäck
Bakasura
3,865
2,405
0
1,437
6,139
1,932
0
570
5,569
0
20,503
L
Morgan Le Fay
NatsuRs16
Morgan Le Fay
686
152
0
160
7,260
1,277
517
4,794
2,466
20,864
0
W
2,501
401
0
462
4,977
1,422
0
217
4,760
0
30,106
L
Heimdallr
Rubk
Heimdallr
2,428
1,880
0
797
6,248
1,634
154
3,873
2,375
0
16,964
L
1,165
322
204
2,019
7,594
4,391
96
3,039
4,555
3,130
0
L
3,151
1,142
0
1,188
6,800
2,533
0
736
6,064
0
16,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,090
Gold Earned
31,412
153
Minions Killed
258
0
Camps Cleared
0
971,777
Distance Traveled
956,615
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,687
769
77
8
0
186,266
3
W
Cthulhu
6,104
610
28
3
0
226,469
0
W
Charybdis
5,534
553
61
6
0
192,066
0
W
Erlang Shen
6,064
606
35
4
0
142,840
0
L
Bakasura
5,262
526
52
5
0
235,422
0
L
Morgan Le Fay
4,833
483
34
3
0
168,410
3
W
Thor
6,023
602
57
6
0
208,974
1
L
Heimdallr
4,885
489
44
4
0
181,094
0
L
Terra
4,625
463
0
0
0
197,692
2
L
Fenrir
5,485
549
23
2
0
189,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role